depth doesn't update correctly (with fix) #3

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mfargo opened this Issue Mar 29, 2012 · 1 comment

2 participants

@mfargo

I was having problems with getting depth frames (notably, when NOT using grabLabel).

I managed to fix it by changing line 395 of ofxKinectNui::update from:
depthbit = depth(depth.Width() - x, y);
to:
depthbit = depth(depth.Width() - x, y) >> 3;

@sadmb
Owner

Hello Matthew,
Sorry for this late because of my pc was crashed. : (
I will update ASAP!!
Thx

@sadmb sadmb closed this Aug 2, 2012
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