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Multimaster minion hang on fire_master #53417
What does this PR do?
Fire master asynchronously in minion event handler. This makes multimaster minion to fire events in parallel to all masters to not hang if any of multiple masters stopped.
What issues does this PR fix or reference?
Fixes #50814 (ZD-3031)
Multimaster minion stops to respond until master connection timed out after a number of retries when on of masters is stopped.
Multimaster minion continues to work normally until at least one master is alive.
No. I see no easy way to test this change.
Commits signed with GPG?