Skip to content
This repository was archived by the owner on Feb 13, 2026. It is now read-only.

v0.2.0

Choose a tag to compare

@sambow23 sambow23 released this 09 Nov 23:30
· 53 commits to skybox since this release

What's Changed

General

New

  • API Light Flashlight
  • API Light wrappers for LUA light entities (Glide base, gmod lamps, etc)
  • Safe distance for Static Prop PVS culling
    • Fixes an issue where some static props disappear in front of the player
    • Needs to be set per map, has a default value of 0
      • Recommended values are 512-1024

Changes

  • PVS Culling for World/Displacements are now off by default
    • Didn't provide that much of a performance difference and introduced visual issues on some maps
  • Entity Anti-Culling now only includes dynamic objects to significantly decrease the performance impact
  • Reorganize all spawnmenus to be cleaner
  • Make API Lights more accurate to Source Engine's instead of trying to match the remix converted lights

Fixes

  • Fix parallax issues with custom 2D skybox
  • Fix broken color tool Requires newest dxvk-remix-gmod runtime
  • Performance improvements for custom render addons (static props, world, displacements)
  • Fix missing prop skins for static prop renderer
  • Fix buggy vertex colors for custom world renderer

Full Changelog: v0.1.0...v0.2.0