|
|
INSERT INTO `monster_ai_automata` VALUES (1,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(1,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(1,'General -> Attack',2,0,2,1,100,NULL,NULL,1000),(1,'Go -> Attack',0,1,2,1,100,NULL,NULL,1000),(1,'Go -> Go',1,1,1,0,100,NULL,NULL,1000),(1,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(1,'Attack -> Go',0,2,1,0,100,NULL,NULL,1000),(1,'Attack -> Avoid',1,2,4,4,100,NULL,10000,1000),(1,'Attack -> Attack',2,2,2,1,100,NULL,NULL,1000),(1,'Attack -> Go',3,2,1,2,100,NULL,NULL,1000),(1,'Attack -> Attack',4,2,2,1,100,NULL,NULL,1000),(1,'Avoid -> General',0,4,0,0,100,NULL,NULL,1000),(1,'Avoid -> Attack',1,4,2,7,70,NULL,3000,1000),(1,'Avoid -> Go',2,4,1,2,50,NULL,NULL,1000),(1,'Avoid -> Attack',3,4,2,1,50,NULL,NULL,1000),(1,'Avoid -> Avoid',4,4,4,1,80,NULL,NULL,1000),(1,'Avoid -> Avoid',5,4,4,4,100,NULL,2000,1000),(1,'Avoid -> Avoid',6,4,4,4,80,NULL,10000,1000),(1,'Avoid -> General',7,4,0,1,100,NULL,NULL,1000),(1,'Avoid -> General',8,4,0,2,100,NULL,NULL,1000),(2,'General -> Go',0,0,1,0,50,NULL,NULL,1000),(2,'General -> Treatment',1,0,3,0,10,NULL,NULL,1000),(2,'General -> Summon',2,0,6,0,100,NULL,NULL,1000),(2,'General -> Go',3,0,1,2,80,NULL,NULL,1000),(2,'General -> Summon',4,0,6,2,100,NULL,NULL,1000),(2,'General -> Treatment',5,0,3,1,10,NULL,NULL,1000),(2,'General -> Go',6,0,1,1,100,NULL,NULL,1000),(2,'Go -> Treatment',0,1,3,1,20,NULL,NULL,1000),(2,'Go -> Attack',1,1,2,1,30,NULL,NULL,1000),(2,'Go -> Go',2,1,1,0,100,NULL,NULL,1000),(2,'Go -> Summon',3,1,6,0,20,NULL,NULL,1000),(2,'Go -> Go',4,1,1,0,100,NULL,NULL,1000),(2,'Go -> Summon',5,1,6,2,100,NULL,NULL,1000),(2,'Go -> Go',6,1,1,2,100,NULL,NULL,1000),(2,'Attack -> Go',0,2,1,0,100,NULL,NULL,1000),(2,'Attack -> Treatment',1,2,3,4,100,NULL,10000,1000),(2,'Attack -> Go',2,2,1,2,100,NULL,NULL,1000),(2,'Attack -> Attack',3,2,2,1,50,NULL,NULL,1000),(2,'Attack -> General',4,2,0,1,100,NULL,NULL,1000),(2,'Treatment -> General',0,3,0,0,100,NULL,NULL,1000),(2,'Treatment -> General',1,3,0,2,100,NULL,NULL,1000),(2,'Treatment -> General',2,3,0,1,100,NULL,NULL,1000),(2,'Summon -> General',0,6,0,0,100,NULL,NULL,1000),(2,'Summon -> General',1,6,0,2,100,NULL,NULL,1000),(2,'Summon -> General',2,6,0,1,100,NULL,NULL,1000),(3,'General -> Attack',0,0,2,0,100,NULL,NULL,1000),(3,'General -> Attack',1,0,2,2,100,NULL,NULL,1000),(3,'General -> Attack',2,0,2,1,100,NULL,NULL,1000),(3,'Attack -> General',0,2,0,0,100,NULL,NULL,1000),(3,'Attack -> General',1,2,0,2,100,NULL,NULL,1000),(3,'Attack -> General',2,2,0,1,100,NULL,NULL,1000),(4,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(4,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(4,'General -> Attack',2,0,2,1,100,NULL,NULL,1000),(4,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(4,'Go -> Attack',1,1,2,1,50,NULL,NULL,1000),(4,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(4,'Attack -> Go',0,2,1,0,100,NULL,NULL,1000),(4,'Attack -> Go',1,2,1,2,100,NULL,NULL,1000),(4,'Attack -> Attack',2,2,2,1,30,NULL,NULL,1000),(4,'Attack -> General',3,2,0,1,100,NULL,NULL,1000),(4,'Invisible -> General',0,6,0,0,100,NULL,NULL,1000),(4,'Invisible -> General',1,6,0,1,100,NULL,NULL,1000),(4,'Invisible -> General',2,6,0,2,100,NULL,NULL,1000),(5,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(5,'General -> Attack',1,0,2,1,100,NULL,NULL,1000),(5,'General -> Go',2,0,1,2,100,NULL,NULL,1000),(5,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(5,'Go -> Attack',1,1,2,1,80,NULL,NULL,1000),(5,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(5,'Attack -> Go',0,2,1,0,100,NULL,NULL,1000),(5,'Attack -> Attack',1,2,2,1,80,NULL,NULL,1000),(5,'Attack -> Go',2,2,1,2,100,NULL,NULL,1000),(5,'Attack -> General',3,2,0,1,100,NULL,NULL,1000),(6,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(6,'General -> Attack',1,0,2,1,100,NULL,NULL,1000),(6,'General -> Go',2,0,1,2,100,NULL,NULL,1000),(6,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(6,'Go -> Attack',1,1,2,1,100,NULL,NULL,1000),(6,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(6,'Attack -> Go',0,2,1,0,100,NULL,NULL,1000),(6,'Attack -> Attack',1,2,2,7,50,NULL,3000,1000),(6,'Attack -> Attack',2,2,2,1,100,NULL,NULL,1000),(6,'Attack -> Go',3,2,1,2,100,NULL,NULL,1000),(6,'Attack -> Avoid',4,2,4,4,100,NULL,10000,1000),(6,'Avoid -> General',0,4,0,0,100,NULL,NULL,1000),(6,'Avoid -> Attack',1,4,2,7,70,NULL,1000,1000),(6,'Avoid -> Go',2,4,1,2,50,NULL,NULL,1000),(6,'Avoid -> Attack',3,4,2,1,50,NULL,NULL,1000),(6,'Avoid -> Avoid',4,4,4,1,80,NULL,NULL,1000),(6,'Avoid -> Avoid',5,4,4,4,100,NULL,2000,1000),(6,'Avoid -> General',6,4,0,1,100,NULL,NULL,1000),(6,'Avoid -> General',7,4,0,2,100,NULL,NULL,1000),(7,'General -> Invisible',0,0,6,0,100,NULL,NULL,1000),(7,'General -> Invisible',1,0,6,1,100,NULL,NULL,1000),(7,'General -> Invisible',2,0,6,2,100,NULL,NULL,1000),(7,'Invisible -> Invisible',0,6,6,0,100,NULL,NULL,1000),(7,'Invisible -> Invisible',1,6,6,1,100,NULL,NULL,1000),(7,'Invisible -> Invisible',2,6,6,2,100,NULL,NULL,1000),(8,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(8,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(8,'General -> Summon',2,0,6,5,100,NULL,80,1000),(8,'General -> Attack',3,0,2,1,100,NULL,NULL,1500),(8,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(8,'Go -> Summon',1,1,6,5,100,NULL,80,1000),(8,'Go -> Attack',2,1,2,1,100,NULL,NULL,1500),(8,'Go -> Go',3,1,1,2,100,NULL,NULL,1000),(8,'Attack -> General',0,2,0,0,100,NULL,NULL,1000),(8,'Attack -> General',1,2,0,2,100,NULL,NULL,1000),(8,'Attack -> Summon',2,2,6,5,100,NULL,80,1000),(8,'Attack -> Attack',3,2,2,1,100,NULL,NULL,1500),(8,'Summon -> Invisible',0,6,5,6,100,NULL,NULL,1000),(8,'Invisible -> Warp',0,5,4,6,100,NULL,NULL,1000),(8,'Warp -> AI',0,4,7,6,100,NULL,NULL,1000),(8,'AI -> Go',0,7,1,0,100,NULL,NULL,1000),(8,'AI -> Go',1,7,1,2,100,NULL,NULL,1000),(8,'AI -> Go',2,7,1,1,100,NULL,NULL,1000),(9,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(9,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(9,'General -> Attack',2,0,2,1,100,NULL,NULL,1500),(9,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(9,'Go -> Attack',1,1,2,1,100,NULL,NULL,1500),(9,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(9,'Attack -> General',0,2,0,0,100,NULL,NULL,1000),(9,'Attack -> General',1,2,0,2,100,NULL,NULL,1000),(9,'Attack -> Summon',2,2,6,5,100,NULL,50,1000),(9,'Attack -> Attack',3,2,2,1,100,NULL,NULL,1500),(9,'Summon -> Invisible',0,6,5,6,100,NULL,NULL,1000),(9,'Invisible -> Warp',0,5,4,6,100,NULL,NULL,1000),(9,'Warp -> AI',0,4,7,6,100,NULL,NULL,1000),(9,'AI -> Go',0,7,1,0,100,NULL,NULL,1000),(9,'AI -> Go',1,7,1,2,100,NULL,NULL,1000),(9,'AI -> Go',2,7,1,1,100,NULL,NULL,1000),(10,'General -> General',0,0,0,0,100,NULL,NULL,1000),(10,'General -> General',1,0,0,2,100,NULL,NULL,1000),(10,'General -> General',2,0,0,1,100,NULL,NULL,1000),(11,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(11,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(11,'General -> Attack',2,0,2,1,100,NULL,NULL,1500),(11,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(11,'Go -> Attack',1,1,2,1,100,NULL,NULL,1500),(11,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(11,'Attack -> General',0,2,0,0,100,NULL,NULL,1000),(11,'Attack -> General',1,2,0,2,100,NULL,NULL,1000),(11,'Attack -> Attack',2,2,2,1,100,NULL,NULL,1500),(11,'AI -> Go',0,7,1,0,100,NULL,NULL,1000),(11,'AI -> Go',1,7,1,2,100,NULL,NULL,1000),(11,'AI -> Go',2,7,1,1,100,NULL,NULL,1000),(12,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(12,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(12,'General -> Attack',2,0,2,1,100,NULL,NULL,1500),(12,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(12,'Go -> Attack',1,1,2,1,50,NULL,NULL,1500),(12,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(12,'Attack -> General',0,2,0,0,100,NULL,NULL,1000),(12,'Attack -> General',1,2,0,2,100,NULL,NULL,1000),(12,'Attack -> Summon',2,2,6,5,100,NULL,20,1000),(12,'Attack -> Attack',3,2,2,1,100,NULL,NULL,1500),(12,'Summon -> Invisible',0,6,5,6,100,NULL,NULL,1000),(12,'Invisible -> Warp',0,5,4,6,100,NULL,NULL,1000),(12,'Warp -> AI',0,4,7,6,100,NULL,NULL,1000),(12,'AI -> Go',0,7,1,0,100,NULL,NULL,1000),(12,'AI -> Go',1,7,1,2,100,NULL,NULL,1000),(12,'AI -> Go',2,7,1,1,100,NULL,NULL,1000),(13,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(13,'General -> Go',1,0,1,2,100,NULL,NULL,1000),(13,'General -> Attack',2,0,2,1,100,NULL,NULL,1000),(13,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(13,'Go -> Attack',1,1,2,1,100,NULL,NULL,1000),(13,'Go -> Go',2,1,1,2,100,NULL,NULL,1000),(13,'Attack -> General',0,2,0,0,100,NULL,NULL,1000),(13,'Attack -> Go',1,2,1,2,100,NULL,NULL,1000),(13,'Attack -> Attack',2,2,2,1,100,NULL,NULL,1000),(14,'General -> Go',0,0,1,2,100,NULL,NULL,1000),(14,'General -> Heal',1,0,3,5,80,NULL,40,1000),(14,'General -> Help',2,0,5,12,80,NULL,60,1000),(14,'General -> Go',3,0,1,0,100,NULL,NULL,1000),(14,'General -> Attack',4,0,2,1,100,NULL,NULL,1000),(14,'Go -> Go',0,1,1,2,100,NULL,NULL,1000),(14,'Go -> Heal',1,1,3,5,80,NULL,40,1000),(14,'Go -> Help',2,1,5,12,80,NULL,60,1000),(14,'Go -> Go',3,1,1,0,100,NULL,NULL,1000),(14,'Go -> Attack',4,1,2,1,100,NULL,NULL,1000),(14,'Attack -> Go',0,2,1,2,100,NULL,NULL,1000),(14,'Attack -> Heal',1,2,3,5,80,NULL,40,1000),(14,'Attack -> Help',2,2,5,12,80,NULL,60,1000),(14,'Attack -> General',3,2,0,0,100,NULL,NULL,1000),(14,'Attack -> Attack',4,2,2,1,100,NULL,NULL,1000),(14,'Heal -> Go',0,3,1,2,100,NULL,NULL,1000),(14,'Heal -> Heal',1,3,3,5,80,NULL,40,1000),(14,'Heal -> Help',2,3,5,12,80,NULL,60,1000),(14,'Heal -> General',3,3,0,0,100,NULL,NULL,1000),(14,'Heal -> Attack',4,3,2,1,100,NULL,NULL,1000),(14,'Help -> Go',0,5,1,2,100,NULL,NULL,1000),(14,'Help -> Heal',1,5,3,5,80,NULL,40,1000),(14,'Help -> Help',2,5,5,12,80,NULL,60,1000),(14,'Help -> General',3,5,0,0,100,NULL,NULL,1000),(14,'Help -> Attack',4,5,2,1,100,NULL,NULL,1000),(15,'General -> Go',0,0,1,0,100,NULL,NULL,1000),(15,'General -> Attack',1,0,2,1,25,NULL,NULL,1000),(15,'General -> Go',2,0,1,1,100,NULL,NULL,1000),(15,'General -> Go',3,0,1,2,100,NULL,NULL,1000),(15,'Go -> Go',0,1,1,0,100,NULL,NULL,1000),(15,'Go -> Attack',1,1,2,1,25,NULL,NULL,1000),(15,'Go -> Go',2,1,1,1,100,NULL,NULL,1000),(15,'Go -> Go',3,1,1,2,100,NULL,NULL,1000),(15,'Attack -> Go',0,2,1,0,100,NULL,NULL,1000),(15,'Attack -> Attack',1,2,2,1,25,NULL,NULL,1000),(15,'Attack -> Go',2,2,1,1,100,NULL,NULL,1000),(15,'Attack -> Go',3,2,1,2,100,NULL,NULL,1000); |
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INSERT INTO `monster_ai_element` VALUES (1,'General Condition',0,1,100,1000,NULL,NULL,NULL),(2,'Item Move',1,12,100,1000,2,121,36),(3,'Test Attack',2,21,100,300,2,NULL,NULL),(4,'Avoid - Fugitive',4,41,100,300,2,NULL,NULL),(5,'Self- Treatment',3,31,100,300,2,NULL,NULL),(6,'Group Summon',6,62,100,300,2,NULL,NULL),(7,'Group Therapy',3,32,100,300,2,NULL,NULL),(8,'Group Migration',1,13,100,300,2,NULL,NULL),(9,'Position Attack',2,22,100,300,2,121,36),(11,'Goal Move 1-1',1,12,100,1000,2,128,45),(12,'Goal Move 1-2',1,12,100,1000,2,109,42),(13,'Goal Move 1-3',1,12,100,1000,2,123,84),(14,'Goal Move 1-4',1,12,100,1000,2,119,87),(15,'Goal Move 2-1',1,12,100,1000,2,105,32),(16,'Goal Move 2-2',1,12,100,1000,2,89,32),(17,'Goal Move 2-3',1,12,100,1000,2,83,29),(18,'Goal Move 2-4',1,12,100,1000,2,65,34),(19,'Goal Move 3-1',1,12,100,1000,2,136,38),(20,'Goal Move 3-2',1,12,100,1000,2,134,19),(21,'Goal Move 3-3',1,12,100,1000,2,177,37),(22,'Goal Move 3-4',1,12,100,1000,2,179,33),(31,'Goal Move 1-1',1,12,100,1000,2,126,35),(32,'Goal Move 1-2',1,12,100,1000,2,125,27),(33,'Goal Move 1-3',1,12,100,1000,2,121,19),(34,'Goal Move 1-4',1,12,100,1000,2,119,87),(35,'Goal Move 2-1',1,12,100,1000,2,120,38),(36,'Goal Move 2-2',1,12,100,1000,2,115,32),(37,'Goal Move 2-3',1,12,100,1000,2,109,40),(38,'Goal Move 2-4',1,12,100,1000,2,65,34),(39,'Goal Move 3-1',1,12,100,1000,2,117,27),(40,'Goal Move 3-2',1,12,100,1000,2,117,37),(41,'Goal Move 3-3',1,12,100,1000,2,131,31),(42,'Goal Move 3-4',1,12,100,1000,2,179,33),(51,'1-1 Position Attacks',2,22,100,300,2,121,52),(52,'1-2 Position Attacks',2,22,100,300,2,120,35),(53,'2-1 Position Attacks',2,22,100,300,2,101,31),(54,'2-2 Position Attacks',2,22,100,300,2,117,31),(55,'3-1 Position Attacks',2,22,100,300,2,141,32),(56,'3-2 Position Attacks',2,22,100,300,2,125,31),(60,'Invisible',6,64,100,1000,NULL,NULL,NULL),(61,'General Attack',2,21,100,1000,1,NULL,NULL),(62,'Fast Attack',2,21,100,800,1,NULL,NULL),(63,'Super Fast Attack',2,21,100,100,1,NULL,NULL),(64,'Rubber Meat',2,23,100,300,1,NULL,NULL),(65,'General Move',1,11,100,100,1,NULL,NULL),(66,'High Bank',6,64,100,1000,NULL,2,2),(67,'General Move',1,11,100,100,1,NULL,NULL),(68,'General Attack',2,21,100,1000,1,NULL,NULL),(69,'Summon',6,65,100,1000,1,NULL,NULL),(70,'Year For The Body',6,66,100,1000,1,79,100),(71,'Year For The Body',6,66,100,1000,1,78,124),(72,'Year For The Body',6,66,100,1000,1,78,141),(73,'Attack Pattern',2,67,100,1000,60,40,0),(74,'Attack Pattern',2,67,100,1000,40,60,0),(75,'Attack Pattern',2,67,100,1000,30,30,40),(76,'Attack Pattern',2,67,100,1000,30,20,50),(77,'AI Change',7,68,100,1000,23,1,NULL),(78,'AI Change',7,68,100,1000,23,2,NULL),(79,'AI Change',7,68,100,1000,23,3,NULL),(80,'Imperial Guardian - Common',0,1,100,1000,NULL,NULL,NULL),(81,'Imperial Guardian - Move',1,11,100,1000,2,NULL,NULL),(82,'Imperial Guardian - Attack',2,21,100,1000,2,NULL,NULL),(83,'Imperial Guardian - Heal Self',3,31,100,1000,2,NULL,NULL),(84,'Imperial Guardian - Help Heal',5,51,100,1000,2,NULL,NULL),(85,'Double Goer - Move 1',1,12,100,1000,2,197,25),(86,'Double Goer - Move 2',1,12,100,1000,2,138,67),(87,'Double Goer - Move 3',1,12,100,1000,2,110,56),(88,'Double Goer - Move 4',1,12,100,1000,2,95,11),(89,'Double Goer - Attack',2,21,100,1000,2,NULL,NULL); |
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INSERT INTO `monster_ai_unit` VALUES (1,'Monster General',1700,1,1,8,3,5,4,NULL,NULL,NULL),(2,'Dark Elf',1700,2,1,2,3,7,4,NULL,6,NULL),(3,'Ballesta',2000,3,1,NULL,9,NULL,NULL,NULL,NULL,NULL),(4,'Balgass',1000,1,1,2,3,5,4,NULL,NULL,NULL),(10,'Maya Hand',5000,10,1,NULL,NULL,NULL,NULL,NULL,NULL,NULL),(11,'1 Dark Elf 1-1',1700,2,1,11,3,7,4,NULL,6,NULL),(12,'1 Dark Elf 1-2',1700,2,1,12,3,7,4,NULL,6,NULL),(13,'1 Dark Elf 1-3',1700,2,1,13,3,7,4,NULL,6,NULL),(14,'1 Dark Elf 1-4',1700,2,1,14,3,7,4,NULL,6,NULL),(15,'1 Dark Elf 2-1',1700,2,1,15,3,7,4,NULL,6,NULL),(16,'1 Dark Elf 2-2',1700,2,1,16,3,7,4,NULL,6,NULL),(17,'1 Dark Elf 2-3',1700,2,1,17,3,7,4,NULL,6,NULL),(18,'1 Dark Elf 2-4',1700,2,1,18,3,7,4,NULL,6,NULL),(19,'1 Dark Elf 3-1',1700,2,1,19,3,7,4,NULL,6,NULL),(20,'1 Dark Elf 3-2',1700,2,1,20,3,7,4,NULL,6,NULL),(21,'1 Dark Elf 3-3',1700,2,1,21,3,7,4,NULL,6,NULL),(22,'1 Dark Elf 3-4',1700,2,1,22,3,7,4,NULL,6,NULL),(31,'2 Dark Elf 1-1',1700,2,1,31,3,7,4,NULL,6,NULL),(32,'2 Dark Elf 1-2',1700,2,1,32,3,7,4,NULL,6,NULL),(33,'2 Dark Elf 1-3',1700,2,1,33,3,7,4,NULL,6,NULL),(34,'2 Dark Elf 1-4',1700,2,1,34,3,7,4,NULL,6,NULL),(35,'2 Dark Elf 2-1',1700,2,1,35,3,7,4,NULL,6,NULL),(36,'2 Dark Elf 2-2',1700,2,1,36,3,7,4,NULL,6,NULL),(37,'2 Dark Elf 2-3',1700,2,1,37,3,7,4,NULL,6,NULL),(38,'2 Dark Elf 2-4',1700,2,1,38,3,7,4,NULL,6,NULL),(39,'2 Dark Elf 3-1',1700,2,1,39,3,7,4,NULL,6,NULL),(40,'2 Dark Elf 3-2',1700,2,1,40,3,7,4,NULL,6,NULL),(41,'2 Dark Elf 3-3',1700,2,1,41,3,7,4,NULL,6,NULL),(42,'2 Dark Elf 3-4',1700,2,1,42,3,7,4,NULL,6,NULL),(51,'Ballesta 1-1',2000,3,1,NULL,51,NULL,NULL,NULL,NULL,NULL),(52,'Ballesta 1-2',2000,3,1,NULL,52,NULL,NULL,NULL,NULL,NULL),(53,'Ballesta 2-1',2000,3,1,NULL,53,NULL,NULL,NULL,NULL,NULL),(54,'Ballesta 2-2',2000,3,1,NULL,54,NULL,NULL,NULL,NULL,NULL),(55,'Ballesta 3-1',2000,3,1,NULL,55,NULL,NULL,NULL,NULL,NULL),(56,'Ballesta 3-2',2000,3,1,NULL,56,NULL,NULL,NULL,NULL,NULL),(60,'Maya Hand - Invisible',1000,7,1,NULL,NULL,NULL,NULL,NULL,60,NULL),(61,'Maya Hand - Attack General',2000,4,1,65,61,NULL,4,NULL,NULL,NULL),(62,'Maya Hand - Disable Skills',2000,6,1,65,64,NULL,NULL,NULL,NULL,NULL),(63,'Maya Hand - Fasr Attack',800,5,1,65,62,NULL,4,NULL,NULL,NULL),(64,'Maya Hand - Attack General',2000,4,1,65,61,NULL,4,NULL,NULL,NULL),(65,'Maya Hand - Disable Skills',800,6,1,65,64,NULL,NULL,NULL,NULL,NULL),(66,'Maya Hand - Fast Attack',1000,5,1,65,62,NULL,4,NULL,NULL,NULL),(67,'Maya Hand - Super Fast Attack',300,6,1,65,63,NULL,4,NULL,NULL,NULL),(68,'State - Nightmare 1',300,8,67,67,73,NULL,70,66,69,77),(69,'State - Nightmare 2',300,9,67,67,74,NULL,71,66,69,78),(70,'State - Nightmare 3',300,12,67,67,75,NULL,72,66,69,79),(71,'State - Nightmare 4',300,11,67,67,76,NULL,NULL,NULL,NULL,NULL),(72,'Imperial Guardian - Default',1500,13,80,81,82,NULL,NULL,NULL,NULL,NULL),(73,'Imperial Guardian - Support',1500,14,80,81,82,83,NULL,84,NULL,NULL),(74,'Double Goer - Default 1',1000,15,1,85,89,NULL,NULL,NULL,NULL,NULL),(75,'Double Goer - Default 2',1000,15,1,86,89,NULL,NULL,NULL,NULL,NULL),(76,'Double Goer - Default 3',1000,15,1,87,89,NULL,NULL,NULL,NULL,NULL),(77,'Double Goer - Default 4',1000,15,1,88,89,NULL,NULL,NULL,NULL,NULL); |
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INSERT INTO `monster_soul_transformation` VALUES (1,0,91,586,500,450000,'Acheron'),(1,1,91,587,500,450000,'Acheron'),(1,2,91,588,500,450000,'Acheron'),(1,3,91,589,500,450000,'Acheron'),(1,4,91,590,500,450000,'Acheron'),(1,5,91,591,500,450000,'Acheron'),(1,6,63,480,500,450000,'Vulcanus'),(1,7,63,482,500,450000,'Vulcanus'),(1,8,63,484,500,450000,'Vulcanus'),(1,9,63,486,500,450000,'Vulcanus'),(1,10,63,487,500,450000,'Vulcanus'),(1,11,63,489,500,450000,'Vulcanus'),(1,12,63,490,500,450000,'Vulcanus'),(1,13,29,271,500,450000,'Kalima6'),(1,14,29,272,500,450000,'Kalima6'),(1,15,29,270,500,450000,'Kalima6'),(1,16,29,268,500,450000,'Kalima6'),(1,17,29,273,500,450000,'Kalima6'),(1,18,29,269,500,450000,'Kalima6'),(1,19,29,274,500,450000,'Kalima6'),(1,20,36,331,500,450000,'Kalima7'),(1,21,36,332,500,450000,'Kalima7'),(1,22,36,333,500,450000,'Kalima7'),(1,23,36,334,500,450000,'Kalima7'),(1,24,36,335,500,450000,'Kalima7'),(1,25,36,336,500,450000,'Kalima7'),(1,26,36,337,500,450000,'Kalima7'),(1,27,33,308,500,450000,'Aida'),(1,28,33,307,500,450000,'Aida'),(1,29,33,306,500,450000,'Aida'),(1,30,33,305,500,450000,'Aida'),(2,0,37,553,500,450000,'KanturuRuins'),(2,1,37,554,500,450000,'KanturuRuins'),(2,2,37,555,500,450000,'KanturuRuins'),(2,3,37,556,500,450000,'KanturuRuins'),(2,4,81,571,500,450000,'Karutan'),(2,5,81,572,500,450000,'Karutan'),(2,6,81,575,500,450000,'Karutan'),(2,7,81,576,500,450000,'Karutan'),(2,8,57,562,500,450000,'Raklion'),(2,9,57,563,500,450000,'Raklion'),(2,10,57,564,500,450000,'Raklion'),(2,11,57,565,500,450000,'Raklion'),(2,12,56,557,500,450000,'SwampOfPeace'),(2,13,56,558,500,450000,'SwampOfPeace'),(2,14,56,559,500,450000,'SwampOfPeace'),(2,15,112,730,500,450000,'Ferea'),(2,16,112,731,500,450000,'Ferea'),(2,17,112,732,500,450000,'Ferea'),(3,0,113,743,500,450000,'Nixies Lake'),(3,1,113,744,500,450000,'Nixies Lake'),(3,2,113,745,500,450000,'Nixies Lake'),(3,3,116,767,500,450000,'Deep Dungeon 1'),(3,4,116,770,500,450000,'Deep Dungeon 1'),(3,5,117,771,500,450000,'Deep Dungeon 2'),(3,6,117,772,500,450000,'Deep Dungeon 2'),(3,7,118,768,500,450000,'Deep Dungeon 3'),(3,8,118,773,500,450000,'Deep Dungeon 3'),(4,0,119,769,500,450000,'Deep Dungeon 4'),(4,1,119,774,500,450000,'Deep Dungeon 4'),(4,2,120,775,500,450000,'Deep Dungeon 5'),(4,3,120,776,500,450000,'Deep Dungeon 5'),(4,4,120,777,500,450000,'Deep Dungeon 5'),(4,5,122,786,500,450000,'SwampOfDarkness'),(4,6,122,787,500,450000,'SwampOfDarkness'),(4,7,122,788,500,450000,'SwampOfDarkness'),(4,8,122,789,500,450000,'SwampOfDarkness'),(5,0,123,810,500,450000,'Cubera Mines'),(5,1,123,811,500,450000,'Cubera Mines'),(5,2,123,812,500,450000,'Cubera Mines'),(5,3,123,813,500,450000,'Cubera Mines'),(5,4,123,814,500,450000,'Cubera Mines'),(5,5,123,815,500,450000,'Cubera Mines'),(5,6,123,816,500,450000,'Cubera Mines'); |