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moved lifepulZ client android test to be part of the sandbox project
moved slashoid to be part of the sandbox project
moved lifepulz client android to be part of the sandbox project
moved TestOnAndroid to be part of the sandbox project
moved gitdemo to be part of the sandbox project
Merge commit 'virtual/master'
moved all files to virtual-world/*
Merge commit 'blackjack/master'
moved blackjack to its own subdirectory
Fixed bug: when console player enters numbers, the program crashes
cleaned up dependencies
improved build to generate uberjar
added missing tests
Games should be in the same package as Main (bootstrappping code)
some clenaup, renames, ..
All pieces are now working together
created notification system to decouple the printing of information o…
…n the screen
polishing, renaming, javadoc, ..
fixed bug in ConsoleNumberProvider
NumberOfRoundsProvider now working
addded non-nullability tests in ConsolePlayer
ConsolePlayer now working
Created SymbolRepository with a default implementation
cleaned up Game which now has clear and concise collaborators
the design starts to emerge
added tests (not nullability of params) for Round and Move
renamed a few methods to make them more explicit
renamed GameOutcome to Round
introduced notion of Move and GameOutcome
created the rock,paper, scissors domain objects
made default reflection strategy class final