Methcla - Mobile sound engine
Methcla is a light-weight, efficient sound engine for mobile devices, see our website for the full picture.
- GCC >= 4.7 or Clang >= 3.3
Building the sound engine
First off, don't forget to
git submodule update --init --recursive
after pulling from Methcla's repository.
To build a specific target (see below for a list of possible targets):
To clean everything
-j flag for parallel builds:
./shake -j4 test
The build script automatically passes the number of core in your build machine, use
-j1 to force a sequential build.
-c flag allows to select a build configuration (release or debug):
./shake -c release test
Display the list of Shake command line options:
All built files are put in the
Here's a non-exhaustive list of targets:
test: Run the test suite; this should be first thing to do when porting to a new platform.
desktop: Build a shared library for the host operating system
iphoneos: Build a static library for iOS devices
iphone-universal: Build a static library for iOS devices and simulator
android: Build a static library for Android
pnacl: Build a static library for Pepper/PNaCl
thADDeus is an example project that builds the engine for iOS and Android devices and provides a simple multitouch sine synthesizer.
The sampler example is a simple multitouch sampler application.