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In which someone makes a class-based mod by copy/pasting the ZDoom Wiki into a single .pk3 and people seem to like it.
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http://zandronum.com/forum/showthread.php?tid=200 http://forum.zdoom.org/viewtopic.php?f=19&t=33219 Compiling samsara.c: ---------- You'll need a special zspecial.acs, and the latest version of ACC. Since this is primarily a Zandronum project and thus can't use ZDoom-specific features (and for the ZDoom version, it sticks to 2.3.1 ACS features only), you need a zspecial.acs with definitions for ConsolePlayerNumber, PlayerIsSpectator, and maybe a couple other things I forgot. You also need to comment out the Sqrt and FixedSqrt definitions in zspecial.acs, if they're there. You can either edit the file directly or use the zspecial.acs at (http://ijontichy.lostsig.com/pub/zspecial.acs). If you do edit your zspecial.acs, here are the Zandronum-specific definitions: -100:ResetMap(0), -101:PlayerIsSpectator(1), -102:ConsolePlayerNumber(0), -103:GetTeamProperty(2), And comment these lines out, if present. -48:Sqrt(1), -49:FixedSqrt(1), samsara.c should compile after that.