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| /* | |
| * Copyright 2017 Sam Thorogood. All rights reserved. | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); you may not | |
| * use this file except in compliance with the License. You may obtain a copy of | |
| * the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT | |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the | |
| * License for the specific language governing permissions and limitations under | |
| * the License. | |
| */ | |
| /** | |
| * @fileoverview Polyfill for TextEncoder and TextDecoder. | |
| * | |
| * You probably want `text.min.js`, and not this file directly. | |
| */ | |
| (function(scope) { | |
| 'use strict'; | |
| // fail early | |
| if (scope['TextEncoder'] && scope['TextDecoder']) { | |
| return false; | |
| } | |
| // used for FastTextDecoder | |
| const validUtfLabels = ['utf-8', 'utf8', 'unicode-1-1-utf-8']; | |
| /** | |
| * @constructor | |
| */ | |
| function FastTextEncoder() { | |
| // This does not accept an encoding, and always uses UTF-8: | |
| // https://www.w3.org/TR/encoding/#dom-textencoder | |
| } | |
| Object.defineProperty(FastTextEncoder.prototype, 'encoding', {value: 'utf-8'}); | |
| /** | |
| * @param {string} string | |
| * @param {{stream: boolean}=} options | |
| * @return {!Uint8Array} | |
| */ | |
| FastTextEncoder.prototype['encode'] = function(string, options={stream: false}) { | |
| if (options.stream) { | |
| throw new Error(`Failed to encode: the 'stream' option is unsupported.`); | |
| } | |
| let pos = 0; | |
| const len = string.length; | |
| let at = 0; // output position | |
| let tlen = Math.max(32, len + (len >>> 1) + 7); // 1.5x size | |
| let target = new Uint8Array((tlen >>> 3) << 3); // ... but at 8 byte offset | |
| while (pos < len) { | |
| let value = string.charCodeAt(pos++); | |
| if (value >= 0xd800 && value <= 0xdbff) { | |
| // high surrogate | |
| if (pos < len) { | |
| const extra = string.charCodeAt(pos); | |
| if ((extra & 0xfc00) === 0xdc00) { | |
| ++pos; | |
| value = ((value & 0x3ff) << 10) + (extra & 0x3ff) + 0x10000; | |
| } | |
| } | |
| if (value >= 0xd800 && value <= 0xdbff) { | |
| continue; // drop lone surrogate | |
| } | |
| } | |
| // expand the buffer if we couldn't write 4 bytes | |
| if (at + 4 > target.length) { | |
| tlen += 8; // minimum extra | |
| tlen *= (1.0 + (pos / string.length) * 2); // take 2x the remaining | |
| tlen = (tlen >>> 3) << 3; // 8 byte offset | |
| const update = new Uint8Array(tlen); | |
| update.set(target); | |
| target = update; | |
| } | |
| if ((value & 0xffffff80) === 0) { // 1-byte | |
| target[at++] = value; // ASCII | |
| continue; | |
| } else if ((value & 0xfffff800) === 0) { // 2-byte | |
| target[at++] = ((value >>> 6) & 0x1f) | 0xc0; | |
| } else if ((value & 0xffff0000) === 0) { // 3-byte | |
| target[at++] = ((value >>> 12) & 0x0f) | 0xe0; | |
| target[at++] = ((value >>> 6) & 0x3f) | 0x80; | |
| } else if ((value & 0xffe00000) === 0) { // 4-byte | |
| target[at++] = ((value >>> 18) & 0x07) | 0xf0; | |
| target[at++] = ((value >>> 12) & 0x3f) | 0x80; | |
| target[at++] = ((value >>> 6) & 0x3f) | 0x80; | |
| } else { | |
| continue; // out of range | |
| } | |
| target[at++] = (value & 0x3f) | 0x80; | |
| } | |
| // Use subarray if slice isn't supported (IE11). This will use more memory | |
| // because the original array still exists. | |
| return target.slice ? target.slice(0, at) : target.subarray(0, at); | |
| } | |
| /** | |
| * @constructor | |
| * @param {string=} utfLabel | |
| * @param {{fatal: boolean}=} options | |
| */ | |
| function FastTextDecoder(utfLabel='utf-8', options={fatal: false}) { | |
| if (validUtfLabels.indexOf(utfLabel.toLowerCase()) === -1) { | |
| throw new RangeError( | |
| `Failed to construct 'TextDecoder': The encoding label provided ('${utfLabel}') is invalid.`); | |
| } | |
| if (options.fatal) { | |
| throw new Error(`Failed to construct 'TextDecoder': the 'fatal' option is unsupported.`); | |
| } | |
| } | |
| Object.defineProperty(FastTextDecoder.prototype, 'encoding', {value: 'utf-8'}); | |
| Object.defineProperty(FastTextDecoder.prototype, 'fatal', {value: false}); | |
| Object.defineProperty(FastTextDecoder.prototype, 'ignoreBOM', {value: false}); | |
| /** | |
| * @param {!Uint8Array} bytes | |
| * @return {string} | |
| */ | |
| function decodeBuffer(bytes) { | |
| return Buffer.from(bytes.buffer, bytes.byteOffset, bytes.byteLength).toString('utf-8'); | |
| } | |
| /** | |
| * @param {!Uint8Array} bytes | |
| * @return {string} | |
| */ | |
| function decodeSyncXHR(bytes) { | |
| const b = new Blob([bytes], {type: 'text/plain;charset=UTF-8'}); | |
| const u = URL.createObjectURL(b); | |
| // This hack will fail in non-Edgium Edge because sync XHRs are disabled (and | |
| // possibly in other places), so ensure there's a fallback call. | |
| try { | |
| const x = new XMLHttpRequest(); | |
| x.open('GET', u, false); | |
| x.send(); | |
| return x.responseText; | |
| } catch (e) { | |
| return decodeFallback(bytes); | |
| } finally { | |
| URL.revokeObjectURL(u); | |
| } | |
| } | |
| /** | |
| * @param {!Uint8Array} bytes | |
| * @return {string} | |
| */ | |
| function decodeFallback(bytes) { | |
| let inputIndex = 0; | |
| // Create a working buffer for UTF-16 code points, but don't generate one | |
| // which is too large for small input sizes. UTF-8 to UCS-16 conversion is | |
| // going to be at most 1:1, if all code points are ASCII. The other extreme | |
| // is 4-byte UTF-8, which results in two UCS-16 points, but this is still 50% | |
| // fewer entries in the output. | |
| const pendingSize = Math.min(256 * 256, bytes.length + 1); | |
| const pending = new Uint16Array(pendingSize); | |
| const chunks = []; | |
| let pendingIndex = 0; | |
| for (;;) { | |
| const more = inputIndex < bytes.length; | |
| // If there's no more data or there'd be no room for two UTF-16 values, | |
| // create a chunk. This isn't done at the end by simply slicing the data | |
| // into equal sized chunks as we might hit a surrogate pair. | |
| if (!more || (pendingIndex >= pendingSize - 1)) { | |
| // nb. .apply and friends are *really slow*. Low-hanging fruit is to | |
| // expand this to literally pass pending[0], pending[1], ... etc, but | |
| // the output code expands pretty fast in this case. | |
| chunks.push(String.fromCharCode.apply(null, pending.subarray(0, pendingIndex))); | |
| if (!more) { | |
| return chunks.join(''); | |
| } | |
| // Move the buffer forward and create another chunk. | |
| bytes = bytes.subarray(inputIndex); | |
| inputIndex = 0; | |
| pendingIndex = 0; | |
| } | |
| // The native TextDecoder will generate "REPLACEMENT CHARACTER" where the | |
| // input data is invalid. Here, we blindly parse the data even if it's | |
| // wrong: e.g., if a 3-byte sequence doesn't have two valid continuations. | |
| const byte1 = bytes[inputIndex++]; | |
| if ((byte1 & 0x80) === 0) { // 1-byte or null | |
| pending[pendingIndex++] = byte1; | |
| } else if ((byte1 & 0xe0) === 0xc0) { // 2-byte | |
| const byte2 = bytes[inputIndex++] & 0x3f; | |
| pending[pendingIndex++] = ((byte1 & 0x1f) << 6) | byte2; | |
| } else if ((byte1 & 0xf0) === 0xe0) { // 3-byte | |
| const byte2 = bytes[inputIndex++] & 0x3f; | |
| const byte3 = bytes[inputIndex++] & 0x3f; | |
| pending[pendingIndex++] = ((byte1 & 0x1f) << 12) | (byte2 << 6) | byte3; | |
| } else if ((byte1 & 0xf8) === 0xf0) { // 4-byte | |
| const byte2 = bytes[inputIndex++] & 0x3f; | |
| const byte3 = bytes[inputIndex++] & 0x3f; | |
| const byte4 = bytes[inputIndex++] & 0x3f; | |
| // this can be > 0xffff, so possibly generate surrogates | |
| let codepoint = ((byte1 & 0x07) << 0x12) | (byte2 << 0x0c) | (byte3 << 0x06) | byte4; | |
| if (codepoint > 0xffff) { | |
| // codepoint &= ~0x10000; | |
| codepoint -= 0x10000; | |
| pending[pendingIndex++] = (codepoint >>> 10) & 0x3ff | 0xd800; | |
| codepoint = 0xdc00 | codepoint & 0x3ff; | |
| } | |
| pending[pendingIndex++] = codepoint; | |
| } else { | |
| // invalid initial byte | |
| } | |
| } | |
| } | |
| // Decoding a string is pretty slow, but use alternative options where possible. | |
| let decodeImpl = decodeFallback; | |
| if (typeof Buffer === 'function' && Buffer.from) { | |
| // Buffer.from was added in Node v5.10.0 (2015-11-17). | |
| decodeImpl = decodeBuffer; | |
| } else if (typeof Blob === 'function' && typeof URL === 'function' && typeof URL.createObjectURL === 'function') { | |
| // Blob and URL.createObjectURL are available from IE10, Safari 6, Chrome 19 | |
| // (all released in 2012), Firefox 19 (2013), ... | |
| decodeImpl = decodeSyncXHR; | |
| } | |
| /** | |
| * @param {(!ArrayBuffer|!ArrayBufferView)} buffer | |
| * @param {{stream: boolean}=} options | |
| * @return {string} | |
| */ | |
| FastTextDecoder.prototype['decode'] = function(buffer, options={stream: false}) { | |
| if (options['stream']) { | |
| throw new Error(`Failed to decode: the 'stream' option is unsupported.`); | |
| } | |
| // Accept Uint8Array instances as-is. | |
| let bytes = buffer; | |
| // Look for ArrayBufferView, which isn't a real type, but basically represents | |
| // all the valid TypedArray types plus DataView. They all have ".buffer" as | |
| // an instance of ArrayBuffer. | |
| if (!(bytes instanceof Uint8Array) && bytes.buffer instanceof ArrayBuffer) { | |
| bytes = new Uint8Array(buffer.buffer); | |
| } | |
| return decodeImpl(/** @type {!Uint8Array} */ (bytes)); | |
| } | |
| scope['TextEncoder'] = FastTextEncoder; | |
| scope['TextDecoder'] = FastTextDecoder; | |
| }(typeof window !== 'undefined' ? window : (typeof global !== 'undefined' ? global : this))); |