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Jan 13, 2012

  1. Samuel Lidén Borell

    Fix save/load bugs

    authored January 13, 2012
  2. Joel Bohman

    only run step if we are still running

    authored January 13, 2012
  3. Joel Bohman

    added extra check for get_place in wolf and crazy_wolf

    authored January 13, 2012
  4. Samuel Lidén Borell

    Fix wrong exit from portal room

    authored January 13, 2012
  5. Samuel Lidén Borell

    Check the allowed walk directions in the map

    authored January 13, 2012

Jan 12, 2012

  1. Samuel Lidén Borell

    Add House class (has "out" instead of NESW directions)

    authored January 13, 2012
  2. Samuel Lidén Borell

    update win.txt

    authored January 13, 2012
  3. Samuel Lidén Borell

    Seed the random generator

    authored January 13, 2012
  4. Samuel Lidén Borell

    Exit properly when winning

    authored January 13, 2012
  5. Samuel Lidén Borell

    Fix memory leaks

    authored January 13, 2012
  6. Joel Bohman

    save and load health/base_damage

    authored January 13, 2012
  7. Samuel Lidén Borell

    Fix Place::has_neighbor

    authored January 13, 2012
  8. Samuel Lidén Borell

    Make it possible to pick up dynamically created objects

    authored January 13, 2012
  9. Samuel Lidén Borell

    Fix crash when trying to go in an incorrect direction

    authored January 12, 2012
  10. Samuel Lidén Borell

    Save the next object identifier

    authored January 12, 2012
  11. Joel Bohman

    removed compile warning for actor::fight

    authored January 12, 2012
  12. Samuel Lidén Borell

    Unique identifiers for each object

    authored January 12, 2012
  13. Samuel Lidén Borell

    Add a readme file in saves/ so this directory gets created by GIT

    authored January 12, 2012
  14. Samuel Lidén Borell

    Add firewood.{h,cpp}

    authored January 12, 2012
  15. Samuel Lidén Borell

    Implement goal room

    authored January 12, 2012
  16. Joel Bohman

    added crazy wolf, randomly add it when the player moves through the w…

    …oods
    authored January 12, 2012
  17. Samuel Lidén Borell

    Implement talk() on OldMan

    authored January 12, 2012
  18. Samuel Lidén Borell

    Add Firewood object and implement "chop" action in woods

    authored January 12, 2012
  19. Joel Bohman

    updated map

    authored January 12, 2012
  20. Joel Bohman

    display which item is equiped

    authored January 12, 2012
  21. Joel Bohman

    better save and load for objects/actors

    authored January 12, 2012
  22. Joel Bohman

    updated map

    authored January 12, 2012
  23. Joel Bohman

    cleanup

    authored January 12, 2012
  24. Joel Bohman

    updated objects system, can now pick_up/drop/equip objects

    authored January 12, 2012

Jan 11, 2012

  1. Samuel Lidén Borell

    Add Portal class and make some stuff const

    authored January 12, 2012
  2. Joel Bohman

    use full names for directions

    authored January 11, 2012
  3. Samuel Lidén Borell

    Handle spaces in name/description in map files

    authored January 11, 2012
  4. Samuel Lidén Borell

    Implement Controller:clear() and fix exception when loading

    authored January 11, 2012
  5. Samuel Lidén Borell

    Implement saving

    authored January 11, 2012
  6. Samuel Lidén Borell

    Implement local commands (like "chop" in "woods")

    authored January 11, 2012
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