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A single-player total conversion of Cube2-Sauerbraten with focus on adding rpg/adventure elements.
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.directory ZetaProject bugfixes, SabiCube 1.2 release candidate.
README.md
autoexec.cfg
config.cfg
init.cfg
restore.cfg
sabicube_unix
server-init.cfg
servers.cfg

README.md

SabiCube 1.3

A single-player total conversion of Cube2-Sauerbraten with focus on adding rpg/adventure elements. The goal is to make the gamebuilding process as fun as playing a game, with intuitive menus and guides to help anyone make their own open-source rpg/adventure game, without prior knowledge of programming or 3D-modeling.

The 1.3 release will focus on automization of scripting and expanding alchemy/cooking, it includes a very early beta of the game Age Of Reason, and as always, a test-map for the new features. Some additions to SabiCube 1.3 might temporarily break support for the game ZetaProject, but it should still be playable, and if you find a bug, please let me know.

SabiCube is tested on 64-bit (Kubuntu 14.04) and 32-bit (Linux Mint 15 Xfce), and installing should be fairly simple, just follow this guide: https://github.com/sandsound/sabicube/wiki#installing (there are currently only binarys for Linux).

To get the latest version of this document or SabiCube, please visit: http://github.com/sandsound/sabicube or follow us on http://www.moddb.com/mods/sabicube

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