• Attention: You need to wear safety glasses during this build.
  • Flashing the Arduino
  • Info: Once you removed the SMD fuse from the Arduino it will no longer turn on on its own and from there on will need the main PCB to receive power. So it's best to flash it at least once before you de-solder the fuse.
  • LCD module
  • Attention: It's important that you use exactly this brand of LCD module since there are many similar looking modules from other brands that are however build differently.
  • Info: This allows the 3.3V generated by the voltage regulator on the LCD module to be used as a power source for the Cart Reader PCB and the Mega 2560 Pro.
  • Arduino compatible Mega 2560 Pro (embed)
  • Attention: After this modification the Arduino will only work together with the Cart Reader and not on its own anymore.
  • Info: This mod is needed so that the Cart Reader can switch the Mega 2560 Pro's supply voltage between 5V and 3.3V and thus guaranteeing that the proper voltage levels are supplied to the address and data pins.
  • Clock generator
  • Info: The SI5351 Clock Generator provides a clock signal for SNES SPC7110/SA1/SF Memory/Satellaview cartridges and N64 cartridges with EEPROM saves.
  • Info: The Cart Reader will work without the clock gen, you just have to disable it in the HW Config found in Cart_Reader.ino by removing the line "#define clockgen_installed". Ofc the aforementioned SNES cartridge types will not work without it.
  • Main PCB (HW5)
  • The first test
  • six-slot adapter PCB
  • Info: All slots are wired in parallel so if you make a soldering error on one slot it's very likely to affect all slots.
  • PIC_adapter PCB for snesCIC
  • 3D printed frame
  • Final Assembly