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David Wicks
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# Path Tracer | ||
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A simple path tracer implemented in Rust following [Ray Tracing in One Weekend](https://github.com/petershirley/raytracinginoneweekend). This is a learning project for both Rust and ray tracing. | ||
A simple path tracer implemented in Rust following the C++ book [Ray Tracing in One Weekend](https://github.com/petershirley/raytracinginoneweekend). This is a learning project for both Rust and ray tracing. | ||
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Scene output (fewer pixels and more samples than the end-of-book code): | ||
![mapped-image](https://user-images.githubusercontent.com/81553/51091108-eac4c800-1753-11e9-8ed0-08aa7495bef9.png) | ||
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## Building and running | ||
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Run in release mode to avoid having your render take all day: | ||
`cargo run --release` |
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