Sapus Tongue project
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SapusTongue-iOS.xcodeproj
SapusTongue-mac.xcodeproj
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CHANGELOG
Entitlements.plist
LICENSE_Assets.txt
LICENSE_Chipmunk.txt
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LICENSE_Kazmath.txt
LICENSE_SapusTongue.txt
LICENSE_cocos2d.txt
README.md

README.md

Sapus Tongue

Open Source

Sapus Tongue is an open source project that uses cocos2d-iphone and Chipmunk.

You can use all the Sapus Tongue source code as long as you comply with its license (MIT).

Basically:

  • You can use the source code for your own game.
  • You can use as much or as little source code as you want.
  • But you are NOT allowed most of its assets (graphics, sounds, icons, etc.) for commercial purposes. If in doubt, read the LICENSE_Assets.txt file.

Disclaimer

Although this source code is used to test cocos2d-iphone, parts of the code do not follow some of the new iOS / cocos2d-iphone best practices. Use the source code at your own risk.

How to run it

Where to start ?

  1. Open the Xcode project, and run it: SapusTongue-iOS.xcodeproj for iOS SapusTongue-mac.xcodeproj for OS X

Download from github

$ git clone git://github.com/sapusmedia/Sapus-Tongue.git
$ cd Sapus-Tongue
$ git submodule update --init --recursive