From acf8c8dd2a120d65f6ecee2741a4fc4959d95492 Mon Sep 17 00:00:00 2001 From: Ryan Parman Date: Sun, 22 Nov 2015 14:58:17 -0800 Subject: [PATCH] Corrects "MAC OSX" to the actual product name. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Changes all instances of “MAC OSX” and “OSX” to the correct product name — “OS X”. The product name was changed in 2012 from “Mac OS X” (never “MAC” or “MAC OSX”) to simply “OS X”. --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 40f568f..6e07837 100755 --- a/README.md +++ b/README.md @@ -1,7 +1,7 @@ -**webrtc-everywhere** is an open source project (with **business-friendly** license) to add support for WebRTC features to Safari (Windows and MAC OSX) and Internet Explorer (Windows). +**webrtc-everywhere** is an open source project (with **business-friendly** license) to add support for WebRTC features to Safari (Windows and OS X) and Internet Explorer (Windows). # Downloads - - MAC OSX + - OS X - Windows # Online samples @@ -29,7 +29,7 @@ The following samples use our MAC OSX or Windows + - Download and install the plugin for OS X or Windows - Include adapter.js in your code. - Change the code you're using to attach a stream to a <audio/> or <video /> HTML5 element:
from: @@ -60,7 +60,7 @@ Sample code to select your screen as media source: ``` - For Windows you'll need to apply [this patch](/webrtc_win.patch) - - **OSX x86_64**
+ - **OS X x86_64**
``` python webrtc/build/gyp_webrtc -Dtarget_arch=x64 -DOS=mac ninja -C out/Debug @@ -70,7 +70,7 @@ Sample code to select your screen as media source: mv out/Release out/Release_x64 ``` - - **OSX i386**
+ - **OS X i386**
``` python webrtc/build/gyp_webrtc -Dtarget_arch=ia32 -DOS=mac ninja -C out/Debug @@ -96,7 +96,7 @@ Sample code to select your screen as media source:

-To build the source code you'll need Visual Studio 2013+ (Windows) or Xcode (MAC OSX): +To build the source code you'll need Visual Studio 2013+ (Windows) or Xcode (OS X): - Visual Studio solution: **webrtc-everywhere/webrtc-everywhere.sln** - Xcode project: **webrtc-everywhere/xcode/webrtc-everywhere.xcodeproj** @@ -105,7 +105,7 @@ To build the source code you'll need Visual Studio 2013+ (Windows) or Xcode (MAC - The source code: **GPLv3**. Please contact us for alternative license options. # Known issues - - On Safari/OSX, if you're getting *TypeError: undefined is not a function (evaluating 'getPlugin()...*: + - On Safari/OS X, if you're getting *TypeError: undefined is not a function (evaluating 'getPlugin()...*: - Change the security settings to manually enable the plugin: [http://support.apple.com/en-us/HT202819](http://support.apple.com/en-us/HT202819) # Getting help @@ -113,8 +113,8 @@ The best way to get help is via our