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Pinned repositories

  1. Babylon

    A rendering engine utilizing path tracing.

    C

  2. Star-Forge

    A general purpose real-time rendering engine.

    C++

  3. Vortex-Simulation

    An implementation of fluid simulation based on modelling vorticity.

    C++

  4. SPH-Fluid-simulation

    A fluid simulation implementing the Smooth Particle Hydrodynamics algorithm

    C++ 1

  5. String-Theory-GPU

    A version of my String Theory generative particle system that runs completely on the GPU

    C++ 1

  6. Andromeda

    A general purpose accelerated particle system simulation engine.

    C++

315 contributions in the last year

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Contribution activity

August 2018

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