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my talk on soft-body physics for 360iDev 2013 on Sept 10, 2013
Objective-C M C C++
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SquishyBalls
WateryBalls
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README.md

README.md

Mush and Squush: Soft-Body Physics

This is my soft-body physics talk for 360iDev 2013 given on Tues, Sept 10, 2013. I wrote two fun demo apps to demonstrate some aspects of soft-body physics on iOS 6.

SquishyBalls

Squishy Balls Screenshot

  • 2d circles and squares that are soft (like a nerf ball) -- uses box2d, cocos2d 2.1, and some custom OpenGL ES 2.0 drawing

WateryBalls

Watery Balls Screenshot

  • 2d particles that attract and repel like a fluid (like water droplets on glass) -- uses cocos2d 2.1
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