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5.4.21

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@sayterdarkwynd sayterdarkwynd released this 03 Aug 18:00
· 21070 commits to master since this release
  • nothing too major here. Adjusted mech bonus damage, and corrected some mech weapons that were in need of a damage buff or reduction.

Mech bonus damage is now computed if your mechs combined legs, body and boosters outlevel your weapon. The higher the parts potency, the greater the weapon bonus will be to lower-end weapons. This should allow them to passively scale a lot better (and more clearly) as you improve your components.