Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Why not release on mac store #65

Open
kkharji opened this issue May 9, 2021 · 13 comments
Open

Why not release on mac store #65

kkharji opened this issue May 9, 2021 · 13 comments

Comments

@kkharji
Copy link

kkharji commented May 9, 2021

Hi there, I wonder why this is not release on the mac store, I was using https://apps.apple.com/us/app/previewmarkdown/id1492280469?mt=12 and it has just 5% of what QLMarkdown provide.

Please consider providing an easy access for mac user in exchange for some financial tokens like 2.99$.

Best of luck

@drtoche
Copy link

drtoche commented Oct 25, 2021

Please don't put it on Mac Store, thanks.

@setanarut
Copy link
Contributor

@tami5 Homebrew package manager is easier and more practical than Appstore.

@elsiehupp
Copy link

The Mac App Store doesn't have to be mutually exclusive with Homebrew, and the "notarization" process for the Mac App Store would make Homebrew installs work better by not requiring the user to launch the application in order to manually dismiss the code-signing warning. The main advantage with the Mac App Store would be increased visibility and easier installation for end users who prefer it.

@elsiehupp
Copy link

tl;dr Why not do both Homebrew and the Mac App Store?

@setanarut
Copy link
Contributor

tl;dr Why not do both Homebrew and the Mac App Store?

Because Apple is an enemy of open source software. The App Store is full of garbage. I've never needed the Apple store.

@elsiehupp
Copy link

tl;dr Why not do both Homebrew and the Mac App Store?

Because Apple is an enemy of open source software. The App Store is full of garbage.

That would kind of be an answer if you were the maintainer of this, but you aren’t, so it just comes across as kind of bossy?

I've never needed the Apple store.

This is a non-sequitur, given that the benefits of distributing this on the Mac App Store are for people other than you.

Your response is just fundamentally unserious. You didn’t open this issue, so why not just unsubscribe from it? You clearly have nothing productive to add to the conversation.

@setanarut
Copy link
Contributor

setanarut commented Nov 15, 2021

That would kind of be an answer if you were the maintainer of this, but you aren’t, so it just comes across as kind of bossy?

@elsiehupp I'm just stating my opinion. within the scope of freedom of expression. I am originator and contributor(theme, logo) of this FOSS project. So who are you?

@elsiehupp
Copy link

That would kind of be an answer if you were the maintainer of this, but you aren’t, so it just comes across as kind of bossy?

You’re telling other people not to do something, which is bossy. And it’s entirely off-topic for this thread if you don’t feel like doing Mac App Store packaging yourself.

Again, nothing you’ve said here contributes to the conversation in any meaningful way. You are deliberately derailing this thread.

@setanarut
Copy link
Contributor

Again, nothing you’ve said here contributes to the conversation in any meaningful way.

I think it is very MEANINGFUL, I put my political attitude on behalf of open source software.

@sbarex
Copy link
Owner

sbarex commented Nov 16, 2021

At the moment this application is not published on the App Store for the following reasons:

  • the developer license has an annual cost (which is why the precompiled version is not digitally signed)
  • charging the application involves figuring out how much it costs in taxes and it would probably not be worth it anymore
  • probably I'm using some security exceptions that would not be accepted by the App Store
  • the software is developed as a hobby and would probably need a lot of tweaking

@abhibeckert
Copy link

abhibeckert commented Mar 3, 2022

the developer license has an annual cost (which is why the precompiled version is not digitally signed)

Signing is free and it can be an automated step in your build script or alternatively Xcode provides a nice GUI.

The annual fee is only for hosting apps in the store.

@sbarex
Copy link
Owner

sbarex commented Mar 3, 2022

the developer license has an annual cost (which is why the precompiled version is not digitally signed)

Signing is free and it can be an automated step in your build script or alternatively Xcode provides a nice GUI.

The annual fee is only for hosting apps in the store.

If I remember correctly, however, the certificate to sign the applications expires in a week and then must be regenerated and the application must be recompiled. Or is it a limitation only for iOS applications?

@sbarex
Copy link
Owner

sbarex commented Jun 4, 2024

From today, anyone who wants can contribute with small (or large 😄) financing by buy me one (or more) coffees!

Thank you all!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

6 participants