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Add remote compilation to bloop #673

neko-kai opened this issue Oct 11, 2018 · 2 comments


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commented Oct 11, 2018

Hi, it was mentioned in that bloop is planning to address remote compilation, however I couldn't find any more info on that around in the docs or code. What's the current status or plans on this feature?

@jvican jvican changed the title Remote compilation Add remote compilation to bloop Oct 12, 2018


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commented Oct 12, 2018

Hello, @kaishh. Remote compilation is a feature we're interested in. Architecturally speaking, bloop was built to support remote compilation from the start and ensure that compilations of the same project do not run into each other.

To support remote compilation, we want to implement Bazel's remote compilation protocol ( because it seems it's being implemented by major build tools, and it's becoming an standard.

However, it's not a priority and there will be no activity on remote compilation in the next three months at least. I want to make sure that local development is as fast as it can get with bloop before jumping to cover another use case.


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commented Jul 29, 2019

I'll reopen this ticket when I consider bloop ready to take on this challenge. It's still not clear to me I want to include remote compilation in the scope of bloop. IMO, any tool that wants remote compilation can implement it outside of bloop and that flexibility might be even better as the design space to implement remote compilation is too big and there are many trade-offs involved.

@jvican jvican closed this Jul 29, 2019

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