The following code gets infinite exceptions at at scalafx.scene.text.Text.strikethrough_$eq (Text.scala:104).
new Text("hello, world") {
strikethrough = true // This line causes infinite exceptions
}
Text.scala has this.
103 def strikethrough_=(v: Boolean) {
104 strikethrough = v
105 }
Maybe, line 104 should be like as follows;
104 strikethrough() = v
The following code gets infinite exceptions at at scalafx.scene.text.Text.strikethrough_$eq (Text.scala:104).
new Text("hello, world") {
strikethrough = true // This line causes infinite exceptions
}
Text.scala has this.
103 def strikethrough_=(v: Boolean) {
104 strikethrough = v
105 }
Maybe, line 104 should be like as follows;
104 strikethrough() = v