An OBSE plug-in that will increase the eye candy in the game Oblivion.
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Nodes Can set frame buffer depth. Mar 20, 2010
OBGE fork The initial version. Jan 13, 2010
Shaders Fixed RAWZ depth buffer. UNTESTED. Jan 16, 2010
.gitignore The initial version. Jan 13, 2010
Commands_HUD.cpp Better save picture fix. Feb 28, 2010
Commands_HUD.h The initial version. Jan 13, 2010
Commands_Misc.cpp Better save picture fix. Feb 28, 2010
Commands_Misc.h The initial version. Jan 13, 2010
Commands_Params.h The initial version. Jan 13, 2010
Commands_Shaders.cpp Manual merge of ShadeMe's IsShaderEnabled command. Mar 8, 2010
Commands_Shaders.h Manual merge of ShadeMe's IsShaderEnabled command. Mar 8, 2010
Commands_Textures.cpp Better save picture fix. Feb 28, 2010
Commands_Textures.h The initial version. Jan 13, 2010
DepthBufferHook.cpp Tidy up code. Safer code. Fixed blurry pixels. Mar 8, 2010
DepthBufferHook.h Added Serialization. Added INI file settings. Feb 10, 2010
GlobalSettings.cpp Added Serialization. Added INI file settings. Feb 10, 2010
GlobalSettings.h Minor bugfixes. Version bump. Feb 18, 2010
OBGEv2.rc Minor bugfixes. Version bump. Feb 18, 2010
OBGEv2.sln The initial version. Jan 13, 2010
OBSEShaderInterface.cpp Tidy up code. Safer code. Fixed blurry pixels. Mar 8, 2010
OBSEShaderInterface.h Tidy up code. Safer code. Fixed blurry pixels. Mar 8, 2010
RenderStateManagerHooks.cpp Can set frame buffer depth. Mar 20, 2010
RenderStateManagerHooks.h Can set frame buffer depth. Mar 20, 2010
Rendering.cpp The initial version. Jan 13, 2010
Rendering.h The initial version. Jan 13, 2010
ScreenElements.cpp The initial version. Jan 13, 2010
ScreenElements.h Added Serialization. Added INI file settings. Feb 10, 2010
ShaderManager.cpp Manual merge of ShadeMe's IsShaderEnabled command. Mar 8, 2010
ShaderManager.h Manual merge of ShadeMe's IsShaderEnabled command. Mar 8, 2010
SpoofShader.cpp Better save picture fix. Feb 28, 2010
SpoofShader.h The initial version. Jan 13, 2010
TextBuffer.cpp Added missing TextBuffer.cpp file. Mar 3, 2010
TextBuffer.h The initial version. Jan 13, 2010
TextureManager.cpp Can set frame buffer depth. Mar 20, 2010
TextureManager.h Tidy up code. Safer code. Fixed blurry pixels. Mar 8, 2010
dllmain.c The initial version. Jan 13, 2010
exports.def The initial version. Jan 13, 2010
main.cpp Can set frame buffer depth. Mar 20, 2010
obse_plugin_example.vcproj Can set frame buffer depth. Mar 20, 2010
resource.h Minor bugfixes. Version bump. Feb 18, 2010