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Branch: master
Commits on Jan 16, 2019
  1. OpenGLRenderer: Limit shader state changes

    skalarproduktraum committed Jan 16, 2019
  2. DeferredLighting: Improve light falloff function and improve debuggin…

    skalarproduktraum committed Jan 16, 2019
    …g options
  3. Bump to next development cycle

    skalarproduktraum committed Jan 16, 2019
Commits on Jan 7, 2019
  1. Bump version to 0.7.0-beta-1

    skalarproduktraum committed Jan 7, 2019
  2. Update CHANGELOG

    skalarproduktraum committed Jan 7, 2019
  3. Declare jeromq version as property, closing #226.

    skalarproduktraum committed Jan 7, 2019
  4. Update README with current versions

    skalarproduktraum committed Jan 7, 2019
  5. Bump all jackson dependencies to 2.9.8

    skalarproduktraum committed Jan 7, 2019
  6. Appveyor: Remove unnecessary Maven steps

    skalarproduktraum committed Jan 7, 2019
  7. Merge pull request #224 from scenerygraphics/bdv-integration-multi

    skalarproduktraum committed Jan 7, 2019
    Initial integration of BigDataViewer/BigVolumeViewer.
  8. Remove Vulkan binaries from POM for the moment (only necessary on mac…

    skalarproduktraum committed Jan 7, 2019
    …OS, and scenery with Vulkan is not fully supported there at the moment anyway
  9. Add runtime scope for lwjgl-vulkan

    skalarproduktraum committed Jan 7, 2019
  10. Bump version to 0.7.0-SNAPSHOT

    skalarproduktraum committed Jan 7, 2019
  11. Bump ClearGL to 2.2.5

    skalarproduktraum committed Jan 7, 2019
  12. Bump BigVolumeViewer to 0.1.1 and lwjgl3-awt to 0.1.1

    skalarproduktraum committed Jan 7, 2019
Commits on Dec 17, 2018
  1. Bump ClearGL to 2.2.4 and lwjgl3-awt to 0.1.1

    skalarproduktraum committed Dec 17, 2018
  2. OpenGLRenderer: Bring back flag for sRGB textures

    skalarproduktraum committed Dec 17, 2018
Commits on Dec 14, 2018
  1. BDVExample: Use more sane value for default cache size

    skalarproduktraum committed Dec 14, 2018
  2. Bump ClearGL to 2.2.4-SNAPSHOT

    skalarproduktraum committed Dec 14, 2018
  3. OpenGLRenderer: More logging for texture updates to figure out why ma…

    skalarproduktraum committed Dec 14, 2018
    …cOS does not render BDV volumes
  4. Remove DirectBufferImage-based implementations of SceneryJPanel. Reas…

    skalarproduktraum committed Dec 14, 2018
    …on: Bad performance
Commits on Dec 13, 2018
  1. OpenGLRenderer: Cut down non-null asserted calls

    skalarproduktraum committed Dec 13, 2018
  2. Merge branch 'bdv-integration-multi' of github.com:scenerygraphics/sc…

    skalarproduktraum committed Dec 13, 2018
    …enery into bdv-integration-multi
Commits on Dec 12, 2018
  1. Merge branch 'bdv-integration-multi' of github.com:scenerygraphics/sc…

    skalarproduktraum committed Dec 12, 2018
    …enery into bdv-integration-multi