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Branch: master
Commits on Aug 9, 2010
  1. added screeny, readme

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  2. readme

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  3. big push for contest deadline. finished 3 more weapons and added grow…

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    …ing baddies. did some balancing, probably needs more. added velocity and gravity limits
Commits on Aug 8, 2010
  1. fixed decoys

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Commits on Aug 7, 2010
  1. game runs now!

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Commits on Aug 6, 2010
  1. Revert "Split up the project into multiple files"

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    This reverts commit 9b0d205.
Commits on Aug 3, 2010
  1. Split up the project into multiple files

    Josh Marchán authored committed
    It's pretty easy to split a project up using ASDF, without having to worry about different packages.
  2. Cleaning up defgeneric/defmethod pairs

    Josh Marchán authored committed
    DEFGENERIC accepts a :method argument that's very handy when you want to clean up
    defgeneric+defmethod definitions.
  3. Lispified code

    Josh Marchán authored committed
    Lots of changes! Might be interesting to go through the file and learn some tricks. :)
  4. ASDF cleanup

    Josh Marchán authored committed
    * Added an ASDF defsystem for the game (see http://xach.livejournal.com/130040.html for more details)
    
    * Added a package declaration to the top of the main file.
    
    * Removed the call to (main) from the end of the file.
Commits on Aug 1, 2010
  1. readme changes

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  2. readme changes

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  3. line breaks

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  4. update system in place

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Commits on Jul 31, 2010
Commits on Jul 27, 2010
  1. weapons auto-renew

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  2. refactored some things

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Commits on Jul 26, 2010
  1. collision detection, explosions

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Commits on Jul 17, 2010
Commits on Jul 16, 2010
Commits on Jul 13, 2010
  1. main opens a glut window

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Commits on Jul 3, 2010
  1. has main

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Commits on Jul 1, 2010
  1. first commit

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