Sample Corona project for using the GBC Object Pool plugin
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Desktop Demos
README.md
build.settings
config.lua
explosion.mp3
explosion.png
heart.png
main.lua
scene_complex_objects.lua
scene_multipool.lua
scene_parameters.lua
scene_performance.lua
scene_spritesheets.lua
scene_textobjects.lua
star.png
top.lua

README.md

GBC Object Pool Sample Code

This repository contains a sample app that demonstrates object pooling via my CoronaSDK plugin GBC Object Pool.

Download into a directory and run in the Corona Simulator, or compile and load on a device.

About GBC Object Pool

GBC Object Pool is a CoronaSDK plugin that manages object pooling. Object pooling manages the reuse of objects. The benefits are that objects are not created/destroyed over and over during run time, which improves performance.

Support

  • I plan on adding more examples to the demo. If there is something you like to see, please let me know by sending me an email or a private message on the Corona forums.
  • If you have any questions about my plugin, or if there are any requests for additions, please send me an email or a private message on the forums.
  • Please check out my web site, my blog, and my Corona forums posts more assistance and questions.

External Links

GBC Object Pool Plugin

GBC Object Pool documentation

Thanks!