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New build. Still unstable using flash. Destroy and init of webviews w…

…orking. Updated gitignore
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1 parent 31007eb commit 0b8c631b9e21fc990490ff110445f948c9354013 @schlunsen committed Nov 13, 2010
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@@ -1 +1 @@
-Manifest resource last updated at 13:23:38,09 on 12-11-2010
+Manifest resource last updated at 9:26:54,18 on 13-11-2010
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@@ -7,14 +7,6 @@
#define URL "http://google.dk/"
-// unity float buffer ~ m_pixels in unity (Pointer to Color[] ??)
-//float* m_buffer;
-
-
-//Unity prop
-//int texWidth;
-//int texHeight;
-//std::ofstream myfile(".\\output\\debugger.log");
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@@ -1,7 +1,23 @@
-[1113/083027:INFO:WebCore.cpp(75)] Creating the core thread.
-[1113/083027:INFO:WebCore.cpp(85)] Creating the WebCore.
-[1113/083027:INFO:WebCoreProxy.cpp(182)] The WebCore is now online.
-[1113/083027:INFO:WebView.cpp(86)] A new WebView has been created.
-[1113/083027:INFO:WebViewProxy.cpp(90)] A new WebViewProxy has been created.
-[1113/083027:INFO:WebViewProxy.cpp(744)] Committed Load for Frame. URL: http://www.google.dk/, Status Code: 200, Mime-Type: text/html, Frame Name:
-[1113/083031:INFO:WebViewProxy.cpp(744)] Committed Load for Frame. URL: http://www.dr.dk/, Status Code: 200, Mime-Type: text/html, Frame Name:
+[1113/091040:INFO:WebCore.cpp(75)] Creating the core thread.
+[1113/091040:INFO:WebCore.cpp(85)] Creating the WebCore.
+[1113/091040:INFO:WebCoreProxy.cpp(182)] The WebCore is now online.
+[1113/091040:INFO:WebView.cpp(86)] A new WebView has been created.
+[1113/091040:INFO:WebViewProxy.cpp(90)] A new WebViewProxy has been created.
+[1113/091040:INFO:WebViewProxy.cpp(744)] Committed Load for Frame. URL: http://www.google.dk/, Status Code: 200, Mime-Type: text/html, Frame Name:
+[1113/091053:INFO:WebViewProxy.cpp(744)] Committed Load for Frame. URL: http://www.dr.dk/, Status Code: 200, Mime-Type: text/html, Frame Name:
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
+[1113/091054:INFO:plugin_lib.cc(97)] PluginLib::NP_Initialize(C:\Windows\SysWOW64\Macromed\Flash\NPSWF32.dll): initialized=1
+[1113/091054:INFO:WindowlessPlugin.h(102)] A WindowlessPlugin has been created
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@@ -1,86 +0,0 @@
-Mono path[0] = 'C:/Users/kamante/Desktop/gittest/UnityAwesomium/build/test_Data/Managed'
-Mono path[1] = 'C:/Users/kamante/Desktop/gittest/UnityAwesomium/build/test_Data/Mono'
-Direct3D:
- Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1041]
- Renderer: ATI Radeon HD 4290
- Vendor: ATI
- VRAM: 624 MB
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 DF24=1 INTZ=0 RAWZ=0 NULL=0 RESZ=1 SlowINTZ=1
-desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
-<I> Initializing (RawInput).
-<RI> Input initialized.
-Non platform assembly: data-02FEFDE0 (this message is harmless)
-Non platform assembly: data-03052438 (this message is harmless)
-Non platform assembly: data-03054CA8 (this message is harmless)
-Non platform assembly: data-03069918 (this message is harmless)
-The referenced script on this Behaviour is missing!
-
-(Filename: ..\..\Runtime\Mono\MonoBehaviour.cpp Line: 1695)
-
-512
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:Start()
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-
-init awsommium
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:InitAwesomium(Int32, Int32)
-AwesomiumMeshRender:Start()
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-
-textID : -10026
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:InitAwesomium(Int32, Int32)
-AwesomiumMeshRender:Start()
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-
-done init awsommium
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:InitAwesomium(Int32, Int32)
-AwesomiumMeshRender:Start()
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-
-init awsommium
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:InitAwesomium(Int32, Int32)
-ControlWindow:drawDestroyInitComponents()
-ControlWindow:DrawTopLeft()
-ControlWindow:ControlWindowFunc(Int32)
-UnityEngine._Window:Do()
-UnityEngine.GUI:BeginWindows(Event, Int32, IDList, Int32)
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-
-textID : -10080
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:InitAwesomium(Int32, Int32)
-ControlWindow:drawDestroyInitComponents()
-ControlWindow:DrawTopLeft()
-ControlWindow:ControlWindowFunc(Int32)
-UnityEngine._Window:Do()
-UnityEngine.GUI:BeginWindows(Event, Int32, IDList, Int32)
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-
-done init awsommium
-UnityEngine.Debug:Internal_Log(Int32, String, Object)
-UnityEngine.Debug:Log(Object)
-AwesomiumMeshRender:InitAwesomium(Int32, Int32)
-ControlWindow:drawDestroyInitComponents()
-ControlWindow:DrawTopLeft()
-ControlWindow:ControlWindowFunc(Int32)
-UnityEngine._Window:Do()
-UnityEngine.GUI:BeginWindows(Event, Int32, IDList, Int32)
-
-(Filename: ..\..\Runtime\Export\Generated\BaseClass.cpp Line: 2528)
-

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