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Commits on Oct 10, 2011
  1. Merge pull request #1 from somaen/392a208a

    Just a few fixes to get the stark-engine compiling again.
    committed Oct 10, 2011
Commits on Sep 14, 2011
Commits on Sep 9, 2010
Commits on Sep 5, 2010
  1. Add textures to actor objects

    committed Sep 5, 2010
Commits on Sep 4, 2010
Commits on Sep 1, 2010
  1. HACK: Throw in some rather non-portable OpenGL to Actor class.

    Visualise our actor model!  Needs to be (badly) cleaned up, but
    at least we get to see something.
    committed Sep 1, 2010
Commits on Aug 29, 2010
  1. Initial actor data structure

    committed Aug 29, 2010
Commits on Feb 3, 2010
Commits on Jan 28, 2010
  1. Add file based fallback detection

    jvprat committed Jan 28, 2010
Commits on Jan 27, 2010
  1. Don't require resources to be extracted

    - Read resources directly from inside the archives
    - Improve XARCArchive to derive from Common::Archive
    - Add debugging options
    jvprat committed Jan 27, 2010
  2. Remove an unused file

    jvprat committed Jan 27, 2010
  3. Several improvements to XMG and rendering

    - Improved the XMG decoder to support transparency
    - Added driver API to render a surface or part of it on an arbitrary position
    - Enhanced OpenGL performance
    - Fix the main loop to quit when pressing 'q'
    jvprat committed Jan 27, 2010
Commits on Jan 25, 2010
  1. Small cleanup (remove extra whitespaces, add some comments, fix

    indentation, reduce include dependencies, ...)
    jvprat committed with Jan 24, 2010
  2. Simplify the detection code

    jvprat committed with Jan 24, 2010
Commits on Jan 22, 2010
  1. Update .mk file

    committed Jan 22, 2010