diff --git a/doc/download/archive.html b/doc/download/archive.html index 3b046f4e..71b48162 100644 --- a/doc/download/archive.html +++ b/doc/download/archive.html @@ -97,7 +97,7 @@

SoundManager 2: Download

@@ -369,7 +369,7 @@

V2.97a.20111030 - HTML5 unload() improvements, Android 2
  • -

    HTML5 audio playback fix for Android 2.3 (Honeycomb), which doesn't seem to like new Audio('foo.mp3') followed by load() -> play(); first request/attempt stalls and eventually fires ended event. Rather odd. (Related discussion.)

    +

    HTML5 audio playback fix for Android 2.3 (Honeycomb), which doesn't seem to like new Audio('foo.mp3') followed by load() -> play(); first request/attempt stalls and eventually fires ended event. Rather odd. (Related discussion, Web Archive)

  • @@ -690,7 +690,7 @@

    V2.97a.20110801 - "100% HTML5 mode" desktop browser (+no flash) fix,

    V2.97a.20110706 - improved HTML5/flash "mixed mode" via preferFlash, Safari + Snow Leopard HTML5 audio bug update, better ClickToFlash compatibility, minor demo tweaks (Download archived version)

    -

    Special note: This was V2.97a.20110705, but the latest Flex SDK (4.5.1.21328) was downloaded and used for this build, and it compiled a Flash 9 SWF that wouldn't fully-start on some Windows machines running Firefox and IE 7, possibly others - thus, SM2 would fail to start up. The Flash 9 SWFs are now compiled with an older, working SDK version 4.1.0.16076, used in previous working releases. See discussion for more details.

    +

    Special note: This was V2.97a.20110705, but the latest Flex SDK (4.5.1.21328) was downloaded and used for this build, and it compiled a Flash 9 SWF that wouldn't fully-start on some Windows machines running Firefox and IE 7, possibly others - thus, SM2 would fail to start up. The Flash 9 SWFs are now compiled with an older, working SDK version 4.1.0.16076, used in previous working releases. See discussion for more details (Web Archive.)

    Improved "mixed mode" HTML5/flash handling via new (experimental) preferFlash option, enabled by default. (If present, MP3/MP4 get flash for stability; HTML5 is used for other formats.) OS X 10.6.8 (finally?) fixes HTML5 audio in Safari. SoundManager 2 SWF adjusted to fall under ClickToFlash's "invisible" rules, may lower chance of blocking.

    @@ -826,7 +826,7 @@

    V2.97a.20110306 - HTML5 audio updates, Flash/HTML5 mode detection, IE
  • Improved _iO vs. old _iO URL comparison, rather than .src which gets translated from local paths to file:// etc.
  • Correctly trash instanceOptions (and _iO) before calling onfinish(), but maintain local copy of onfinish() so it still works. Fix play({onfinish:this.play}) bug where _iO was being incorrectly remembered.
  • Flash 9/movieStar: setPosition() unpause hack for everyone, not just Webkit (via 8tracks dudes, reported now in Firefox? Should not cause regressions.)
  • -
  • Special wmode tweak for reports of SM2 start-up failures, may be admin/non-admin account related, IE 8-only on Windows 7 (possibly Vista, too?) as of late January, 2011.
  • +
  • Special wmode tweak for reports (Internet Archive) of SM2 start-up failures, may be admin/non-admin account related, IE 8-only on Windows 7 (possibly Vista, too?) as of late January, 2011.
  • Apply hasPriority to object/embed, not its style. D'oh. :P
  • HTML5: use new Audio(null) vs new Audio(), Opera 9.64 expects URL argument; throws WRONG_ARGUMENTS_ERR otherwise. Doesn't implement canPlayType() either, but both are fixed in future releases.
  • @@ -957,7 +957,7 @@

    V2.97a.20101221 - HTML5 loading/progress and RTMP tweaks, onrea