diff --git a/doc/download/archive.html b/doc/download/archive.html index 3b046f4e..71b48162 100644 --- a/doc/download/archive.html +++ b/doc/download/archive.html @@ -97,7 +97,7 @@
unload()
improvements, Android 2
HTML5 audio playback fix for Android 2.3 (Honeycomb), which doesn't seem to like new Audio('foo.mp3')
followed by load()
-> play()
; first request/attempt stalls and eventually fires ended
event. Rather odd. (Related discussion.)
HTML5 audio playback fix for Android 2.3 (Honeycomb), which doesn't seem to like new Audio('foo.mp3')
followed by load()
-> play()
; first request/attempt stalls and eventually fires ended
event. Rather odd. (Related discussion, Web Archive)
preferFlash
, Safari + Snow Leopard HTML5 audio bug update, better ClickToFlash compatibility, minor demo tweaks (Download archived version)Special note: This was V2.97a.20110705, but the latest Flex SDK (4.5.1.21328) was downloaded and used for this build, and it compiled a Flash 9 SWF that wouldn't fully-start on some Windows machines running Firefox and IE 7, possibly others - thus, SM2 would fail to start up. The Flash 9 SWFs are now compiled with an older, working SDK version 4.1.0.16076, used in previous working releases. See discussion for more details.
+Special note: This was V2.97a.20110705, but the latest Flex SDK (4.5.1.21328) was downloaded and used for this build, and it compiled a Flash 9 SWF that wouldn't fully-start on some Windows machines running Firefox and IE 7, possibly others - thus, SM2 would fail to start up. The Flash 9 SWFs are now compiled with an older, working SDK version 4.1.0.16076, used in previous working releases. See discussion for more details (Web Archive.)
Improved "mixed mode" HTML5/flash handling via new (experimental) preferFlash
option, enabled by default. (If present, MP3/MP4 get flash for stability; HTML5 is used for other formats.) OS X 10.6.8 (finally?) fixes HTML5 audio in Safari. SoundManager 2 SWF adjusted to fall under ClickToFlash's "invisible" rules, may lower chance of blocking.
setPosition()
unpause hack for everyone, not just Webkit (via 8tracks dudes, reported now in Firefox? Should not cause regressions.)hasPriority
to object/embed, not its style. D'oh. :Ponrea
- Double
onready()
-firing bug (HTML5 and non-flashblock case) fixed.
- HTML5: Don't request null/about:blank URL with
unload()
, may hang/JS error in Chrome and IE 9 preview 7.
- - RTMP: Ensure
onplay()
is called for auto-loading streams when resumed. Don't call play()
until connected. play()
sets flash pauseOnBufferFull = false (fix for reported "RTMP not playing audio" issue.)
+ - RTMP: Ensure
onplay()
is called for auto-loading streams when resumed. Don't call play()
until connected. play()
sets flash pauseOnBufferFull = false (fix for reported "RTMP not playing audio" [Internet Archive] issue.)
- overHTTP was likely returning incorrect values previously - now fixed.
unload()
tweak: Ensure position
is reset to 0 if unload()
fails
- Flash audio: Log metaDataHandler info if debug enabled, possible
duration
metaData fix
@@ -968,7 +968,7 @@ V2.97a.20101221 - HTML5 loading/progress and RTMP tweaks, onrea
-
API Updates
- - Revised HTML5
Audio()
events, improved whileloading()
/ whileplaying()
/ onload()
for Webkit and Firefox 4. Progress/onload are still a bit quirky as HTML5 audio is more about "non-linear" loading including range and partial requests, where supported. See related discussion.
+ - Revised HTML5
Audio()
events, improved whileloading()
/ whileplaying()
/ onload()
for Webkit and Firefox 4. Progress/onload are still a bit quirky as HTML5 audio is more about "non-linear" loading including range and partial requests, where supported. See related discussion (Internet Archive.)
- New
soundManager.ok()
method, nicer alias for soundManager.supported()
.
- Took
soundmanager.loadFromXML()
(SM1 legacy method) out back and shot it. Last tweak was in 2008, nobody uses it.
@@ -1978,9 +1978,10 @@ HTML5 Audio: Support updates, technical notes, quirks, bugs and annoyances
- Discussion / Support
-
-
+ Discussion / Support
+
+ For bug reports and technical support, see GitHub Issues.
+
diff --git a/doc/download/index.html b/doc/download/index.html
index 3ff9e582..14e3b040 100644
--- a/doc/download/index.html
+++ b/doc/download/index.html
@@ -97,7 +97,7 @@ SoundManager 2: Download
- Licensing
- Related Projects
- - SM2 support / discussion
+ - SM2 support / discussion
- Contact Info @ Schillmania.com
@@ -397,7 +397,7 @@ V2.97a.20140901 - iOS 8 compatibility fix, "Bar UI" player demo,
- HTML5: Listen to durationchange
event, catch-all for duration update events. May help on mobile if duration is determined late. (Related discussion.)
+ HTML5: Listen to durationchange
event, catch-all for duration update events. May help on mobile if duration is determined late. (Related discussion [Internet Archive].)
@@ -791,7 +791,7 @@ V2.97a.20130324 - Fix for playlist/event chaining when using fl
-
- Flash Player 11.6.602.171, released by Adobe on 02/26/2013, introduced an issue with SM2's default Flash 8 (flashVersion: 8
) API-based JS/Flash interaction, where SM2 methods called from callbacks such as onfinish()
would not work. This primarily broke methods used for playing sounds in sequence, serially loading a series of sounds and so on. (See discussion for more.)
+ Flash Player 11.6.602.171, released by Adobe on 02/26/2013, introduced an issue with SM2's default Flash 8 (flashVersion: 8
) API-based JS/Flash interaction, where SM2 methods called from callbacks such as onfinish()
would not work. This primarily broke methods used for playing sounds in sequence, serially loading a series of sounds and so on. (See discussion (Internet Archive) for more.)
@@ -817,7 +817,7 @@
V2.97a.20130324 - Fix for playlist/event chaining when using fl
-
- HTML5: Fix for iOS load()
case when using an auto-load and looping pattern (related discussion).
+ HTML5: Fix for iOS load()
case when using an auto-load and looping pattern (related discussion [Internet Archive, may not work, sorry.])
@@ -1316,7 +1316,7 @@ V2.97a.20120624 - New soundManager.setup()
method, numer
-
- Correct empty options JS error on internal _setup_html5()
when reusing HTML5 audio object per V2.97a.20120527 bug report
+ Correct empty options JS error on internal _setup_html5()
when reusing HTML5 audio object per V2.97a.20120527 bug report (Internet Archive)
@@ -1502,7 +1502,7 @@ V2.97a.20120513 - Fixes for Android 2.3 playback, onPosition()<
-
- Fix for Flash 9 double-play edge case found with pause()
+ setPosition()
calls.
+ Fix for Flash 9 double-play edge case (Internet Archive) found with pause()
+ setPosition()
calls.
@@ -1593,7 +1593,7 @@ V2.97a.20120318 - Minor updates. from
/ to
-
- soundManager.sounds = {}
instead of []
on reboot (per bug report)
+ soundManager.sounds = {}
instead of []
on reboot (per bug report [Internet Archive])
@@ -1623,7 +1623,7 @@ V2.97a.20120318 - Minor updates. from
/ to
-
- Fix play()
"from
" + "to
" sound sprite playback issue: In some cases, previously-fired "to" events were re-firing due to not being removed, because an equality check was comparing against a potential "to" value of a string rather than a number. (eg., 0-700 followed by 1500-2000; playback would stop in second case, saying 700 had been reached. (Related bug report.)
+ Fix play()
"from
" + "to
" sound sprite playback issue: In some cases, previously-fired "to" events were re-firing due to not being removed, because an equality check was comparing against a potential "to" value of a string rather than a number. (eg., 0-700 followed by 1500-2000; playback would stop in second case, saying 700 had been reached. (Related bug report [Internet Archive].)
@@ -1687,9 +1687,10 @@ Older Release Info
- Discussion / Support
-
-
+ Discussion / Support
+
+ For bug reports and technical support, see GitHub Issues.
+
diff --git a/doc/getstarted/index.html b/doc/getstarted/index.html
index 979339c7..16e80f3f 100644
--- a/doc/getstarted/index.html
+++ b/doc/getstarted/index.html
@@ -104,7 +104,7 @@ SoundManager 2: Getting Started
- Licensing
- Related Projects
- - SM2 support / discussion
+ - SM2 support / discussion
- Contact Info @ Schillmania.com
@@ -527,9 +527,11 @@ Standalone version of troubleshooting tool
- Discussion / Support
-
-
+ Discussion / Support
+
+ For bug reports and technical support, see GitHub Issues.
+
+
diff --git a/doc/index.html b/doc/index.html
index a318e331..df74fea6 100644
--- a/doc/index.html
+++ b/doc/index.html
@@ -99,7 +99,7 @@ SoundManager 2: Documentation
- Licensing
- Related Projects
- - SM2 support / discussion
+ - SM2 support / discussion
- Contact Info @ Schillmania.com
@@ -119,9 +119,10 @@ SoundManager 2: Documentation
diff --git a/doc/resources/index.html b/doc/resources/index.html
index f0b65705..c61f1b8a 100644
--- a/doc/resources/index.html
+++ b/doc/resources/index.html
@@ -97,7 +97,7 @@ SoundManager 2: Resources
- Licensing
- Related Projects
- - SM2 support / discussion
+ - SM2 support / discussion
- Contact Info @ Schillmania.com
@@ -177,9 +177,10 @@ About
- Discussion / Support
-
-
+ Discussion / Support
+
+ For bug reports and technical support, see GitHub Issues.
+
diff --git a/doc/technotes/index.html b/doc/technotes/index.html
index bf3d292a..2531c952 100644
--- a/doc/technotes/index.html
+++ b/doc/technotes/index.html
@@ -99,7 +99,7 @@ SoundManager 2: Technical Notes
- Licensing
- Related Projects
- - SM2 support / discussion
+ - SM2 support / discussion
- Contact Info @ Schillmania.com
@@ -445,9 +445,11 @@ Live Debug Output
- Discussion / Support
-
-
+ Discussion / Support
+
+ For bug reports and technical support, see GitHub Issues.
+
+
diff --git a/index.html b/index.html
index 2ee33c1f..4780ac83 100644
--- a/index.html
+++ b/index.html
@@ -121,7 +121,7 @@ A JavaScript Sound API supporting MP3, MPEG4 and HTML5 Audio.
- Licensing
- Related Projects
- - SM2 support / discussion
+ - SM2 support / discussion
- Contact Info @ Schillmania.com
@@ -139,11 +139,10 @@ A JavaScript Sound API supporting MP3, MPEG4 and HTML5 Audio.
- Discussion / Support
+ Discussion / Support
-
-
- Get Satisfaction support network
+ For bug reports and technical support, see GitHub Issues.
+
@@ -982,7 +981,7 @@ Documentation, tools and demos
- Extensive API Documentation with examples and notes
- Built-in debugging and troubleshooting tools
- - Community-based discussion/support
+ - Developer-centric discussion/support (GitHub Issues)
- BSD licensed