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@screemerpl screemerpl released this Apr 13, 2019

Release notes:

  1. AutoBleem: Power button is now handled in correct way (it powers down the console) - Also it is locked when "in game" to prevent data corruption. It is still possible to power off with L2+R2 in the menu.
  2. EvoUI: Added new functionality to select Jewel case borders, example borders are included in the build
  3. EvoUI Updated theme engine for hybrid themes (themes for classic and evo)
  4. AutoBleem: Ability to remove all covers from all games (Game Manager screen - Triangle) and rescan all the covers again (do not use that if you do not want to loose custom covers added from PC !!!)
  5. AB Cover Editor: New tool in the AB platform to edit coverDB files (changing game metadata, update covers etc)
  6. AutoBleem: Updated aergb theme, cleanup in "Options" screen, new special Evolution theme for this release
  7. CoverDB: updated NTSC-U coverDB with high quality artwork (probably final version for this moment)
  8. AutoBleem: Ability to delete unused Resume points
  9. AutoBleem: PCSX configuration - redesign of game edit screen to have all most used options configurable like scanlines, frameskip, gpu_plugin etc.
  10. AutoBleem: Quickboot enhacements (Quickboot to RetroArch/Retroboot)
  11. AutoBleem: Support for ogg music in themes
  12. AutoBleem: Support to override custom music and play whatever tune you want (ogg files) - one royalty free music file included - the famous "Alan Walker - Fade"
  13. AutoBleem: All additional themes are now moved out of the package. They can be downloaded from a new web repository located https://www.autobleem.tk. This allows to reduce a package size and give users more flexibility in customizing their console. New themes and downloads will be published there
  14. AutoBleem: Bugfix - resume points should now work on multidisc games properly

NOT FINISHED YET:

  1. MC MANAGER in evo
  2. Missing bits in language translations
  3. General check if everything just is not missing :)
Assets 10
Pre-release
Pre-release

@screemerpl screemerpl released this Mar 10, 2019 · 62 commits to develop since this release

Here is a public beta version of 0.6.0. - Why it is beta .. as we changed many things, they all work, but some issues may happen.

New features:

AutoBleem

- New default themes by Kevzombie
- We reverted back to Flat covers for a moment as ... they matches internal games covers and look better in EvolutionUI
- EvolutionUI .. totally rewritten game selector based on original PSC GUI but not limited as the original
(Use triangle to see description of button usage in EvolutionUI)
- EvolutionUI should handle more than 450 games
- Four selectable resume point slots instead one as in SonyUI (similar as in SNES gui)
- New options to select widescreen (16:9) or 4:3 screen (as some people just hates black bars)
- New optimised build of PSCX by AutoBleem Team with fixes for billinear filter, resume points ( the option to select PCSX build is removed - AutoBleem will not use PSCX build from console any more)
- New option in PSCX menu to toggle GFX filter when in game
- New option to safely POWER OFF CONSOLE using L2+R2 buttons .. this should be the way to power off... Power button on the console works in a bit unexpected way - try not to use it
- Stability upgrades
- All sounds from console now work in AutoBleem and EvolutionUI
- New translations - Slovak, Spanish, Turkish - some of them are not complete until final 0.6.0
- EvolutionUI plays BGM (as requested by people in Reddit) and still uses same Themes as original SonyUI
- RetroArch crash or quit goes back to AutoBleem now
- Scanning engine now can create folders for games dropped into "Games" folder (this is experimental and may not work for all games)
- All internal and USB games are now visible in EvolutionUI
- Added configurable timeout for QuickBoot

###Known issues

- Memory card manager is not yet available in EvolutionUI - we are working on it
- EvoluionUI can not edit internal game configuration at the moment 

###Upgrade

As usual - remove your folders except games and retroarch and copy from new package, or just build new install. Make sure you run rescan on first boot

Assets 9
Pre-release
Pre-release

@screemerpl screemerpl released this Feb 8, 2019

Release Log:

Features in GUI

  1. Upgraded Theme engine to support more customization in covers
  2. New cover database for US region donated by RetroMended (MadLittlePixel group)
  3. Support multilingual UI ... AutoBleem now speaks English, German, French, Dutch and Polish
  4. Support to change game resolution from GUI (no need to play with pcsx.cfg)
  5. Support for Quick Boot (you do not need to press Start)
  6. Clear names for options
  7. Removed false/true from options - now it has proper icons there
  8. New AutoBleem and SONY themes by Kevzombie. Special PS theme for this release based on PS4 20th anniversary theme.
  9. Game manager shows free space on USB stick and the Cover of selected game.
  10. Fixed a bug that prevented renaming of PBP games
  11. Generic cleaup of GUI source code

Features in engine

  1. Rewritten boot scripts for improved stability on specific USB sticks that have weir buffer.
  2. CUE fixer - new part of engine to fix broken cue files that point to bin files that are not correct
  3. Fix for Wipeout and similar games to use proper BIOS (black screen after starting a game)
  4. Fixed major stability issues on some USB sticks
  5. Better error handling - AutoBleem will not start without a game pad, cover db ... or just without games
  6. Fixed "no games found" when using on exfat or NTFS (exfat is still not supported by us, but if you installed BleemSync 1.0 in your console autobleem can boot using Bleemsync drivers)
  7. Changed scanning engine to support md5 hashes as identifiers (needed for RE1.5 and similar bootlegs). AutoBleem now has cover for UNPATCHED RE1.5 - in next release we will add cover for patched version
  8. Safety upgrade - original game partition is now remounted read only by bootup script (as it should be when PSC left the factory)

Update routine:

If you already have AutoBleem installed just replace "AutoBleem" and "themes" folders using the *-full.zip package, then erase "System" folder from USB stick (AutoBleem will create new one).

Assets 10
Pre-release
Pre-release

@screemerpl screemerpl released this Jan 27, 2019

NOTE: For users upgrading from 0.4 and lower - read this note till the bottom

New features and bugfixes

  • Support to create custom memory cards (L1 ->X)
  • Support to attach custom memory cards into games (they are hot-swapped when game loads in GUI - NOTE: SONYUI editor shows always internal memory card, but you can use PCSX hidden menu to see it) (L1 -> O )
  • Ability to rename games on console (L1 -> O)
  • Ability to store memory card as shared card to use on different games
  • Ability to block scanning/rescanning of games not found in coverdb
  • Ability to hide RetroArch option if not used (Option menu)
  • Ability to hide Advanced options (memory cards and game manager)
  • Automatic fixes for games with "," sign in filenames (auto replace to "-")
  • Improved folder structure on USB (no gamedata subfolders - memory cards and pscx state stored in special folder)
  • Updates in themes to support new features
  • Upgraded cover DB
  • Lot of small bugfixes found during testing 0.4

Installation

Look on This page

Update from previous version

  • Download NEW COVERDB from this release ... the old coverDB had incorrect data year. It is fixed in new version. You can still use old ones but you will stuck with year 2000 on all games

  • Un-zip release v0.5.0 somewhere on your PC

  • MAKE A BACKUP of /cbleemsync folder

  • Remove folders from USB stick EXCEPT 'Games', 'RetroArch', 'System' and 'themes' this include 028c18a9-ec4b-4632-b2cf-d4e20f252e8f, cbleemsync and lolhack as new structure is needed for 0.5

  • Copy folders back from v0.5.0 package into USB

    • 028c18a9-ec4b-4632-b2cf-d4e20f252e8f
    • Autobleem
      The structure should be like that:
      screen shot 2019-01-26 at 22 25 40
  • Install your selected cover databases into {your_usb}/Autobleem/bin/db folder

  • Copy back file autobleem.list from your cbleemsync backup into {your_usb}/Autobleem/bin/autobleem folder

  • Put USB back to Playstation Classic

  • First run may show that it is upgrading and you have to wait (autobleem fixes game metadata). This operation may be a bit slow .. be patient :)

  • Rescan games

  • Edit your options in "Select" menu up to your preferences (old settings are gone)

  • You are now on v0.5.0

Assets 6
Pre-release
Pre-release

@screemerpl screemerpl released this Jan 17, 2019 · 356 commits to develop since this release

New features:

  • Support for compressed *.PBP image types (Popstation/PSP converted PS1 games)
  • PCSX region autoconfiguration
  • PSone theme update (new font and sound)
  • GUI button position fixes

Installation

Look on This page

Update from previous version

  • Make backup of your cover databases or download them again
  • Un-zip release v0.4.0 somewhere on your PC
  • Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
  • Copy folders (only lolhack, cbleemsync and theme) from release v0.4 zip file into your USB
  • Copy RetroArch folder to {your_usb}/ (find it on ModMyClassic website)
  • Copy back selected cover databases into {your_usb}/cbleemsync
  • Put USB back to Playstation Classic
  • Make sure you have game pad connected to port 1
  • When GUI appears press X to rescan games
  • Enjoy :)
Assets 3
Pre-release
Pre-release

@screemerpl screemerpl released this Jan 6, 2019 · 371 commits to develop since this release

New features:

  • Fully working options menu
  • selectable mipmapping
  • Dynamic themes

Installation

Look on This page

Update from previous version

  • Make backup of your cover databases or download them again
  • Un-zip release v0.3 somewhere on your PC
  • Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
  • Copy both folders (only lolhack and cbleemsync) from release v0.3 zip file into your USB
  • Copy RetroArch folder to {your_usb}/ (find it on ModMyClassic website)
  • Copy back selected cover databases into {your_usb}/cbleemsync
  • Put USB back to Playstation Classic
  • Make sure you have game pad connected to port 1
  • When GUI appears press X to rescan games
  • Enjoy :)
Assets 3

@screemerpl screemerpl released this Jan 5, 2019 · 378 commits to develop since this release

New features:

  • GUI improvements
  • Speed fixes
  • Rewritten serial scaner using iso9660 filesystem (much faster)
  • Fixed - FF7 issue not finding cover
  • Fixed - Tekken3 issue not finding cover
  • Support for selectable Themes/Skins
  • New default and PSOne theme (use config.ini to select theme)
  • RetroArch launcher
  • Added joypad fix and custom PCSX version from BleemSync v0.4
  • Added MipMap fix to PCSX
  • Cleanup of lolhack scripts
  • Option menu (not active yet - will be used to select themes with no config.ini)
  • Fixed support for games having "," in name/bin/cue etc.

Installation

Look on This page

Update from previous version

  • Make backup of your cover databases or download them again
  • Un-zip release v0.3 somewhere on your PC
  • Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
  • Copy both folders (only lolhack and cbleemsync) from release v0.3 zip file into your USB
  • Copy RetroArch folder to {your_usb}/ (find it on ModMyClassic website)
  • Copy back selected cover databases into {your_usb}/cbleemsync
  • Put USB back to Playstation Classic
  • Make sure you have game pad connected to port 1
  • When GUI appears press X to rescan games
  • Enjoy :)
Assets 3
Pre-release
Pre-release

@screemerpl screemerpl released this Dec 20, 2018

This release should be much more stable than 0.1

New features:

  • GUI to select mode (quick start using "Start" button, "X" for rescan "O" to play internal games)
  • Speed fixes
  • Ability to unpack ECM files during scan
  • Quick pre-scan on boot to check if db needs to be updated (this forces the scan)
  • Generic code cleanup and bugfix
  • SQLite updated to newest version
  • Change in folder structure (pcsx folder is not hidden anymore)
  • Updated CoverU.db for Thrill Kill bootleg (never released)

Installation

Look on This page

Update from previous version

  • Make backup of your cover databases or download them again
  • Un-zip release v0.2 somewhere on your PC
  • Remove all files from {your_usb}/cbleemsync and {your_usb}/lolhack
  • Copy both folders (only lolhack and cbleemsync) from release v0.2 zip file into your USB
  • Copy back selected cover databases into {your_usb}/cbleemsync
  • Put USB back to Playstation Classic
  • Make sure you have game pad connected to port 1
  • When GUI appears press X to rescan games
  • Enjoy :)
Assets 4
Pre-release
Pre-release

@screemerpl screemerpl released this Dec 17, 2018 · 286 commits to master since this release

Initial release for Beta testing and general usage

Assets 6
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