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1 parent 972d445 commit 3f1d24d04b9678d82c163a5faa8540f97ea0bf97 @CartBlanche CartBlanche committed Mar 25, 2011
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133 MonoGame.Framework/Graphics/GLStateManager.cs
@@ -1,133 +0,0 @@
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-
-using OpenTK.Graphics.ES20;
-using OpenTK.Graphics.ES11;
-using GL11 = OpenTK.Graphics.ES11.GL;
-using GL20 = OpenTK.Graphics.ES20.GL;
-using All11 = OpenTK.Graphics.ES11.All;
-using All20 = OpenTK.Graphics.ES20.All;
-
-using Microsoft.Xna.Framework;
-
-namespace XnaTouch.Framework.Graphics
-{
- public static class GLStateManager
- {
- private static GLStateEnabled _textureCoordArray;
- private static GLStateEnabled _textures2D;
- private static GLStateEnabled _vertextArray;
- private static GLStateEnabled _colorArray;
- private static GLStateEnabled _normalArray;
- private static GLStateEnabled _depthTest;
- private static All11 _blendFuncSource;
- private static All11 _blendFuncDest;
- private static All11 _cull = All11.Ccw; // default
-
- public static void TextureCoordArray(bool enable)
- {
- if (enable && (_textureCoordArray != GLStateEnabled.True))
- GL11.EnableClientState(All11.TextureCoordArray);
- else
- GL11.EnableClientState(All11.TextureCoordArray);
- }
-
- public static void VertexArray(bool enable)
- {
- if (enable && (_vertextArray != GLStateEnabled.True))
- GL11.EnableClientState(All11.VertexArray);
- else
- GL11.EnableClientState(All11.VertexArray);
- }
-
- public static void ColorArray(bool enable)
- {
- if (enable && (_colorArray != GLStateEnabled.True))
- GL11.EnableClientState(All11.ColorArray);
- else
- GL11.EnableClientState(All11.ColorArray);
- }
-
- public static void NormalArray(bool enable)
- {
- if (enable && (_normalArray != GLStateEnabled.True))
- GL11.EnableClientState(All11.NormalArray);
- else
- GL11.EnableClientState(All11.NormalArray);
- }
-
- public static void Textures2D(bool enable)
- {
- if (enable && (_textures2D != GLStateEnabled.True))
- GL11.Enable(All11.Texture2D);
- else
- GL11.Disable(All11.Texture2D);
- }
-
- public static void DepthTest(bool enable)
- {
- if (enable && (_depthTest != GLStateEnabled.True))
- GL11.Enable(All11.DepthTest);
- else
- GL11.Disable(All11.DepthTest);
- }
-
- public static void Blend(bool enable)
- {
- GL11.Enable(All11.Blend);
- }
-
- public static void Projection(Matrix projection)
- {
- GL11.MatrixMode(All11.Projection);
- GL11.LoadIdentity();
- GL11.LoadMatrix(Matrix.ToFloatArray(projection));
- //GL11.Ortho(0, _device.DisplayMode.Width, _device.DisplayMode.Height, 0, -1, 1);
- }
-
- public static void View(Matrix view)
- {
- GL11.MatrixMode(All11.Viewport);
- GL11.LoadIdentity();
- GL11.LoadMatrix(Matrix.ToFloatArray(view));
- //GL11.Ortho(0, _device.DisplayMode.Width, _device.DisplayMode.Height, 0, -1, 1);
- }
-
- public static void World(Matrix world)
- {
- GL11.MatrixMode(All11.Modelview);
- GL11.LoadIdentity();
- GL11.LoadMatrix(Matrix.ToFloatArray(world));
- //GL11.Ortho(0, _device.DisplayMode.Width, _device.DisplayMode.Height, 0, -1, 1);
- }
-
- public static void Cull(All11 cullMode)
- {
- if (_cull != cullMode)
- {
- _cull = cullMode;
- GL11.Enable(_cull);
- }
- }
-
- public static void BlendFunc(All11 source, All11 dest)
- {
- if (source != _blendFuncSource && dest != _blendFuncDest)
- {
- source = _blendFuncSource;
- dest = _blendFuncDest;
-
- GL11.BlendFunc(source, dest);
- }
- }
- }
-
- public enum GLStateEnabled
- {
- False,
- True,
- NotSet
- }
-}
View
3 MonoGame.Framework/Graphics/Vertices/VertexBuffer.cs
@@ -2,13 +2,14 @@
using System.Collections.Generic;
using System.Linq;
using System.Text;
+using System.Runtime.InteropServices;
+
using OpenTK.Graphics.ES20;
using OpenTK.Graphics.ES11;
using GL11 = OpenTK.Graphics.ES11.GL;
using GL20 = OpenTK.Graphics.ES20.GL;
using All11 = OpenTK.Graphics.ES11.All;
using All20 = OpenTK.Graphics.ES20.All;
-using System.Runtime.InteropServices;
namespace Microsoft.Xna.Framework.Graphics
{
View
2 MonoGame.Framework/GraphicsDeviceManager.cs
@@ -40,8 +40,6 @@ 1. Definitions
using System;
-
-
using OpenTK.Graphics.ES11;
using Microsoft.Xna.Framework.Graphics;
View
8 MonoGame.Framework/MonoGame.Framework.Android.csproj
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -12,11 +12,9 @@
<RootNamespace>Microsoft.Xna.Framework</RootNamespace>
<AssemblyName>MonoGame.Framework</AssemblyName>
<FileAlignment>512</FileAlignment>
- <AndroidUseSharedRuntime>True</AndroidUseSharedRuntime>
<AndroidSupportedAbis>armeabi</AndroidSupportedAbis>
<AndroidStoreUncompressedFileExtensions />
<TargetFrameworkVersion>v1.6</TargetFrameworkVersion>
- <MonoDroidLinkMode>Full</MonoDroidLinkMode>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
@@ -27,6 +25,7 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ <MonoDroidLinkMode>None</MonoDroidLinkMode>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
@@ -35,6 +34,7 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
+ <AndroidUseSharedRuntime>false</AndroidUseSharedRuntime>
</PropertyGroup>
<ItemGroup>
<Reference Include="Mono.Android" />
@@ -46,7 +46,7 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
- <Compile Include="Graphics\GraphicsExtensions.cs" />
+ <Compile Include="Graphics\GraphicsExtensions.cs" />
<Compile Include="Graphics\Effect\BasicEffect.cs" />
<Compile Include="Graphics\Effect\Effect.cs" />
<Compile Include="Graphics\Effect\EffectParameter.cs" />
View
6 MonoGame.Framework/MonoGame.Framework.Windows.csproj
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding="utf-8"?>
+<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@@ -11,7 +11,6 @@
<RootNamespace>MonoGame.Framework.Windows</RootNamespace>
<AssemblyName>MonoGame.Framework.Windows</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
- <TargetFrameworkProfile>Client</TargetFrameworkProfile>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
@@ -34,9 +33,6 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
- <PropertyGroup>
- <StartupObject />
- </PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=1.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
View
1 MonoGame.Framework/MonoGame.Framework.iOS.csproj
@@ -319,7 +319,6 @@
<Compile Include="Graphics\States\Blend.cs" />
<Compile Include="Graphics\States\BlendFunction.cs" />
<Compile Include="Graphics\States\BlendState.cs" />
- <Compile Include="Graphics\GLStateManager.cs" />
<Compile Include="Graphics\GraphicsExtensions.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
View
25 Samples/BatteryStatus/MonoGame.Samples.BatteryStatus.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -9,7 +9,7 @@
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AssemblyName>BatteryStatus</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>Battery Status</BundleDisplayName>
<BundleIcon>Default.png</BundleIcon>
<RootNamespace>MonoGame.Samples.BatteryStatus</RootNamespace>
@@ -26,6 +26,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -36,6 +40,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -50,6 +58,10 @@
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
<CodesignKey>iPhone Developer</CodesignKey>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -62,6 +74,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -74,11 +90,6 @@
<Compile Include="main.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Folder Include="Content\" />
</ItemGroup>
View
25 Samples/BouncingBox/MonoGame.Samples.BouncingBox.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -9,7 +9,7 @@
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AssemblyName>BouncingBox</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<RootNamespace>MonoGame.Samples.BouncingBox</RootNamespace>
<BundleDisplayName>Bouncing Box</BundleDisplayName>
<BundleIcon>monogameicon.png</BundleIcon>
@@ -26,6 +26,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -36,6 +40,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -50,6 +58,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -62,6 +74,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -85,11 +101,6 @@
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<None Include="monogameicon.png" />
</ItemGroup>
View
3 Samples/Draw2D/Game1.cs
@@ -6,9 +6,6 @@
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;
-using MonoTouch.CoreAnimation;
-using MonoTouch.UIKit;
-using MonoTouch.Foundation;
namespace Microsoft.Xna.Samples.Draw2D
{
View
23 Samples/Draw2D/MonoGame.Samples.Draw2D.csproj
@@ -9,7 +9,7 @@
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AssemblyName>Draw2D</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>Draw2D</BundleDisplayName>
<BundleIcon>monogameicon.png</BundleIcon>
<RootNamespace>MonoGame.Samples.Draw2D</RootNamespace>
@@ -27,6 +27,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -37,6 +41,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -51,6 +59,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -63,6 +75,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -90,11 +106,6 @@
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<None Include="monogameicon.png" />
<None Include="Info.plist" />
View
25 Samples/GameComponents/MonoGame.Samples.GameComponents.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -10,7 +10,7 @@
<OutputType>Exe</OutputType>
<RootNamespace>MonoGame.Samples.GameComponents</RootNamespace>
<AssemblyName>GameComponents</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>GameComponents</BundleDisplayName>
<BundleIcon>monogameicon.png</BundleIcon>
</PropertyGroup>
@@ -26,6 +26,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -36,6 +40,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -49,6 +57,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -61,6 +73,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -86,11 +102,6 @@
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<None Include="monogameicon.png" />
</ItemGroup>
View
25 Samples/GameStateManagement/MonoGame.Samples.GameStateManagement.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectGuid>{B1A596F8-B26C-4826-99D1-94C9327AB586}</ProjectGuid>
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@@ -13,7 +13,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>GameStateManagement</RootNamespace>
<AssemblyName>GameStateManagement</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<Thumbnail>GameThumbnail.png</Thumbnail>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
@@ -29,6 +29,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -40,6 +44,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -53,6 +61,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -66,6 +78,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -118,11 +134,6 @@
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
View
25 Samples/MultiTouch/MonoGame.Samples.MultiTouch.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectGuid>{DF8DF5E3-2FF4-46DD-9EE0-AE3C9923C6BA}</ProjectGuid>
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@@ -13,7 +13,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MultiTouch</RootNamespace>
<AssemblyName>MultiTouch</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<Thumbnail>GameThumbnail.png</Thumbnail>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
@@ -29,6 +29,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -39,6 +43,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -52,6 +60,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -64,6 +76,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -93,11 +109,6 @@
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
View
25 Samples/RockRainIphone/RockRainIphone.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -11,7 +11,7 @@
<BundleDisplayName>RockRain</BundleDisplayName>
<BundleIcon>GameThumbnail.png</BundleIcon>
<AssemblyName>RockRainIphone</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<RootNamespace>RockRainIphone</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
@@ -27,6 +27,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -37,6 +41,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -50,6 +58,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -62,6 +74,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -153,11 +169,6 @@
</Content>
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
<Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
View
25 Samples/SpriteFont/MonoGame.Samples.SpriteFont.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -12,7 +12,7 @@
<BundleDisplayName>SpriteFont</BundleDisplayName>
<BundleIcon>monogameicon.png</BundleIcon>
<AssemblyName>SpriteFont</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
@@ -26,6 +26,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -36,6 +40,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -49,6 +57,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -61,6 +73,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -88,11 +104,6 @@
<Folder Include="Content\" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<ProjectReference Include="..\..\MonoGame.Framework\MonoGame.Framework.iOS.csproj">
<Project>{DB8508BB-9849-4CC2-BC0F-8EB5DACB3C47}</Project>
View
25 Samples/Storage/MonoGame.Samples.Storage.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -10,7 +10,7 @@
<OutputType>Exe</OutputType>
<BundleDisplayName>Storage</BundleDisplayName>
<AssemblyName>Storage</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<RootNamespace>MonoGame.Samples.Storage</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
@@ -25,6 +25,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -35,6 +39,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -48,6 +56,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -60,6 +72,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -73,11 +89,6 @@
<Compile Include="SaveGame.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Content Include="Default.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
View
25 Samples/Video/MonoGame.Samples.Video.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -9,7 +9,7 @@
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AssemblyName>Video</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>Video Sample</BundleDisplayName>
<BundleIcon>monogameicon.png</BundleIcon>
<RootNamespace>MonoGame.Samples.Video</RootNamespace>
@@ -27,6 +27,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -37,6 +41,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -50,6 +58,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -62,6 +74,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -78,11 +94,6 @@
<None Include="Info.plist" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Content Include="Default.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
View
25 Samples/VirtualGamePad/MonoGame.Samples.VirtualGamePad.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -9,7 +9,7 @@
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AssemblyName>VirtualGamePad</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>Virtual GamePad</BundleDisplayName>
<BundleIcon>monogameicon.png</BundleIcon>
<RootNamespace>MonoGame.Samples.VirtualGamePad</RootNamespace>
@@ -26,6 +26,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -36,6 +40,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -49,6 +57,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -61,6 +73,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -73,11 +89,6 @@
<Compile Include="main.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Content Include="Content\gamepad.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
View
25 StarterKits/AlienGame/AlienGame.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -9,7 +9,7 @@
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AssemblyName>AlienGame</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>AlienGame</BundleDisplayName>
<BundleIcon>GameThumbnail.png</BundleIcon>
<RootNamespace>AlienGame</RootNamespace>
@@ -26,6 +26,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -37,6 +41,10 @@
<DefineConstants>IPHONE;TARGET_IPHONE_SIMULATOR</DefineConstants>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -51,6 +59,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -64,6 +76,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -72,11 +88,6 @@
<Reference Include="monotouch" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Folder Include="ScreenManager\" />
<Folder Include="Content\" />
View
25 StarterKits/Marblets/Marblets.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectGuid>{A3BDF086-7EAA-486F-A90F-78938B7F0A69}</ProjectGuid>
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@@ -10,7 +10,7 @@
<OutputType>Exe</OutputType>
<RootNamespace>Marblets</RootNamespace>
<AssemblyName>Marblets</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>Marblets</BundleDisplayName>
<BundleIcon>GameThumbnail.png</BundleIcon>
<Thumbnail>GameThumbnail.png</Thumbnail>
@@ -27,6 +27,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -38,6 +42,10 @@
<DefineConstants>IPHONE</DefineConstants>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -51,6 +59,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -64,6 +76,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -72,11 +88,6 @@
<Reference Include="monotouch" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Folder Include="Content\" />
</ItemGroup>
View
25 StarterKits/MemoryMadness/MemoryMadness.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
@@ -10,7 +10,7 @@
<OutputType>Exe</OutputType>
<RootNamespace>MemoryMadness</RootNamespace>
<AssemblyName>MemoryMadness</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
<DebugSymbols>true</DebugSymbols>
@@ -25,6 +25,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchMinimumOS>3.1</MtouchMinimumOS>
<MtouchI18n />
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -37,6 +41,10 @@
<MtouchLink>None</MtouchLink>
<MtouchMinimumOS>3.1</MtouchMinimumOS>
<MtouchI18n />
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -50,6 +58,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchDebug>True</MtouchDebug>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -61,6 +73,10 @@
<ConsolePause>false</ConsolePause>
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
@@ -70,11 +86,6 @@
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
- <ProjectExtensions>
- <MonoDevelop>
- <Properties InternalTargetFrameworkVersion="IPhone" />
- </MonoDevelop>
- </ProjectExtensions>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="MemoryMadnessGame.cs" />
View
22 StarterKits/Platformer/PlatformeriPhone.csproj
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="3.5">
+<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
<PropertyGroup>
<ProjectGuid>{9964D44C-AD60-497E-8ED3-1DE22F53CEED}</ProjectGuid>
<ProjectTypeGuids>{E613F3A2-FE9C-494F-B74E-F63BCB86FEA6};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
@@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Platformer</RootNamespace>
<AssemblyName>Platformer</AssemblyName>
- <TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
+ <TargetFrameworkVersion>v1.0</TargetFrameworkVersion>
<BundleDisplayName>Platformer</BundleDisplayName>
<BundleIcon>GameThumbnail.png</BundleIcon>
<ProductVersion>9.0.21022</ProductVersion>
@@ -28,6 +28,10 @@
<MtouchDebug>True</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
<DebugType>none</DebugType>
@@ -39,6 +43,10 @@
<MtouchDebug>False</MtouchDebug>
<MtouchI18n />
<MtouchMinimumOS>3.1</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
<DebugSymbols>true</DebugSymbols>
@@ -52,6 +60,10 @@
<MtouchI18n />
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
<DebugType>none</DebugType>
@@ -65,6 +77,10 @@
<CodesignKey>iPhone Developer</CodesignKey>
<MtouchSdkVersion>4.0</MtouchSdkVersion>
<MtouchMinimumOS>3.0</MtouchMinimumOS>
+ <MtouchUseLlvm>false</MtouchUseLlvm>
+ <MtouchUseArmv7>false</MtouchUseArmv7>
+ <MtouchUseThumb>false</MtouchUseThumb>
+ <MtouchUseSGen>false</MtouchUseSGen>
</PropertyGroup>
<ItemGroup>
<Folder Include="Properties\" />
@@ -94,7 +110,7 @@
<Reference Include="monotouch" />
</ItemGroup>Content
<ItemGroup>Content
- <Content Include="Content\Backgrounds\Layer0_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer0_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer0_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Fonts\Hud.xnb"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\0.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\1.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\2.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_died.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_lose.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_win.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Gem.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Celebrate.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Jump.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA3.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA4.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA5.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA6.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockB0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockB1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\Exit.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\Platform.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\ExitReached.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\GemCollected.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\MonsterKilled.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\Music.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PlayerFall.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PlayerJump.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PlayerKilled.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PowerUp.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\3.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\4.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\5.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Default.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content></ItemGroup><Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /><ProjectExtensions><MonoDevelop><Properties InternalTargetFrameworkVersion="IPhone" /></MonoDevelop></ProjectExtensions><!-- To modify your build process, add your task inside one of the targets below and uncomment it.
+ <Content Include="Content\Backgrounds\Layer0_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer0_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer0_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer1_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Backgrounds\Layer2_2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Fonts\Hud.xnb"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\0.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\1.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\2.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_died.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_lose.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Overlays\you_win.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Gem.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterA\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterB\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterC\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\MonsterD\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Celebrate.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Die.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Idle.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Jump.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sprites\Player\Run.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA2.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA3.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA4.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA5.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockA6.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockB0.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\BlockB1.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\Exit.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Tiles\Platform.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\ExitReached.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\GemCollected.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\MonsterKilled.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\Music.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PlayerFall.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PlayerJump.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PlayerKilled.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Sounds\PowerUp.mp3"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\3.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\4.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Content\Levels\5.txt"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content><Content Include="Default.png"><CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory></Content></ItemGroup><Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /><!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>

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