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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "common/localization.h"
#include "common/translation.h"
namespace Common {
void getLanguageYesNo(Language id, KeyCode &keyYes, KeyCode &keyNo) {
// If all else fails, use English as fallback.
keyYes = KEYCODE_y;
keyNo = KEYCODE_n;
switch (id) {
case Common::RU_RUS:
break;
case Common::PL_POL:
keyYes = Common::KEYCODE_t;
break;
case Common::HE_ISR:
keyYes = Common::KEYCODE_f;
break;
case Common::ES_ESP:
keyYes = Common::KEYCODE_s;
break;
case Common::IT_ITA:
keyYes = Common::KEYCODE_s;
break;
case Common::FR_FRA:
keyYes = Common::KEYCODE_o;
break;
case Common::DE_DEU:
keyYes = Common::KEYCODE_j;
break;
default:
break;
}
}
void getLanguageYesNo(KeyCode &keyYes, KeyCode &keyNo) {
#ifdef USE_TRANSLATION
getLanguageYesNo(Common::parseLanguageFromLocale(TransMan.getCurrentLanguage().c_str()), keyYes, keyNo);
#else
getLanguageYesNo(Common::EN_ANY, keyYes, keyNo);
#endif
}
} // End of namespace Common
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