Permalink
Browse files

STARTREK: Fix draw priority of menus

  • Loading branch information...
Drenn1 authored and sev- committed May 16, 2018
1 parent 2120ce1 commit 01970f43dfa90159be82cbcf4828c4bc88e8901f
Showing with 1 addition and 0 deletions.
  1. +1 −0 engines/startrek/menu.cpp
@@ -561,6 +561,7 @@ void StarTrekEngine::loadMenuButtons(String mnuFilename, int xpos, int ypos) {
_activeMenu->sprites[i].pos.y = stream->readUint16() + ypos;
_activeMenu->retvals[i] = stream->readUint16();

_activeMenu->sprites[i].drawPriority = 15;
_activeMenu->sprites[i].drawPriority2 = 8;
}

0 comments on commit 01970f4

Please sign in to comment.