From 0a4a14c9c948bd04e28ef46bede7c7e4f821e557 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 20 Oct 2013 10:56:42 -0400 Subject: [PATCH] TSAGE: Fix for R2R player sometimes appearing black after reloading --- engines/tsage/ringworld2/ringworld2_logic.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 90df72ab328c..8e5537f2d1bd 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -622,9 +622,8 @@ void SceneHandlerExt::process(Event &event) { } void SceneHandlerExt::postLoad(int priorSceneBeforeLoad, int currentSceneBeforeLoad) { - if (priorSceneBeforeLoad == -1 || priorSceneBeforeLoad == 50 - || currentSceneBeforeLoad == 180 || priorSceneBeforeLoad == 205) - setupPaletteMaps(); + // Set up the shading maps used for showing the player in shadows + setupPaletteMaps(); if (currentSceneBeforeLoad == 2900) { R2_GLOBALS._gfxFontNumber = 50;