From 12e4152429339c79855950993271ae0e2af920f3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Torbj=C3=B6rn=20Andersson?= Date: Wed, 3 Jun 2015 22:33:12 +0200 Subject: [PATCH] SHERLOCK: Clarify "song" command usage Though now that I've realized that loadMusic() takes a room number, I see there seems to be at least one song that can't be played this way... --- engines/sherlock/debugger.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/sherlock/debugger.cpp b/engines/sherlock/debugger.cpp index 27f4441dd070..aaf24646e41d 100644 --- a/engines/sherlock/debugger.cpp +++ b/engines/sherlock/debugger.cpp @@ -86,7 +86,7 @@ bool Debugger::cmd3DO_PlayMovie(int argc, const char **argv) { bool Debugger::cmdSong(int argc, const char **argv) { if (argc != 2) { - debugPrintf("Format: song \n"); + debugPrintf("Format: song \n"); return true; }