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GLK: JACL: Fix game script execution

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dreammaster committed Oct 7, 2019
1 parent 1a78b67 commit 2d2a6746f185549769709071bcb3fdba0353c4a0
Showing with 1 addition and 1 deletion.
  1. +1 −1 engines/glk/jacl/interpreter.cpp
@@ -423,7 +423,7 @@ int execute(const char *funcname) {
#ifdef GLK
g_vm->glk_stream_set_position(game_stream, executing_function->position, seekmode_Start);
before_command = executing_function->position;
//result = glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
(void)glk_get_bin_line_stream(game_stream, text_buffer, (glui32) 1024);
#else
fseek(file, executing_function->position, SEEK_SET);
before_command = executing_function->position;

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