From 2d7af4bab7e8c298373307d77d4a3e98cab1b575 Mon Sep 17 00:00:00 2001 From: Marisa-Chan Date: Wed, 12 Nov 2014 16:00:02 +0600 Subject: [PATCH] ZVISION: Add call of inventory cycling for Nemesis --- engines/zvision/core/events.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/engines/zvision/core/events.cpp b/engines/zvision/core/events.cpp index 38ceb5ceb45f..5f8f8e243f41 100644 --- a/engines/zvision/core/events.cpp +++ b/engines/zvision/core/events.cpp @@ -168,7 +168,9 @@ void ZVision::processEvents() { case Common::EVENT_RBUTTONDOWN: _cursorManager->cursorDown(true); _scriptManager->setStateValue(StateKey_RMouse, 1); - // TODO: Inventory logic + + if (getGameId() == GID_NEMESIS) + _scriptManager->invertory_cycle(); break; case Common::EVENT_RBUTTONUP: