From 2df58781624be624aa905273d23e71c0b1463a34 Mon Sep 17 00:00:00 2001 From: scemino Date: Thu, 18 Apr 2024 10:02:55 +0200 Subject: [PATCH] TWP: Fix actor keeping mouth open again (bug #15075) --- engines/twp/object.cpp | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/engines/twp/object.cpp b/engines/twp/object.cpp index 60b915d466d6..19cd87dd41c1 100644 --- a/engines/twp/object.cpp +++ b/engines/twp/object.cpp @@ -121,7 +121,11 @@ Common::SharedPtr Object::createActor() { result->showLayer("blink", false); result->showLayer("eyes_left", false); result->showLayer("eyes_right", false); - result->setHeadIndex(1); + result->showLayer("head2", false); + result->showLayer("head3", false); + result->showLayer("head4", false); + result->showLayer("head5", false); + result->showLayer("head6", false); return result; } @@ -543,7 +547,7 @@ void Object::setAnimationNames(const Common::String &head, const Common::String } showLayer(getAnimName(HEAD_ANIMNAME), true); - setHeadIndex(0); + setHeadIndex(1); if (!standAnim.empty()) { _animNames[STAND_ANIMNAME] = standAnim; } else {