diff --git a/backends/module.mk b/backends/module.mk index d27e02301258..836e20f91215 100644 --- a/backends/module.mk +++ b/backends/module.mk @@ -90,8 +90,8 @@ ifdef POSIX MODULE_OBJS += \ fs/posix/posix-fs.o \ fs/posix/posix-fs-factory.o \ - fs/chroot/chroot-fs-factory.o \ - fs/chroot/chroot-fs.o \ + fs/chroot/chroot-fs-factory.o \ + fs/chroot/chroot-fs.o \ plugins/posix/posix-provider.o \ saves/posix/posix-saves.o \ taskbar/unity/unity-taskbar.o diff --git a/backends/platform/iphone/iphone_video.mm b/backends/platform/iphone/iphone_video.mm index 7fa478bcaa01..69d5b18d5f9f 100644 --- a/backends/platform/iphone/iphone_video.mm +++ b/backends/platform/iphone/iphone_video.mm @@ -241,34 +241,34 @@ - (id)initWithFrame:(struct CGRect)frame { _eventLock = [[NSLock alloc] init]; _gameScreenVertCoords[0] = _gameScreenVertCoords[1] = - _gameScreenVertCoords[2] = _gameScreenVertCoords[3] = - _gameScreenVertCoords[4] = _gameScreenVertCoords[5] = - _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0; + _gameScreenVertCoords[2] = _gameScreenVertCoords[3] = + _gameScreenVertCoords[4] = _gameScreenVertCoords[5] = + _gameScreenVertCoords[6] = _gameScreenVertCoords[7] = 0; _gameScreenTexCoords[0] = _gameScreenTexCoords[1] = - _gameScreenTexCoords[2] = _gameScreenTexCoords[3] = - _gameScreenTexCoords[4] = _gameScreenTexCoords[5] = - _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0; + _gameScreenTexCoords[2] = _gameScreenTexCoords[3] = + _gameScreenTexCoords[4] = _gameScreenTexCoords[5] = + _gameScreenTexCoords[6] = _gameScreenTexCoords[7] = 0; _overlayVertCoords[0] = _overlayVertCoords[1] = - _overlayVertCoords[2] = _overlayVertCoords[3] = - _overlayVertCoords[4] = _overlayVertCoords[5] = - _overlayVertCoords[6] = _overlayVertCoords[7] = 0; + _overlayVertCoords[2] = _overlayVertCoords[3] = + _overlayVertCoords[4] = _overlayVertCoords[5] = + _overlayVertCoords[6] = _overlayVertCoords[7] = 0; _overlayTexCoords[0] = _overlayTexCoords[1] = - _overlayTexCoords[2] = _overlayTexCoords[3] = - _overlayTexCoords[4] = _overlayTexCoords[5] = - _overlayTexCoords[6] = _overlayTexCoords[7] = 0; + _overlayTexCoords[2] = _overlayTexCoords[3] = + _overlayTexCoords[4] = _overlayTexCoords[5] = + _overlayTexCoords[6] = _overlayTexCoords[7] = 0; _mouseVertCoords[0] = _mouseVertCoords[1] = - _mouseVertCoords[2] = _mouseVertCoords[3] = - _mouseVertCoords[4] = _mouseVertCoords[5] = - _mouseVertCoords[6] = _mouseVertCoords[7] = 0; + _mouseVertCoords[2] = _mouseVertCoords[3] = + _mouseVertCoords[4] = _mouseVertCoords[5] = + _mouseVertCoords[6] = _mouseVertCoords[7] = 0; _mouseTexCoords[0] = _mouseTexCoords[1] = - _mouseTexCoords[2] = _mouseTexCoords[3] = - _mouseTexCoords[4] = _mouseTexCoords[5] = - _mouseTexCoords[6] = _mouseTexCoords[7] = 0; + _mouseTexCoords[2] = _mouseTexCoords[3] = + _mouseTexCoords[4] = _mouseTexCoords[5] = + _mouseTexCoords[6] = _mouseTexCoords[7] = 0; // Initialize the OpenGL ES context [self createContext];