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STARTREK: Even More Compilation Fixes.

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digitall committed Aug 9, 2018
1 parent cc9f820 commit 42a1b579cb2a20832ede0a6ad3ce16ae685191cd
Showing with 2 additions and 2 deletions.
  1. +1 −1 engines/startrek/room.cpp
  2. +1 −1 engines/startrek/rooms/demon4.cpp
@@ -313,7 +313,7 @@ int Room::showText(const TextRef *textIDs) {
}
int Room::showText(TextRef speaker, TextRef text) {
int textIDs[3];
TextRef textIDs[3];
textIDs[0] = speaker;
textIDs[1] = text;
textIDs[2] = TX_BLANK;
@@ -186,7 +186,7 @@ void Room::demon4UseSkullOnNauian() {
void Room::demon4KirkReachedNauianWithSkull() {
showText(TX_SPEAKER_NAUIAN, TX_DEM4_036);
const int choices[] = { TX_SPEAKER_KIRK, TX_DEM4_006, TX_DEM4_003, TX_DEM4_005, TX_BLANK };
const TextRef choices[] = { TX_SPEAKER_KIRK, TX_DEM4_006, TX_DEM4_003, TX_DEM4_005, TX_BLANK };
int choice = showText(choices);
switch (choice) {

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