From 452ffa53a6704f1a207acdba23b6f7572dd9e8ae Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 11 Aug 2013 20:30:53 -0400 Subject: [PATCH] TAGE: Bugfixes for R2R bridge console --- .../tsage/ringworld2/ringworld2_scenes0.cpp | 138 ++++++++++-------- 1 file changed, 79 insertions(+), 59 deletions(-) diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp index da7948ff311e..8e4da2b66f42 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp @@ -2976,7 +2976,7 @@ bool Scene300::Miranda::startAction(CursorType action, Event &event) { } else if (!R2_GLOBALS.getFlag(55)) { R2_GLOBALS._events.setCursor(CURSOR_ARROW); scene->_sceneMode = 10; - scene->_stripManager.start3(scene->_stripId, scene, R2_GLOBALS._stripManager_lookupList); + scene->_stripManager.start3(201, scene, R2_GLOBALS._stripManager_lookupList); } else { scene->_sceneMode = 16; @@ -3357,7 +3357,7 @@ void Scene300::postInit(SceneObjectList *OwnerList) { break; case 325: if (!R2_GLOBALS.getFlag(44) || R2_GLOBALS.getFlag(25)) - setAction(&_sequenceManager1, this, 309, &R2_GLOBALS._player, NULL); + setAction(&_sequenceManager1, this, 307, &R2_GLOBALS._player, NULL); else { R2_GLOBALS.setFlag(60); R2_GLOBALS._player.setup(302, 3, 1); @@ -3895,8 +3895,8 @@ Scene325::Scene325(): SceneExt() { } void Scene325::postInit(SceneObjectList *OwnerList) { - SceneExt::postInit(); loadScene(325); + SceneExt::postInit(); R2_GLOBALS.clearFlag(50); _stripManager.addSpeaker(&_quinnSpeaker); @@ -4023,7 +4023,7 @@ void Scene325::signal() { if (R2_GLOBALS.getFlag(44) && !R2_GLOBALS.getFlag(51)) { if (v != 13) { - setMessage(328, 0); + setMessage(328, v); } else { _field420 = 864; @@ -4034,7 +4034,7 @@ void Scene325::signal() { _object13.postInit(); _object13.setup(326, 4, 2); - _object13.setPosition(Common::Point(149, (int)(_field420 * ADJUST_FACTOR))); + _object13.setPosition(Common::Point(149, 22 + (int)(_field420 * ADJUST_FACTOR))); _object13.fixPriority(21); _object10.postInit(); @@ -4045,7 +4045,7 @@ void Scene325::signal() { _object1.postInit(); _object1.setup(326, 1, 1); _object1.setPosition(Common::Point(210, 32)); - _object10.fixPriority(10); + _object1.fixPriority(10); _object2.postInit(); _object2.setup(326, 1, 1); @@ -4095,7 +4095,7 @@ void Scene325::signal() { } else if (R2_GLOBALS.getFlag(51)) { setMessage(329, (v == 12) ? 10 : v); } else { - setMessage(327, (v < 15) ? 1 : v); + setMessage(327, (v >= 15) ? 1 : v); } break; } @@ -4136,12 +4136,12 @@ void Scene325::signal() { setMessage(128, _field416); break; default: - R2_GLOBALS._player.enableControl(); - R2_GLOBALS._player._canWalk = false; - _field416 = 105; - setMessage(128, _field416); + _field416 = 0; break; } + + R2_GLOBALS._player.enableControl(); + R2_GLOBALS._player._canWalk = false; break; case 10: R2_GLOBALS._player.enableControl(); @@ -4223,31 +4223,50 @@ void Scene325::consoleAction(int id) { _icon1.hideIcon(); _icon2.hideIcon(); _icon3.hideIcon(); - // TODO: Finish - break; - case 3: - _icon1.setIcon(5); - _icon2.setIcon(6); - _icon3.setIcon(R2_GLOBALS.getFlag(50) ? 16 : 15); - break; - case 4: - case 5: - _field418 = id; - _icon1.setIcon(17); - _icon2.setIcon(18); - _icon3.setIcon(19); - break; - case 7: - consoleAction(((_field412 == 5) || (_field412 == 6) || (_field412 == 15)) ? 4 : 7); + + if (id == 2 || (id == 19 && _field418 == 5 && R2_GLOBALS.getFlag(50) && + R2_GLOBALS.getFlag(44) && !R2_GLOBALS.getFlag(51))) { + _icon5.setIcon(13); + _icon4.setPosition(Common::Point(52, 107)); + _icon4._sceneRegionId = 9; + _icon4.setIcon(14); + _icon4._object2.hide(); + + } else { + _icon4.hideIcon(); + _icon5.hideIcon(); + } + + _icon6.setIcon(12); + _sceneMode = 10; + _palette.loadPalette(161); + BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this); break; - case 8: - R2_GLOBALS._sceneManager.changeScene(300); - case 9: - case 10: - _iconFontNumber = (id - 1) == 9 ? 50 : 52; - _text1.remove(); - _icon6.setIcon(7); + + case 22: + case 23: + case 24: + case 25: + R2_GLOBALS._player.disableControl(); + consoleAction(2); + _field412 = id; + _icon1.hideIcon(); + _icon2.hideIcon(); + _icon3.hideIcon(); + _icon4.hideIcon(); + + _icon5.setIcon(13); + _icon4.setPosition(Common::Point(52, 107)); + _icon4._sceneRegionId = 9; + _icon4.setIcon(14); + _icon4._object2.hide(); + + _icon6.setIcon(12); + _sceneMode = 10; + _palette.loadPalette(161); + BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this); break; + case 11: if (R2_GLOBALS.getFlag(57) && (R2_GLOBALS._player._characterIndex == 1) && !R2_GLOBALS.getFlag(25)) { R2_GLOBALS._player.disableControl(); @@ -4256,6 +4275,7 @@ void Scene325::consoleAction(int id) { _stripManager.start(403, this); } else { R2_GLOBALS._player.disableControl(); + id = 8; _text1.remove(); _icon4.setPosition(Common::Point(80, 62)); @@ -4282,6 +4302,31 @@ void Scene325::consoleAction(int id) { BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this); } break; + + case 3: + _icon1.setIcon(5); + _icon2.setIcon(6); + _icon3.setIcon(R2_GLOBALS.getFlag(50) ? 16 : 15); + break; + case 4: + case 5: + _field418 = id; + _icon1.setIcon(17); + _icon2.setIcon(18); + _icon3.setIcon(19); + _icon4.setIcon(20); + break; + case 7: + consoleAction(((_field412 == 5) || (_field412 == 6) || (_field412 == 15)) ? 4 : 7); + break; + case 8: + R2_GLOBALS._sceneManager.changeScene(300); + case 9: + case 10: + _iconFontNumber = (id - 1) == 9 ? 50 : 52; + _text1.remove(); + _icon6.setIcon(7); + break; case 12: _icon4.setIcon(14); _icon4._object2.hide(); @@ -4333,31 +4378,6 @@ void Scene325::consoleAction(int id) { consoleAction(4); id = 4; break; - case 22: - case 23: - case 24: - case 25: - R2_GLOBALS._player.disableControl(); - consoleAction(2); - _field412 = id; - - _icon1.hideIcon(); - _icon2.hideIcon(); - _icon3.hideIcon(); - _icon4.hideIcon(); - - _icon5.setIcon(13); - _icon4.setPosition(Common::Point(52, 107)); - _icon4._sceneRegionId = 9; - _icon4.setIcon(14); - _icon4._object2.hide(); - - _icon6.setIcon(12); - _sceneMode = 10; - _palette.loadPalette(161); - - BF_GLOBALS._scenePalette.addFader(&_palette._palette[0], 256, 5, this); - break; case 6: default: _icon1.setIcon(1);