From 4b7f6dfa3c8ca3ee614810007728e49ba2fd9e6e Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 5 May 2011 17:32:31 +0200 Subject: [PATCH] BUILD: Rename USE_TEXT_CONSOLE -> USE_TEXT_CONSOLE_FOR_DEBUGGER This reduces the similarity in name to the otherwise mostly unrelated DISABLE_TEXT_CONSOLE #define. --- backends/platform/ds/arm9/makefile | 2 +- configure | 2 +- gui/debugger.cpp | 18 +++++++++--------- gui/debugger.h | 6 +++--- 4 files changed, 14 insertions(+), 14 deletions(-) diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile index 781738265cff..65fb98ee0dc8 100644 --- a/backends/platform/ds/arm9/makefile +++ b/backends/platform/ds/arm9/makefile @@ -245,7 +245,7 @@ ifdef USE_MAD DEFINES += -DUSE_MAD endif -DEFINES += -DREDUCE_MEMORY_USAGE -DDISABLE_DEBUGGER -DUSE_TEXT_CONSOLE -DDISABLE_MASS_ADD -DDISABLE_NES_APU +DEFINES += -DREDUCE_MEMORY_USAGE -DDISABLE_DEBUGGER -DUSE_TEXT_CONSOLE_FOR_DEBUGGER -DDISABLE_MASS_ADD -DDISABLE_NES_APU LDFLAGS = -specs=ds_arm9.specs -mthumb-interwork -mno-fpu -Wl,-Map,map.txt -Wl,--gc-sections diff --git a/configure b/configure index a86bff773437..6697fcc5d112 100755 --- a/configure +++ b/configure @@ -2869,7 +2869,7 @@ if test "$_readline" = yes ; then fi define_in_config_h_if_yes "$_readline" 'USE_READLINE' -define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE' +define_in_config_h_if_yes "$_text_console" 'USE_TEXT_CONSOLE_FOR_DEBUGGER' # # Check for OpenGL (ES) diff --git a/gui/debugger.cpp b/gui/debugger.cpp index ab3fcef6b2f1..2f49cb2bbe79 100644 --- a/gui/debugger.cpp +++ b/gui/debugger.cpp @@ -29,7 +29,7 @@ #include "engines/engine.h" #include "gui/debugger.h" -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER #include "gui/console.h" #elif defined(USE_READLINE) #include @@ -44,7 +44,7 @@ Debugger::Debugger() { _isActive = false; _errStr = NULL; _firstTime = true; -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER _debuggerDialog = new GUI::ConsoleDialog(1.0f, 0.67f); _debuggerDialog->setInputCallback(debuggerInputCallback, this); _debuggerDialog->setCompletionCallback(debuggerCompletionCallback, this); @@ -66,7 +66,7 @@ Debugger::Debugger() { } Debugger::~Debugger() { -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER delete _debuggerDialog; #endif } @@ -78,7 +78,7 @@ int Debugger::DebugPrintf(const char *format, ...) { va_start(argptr, format); int count; -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER count = _debuggerDialog->vprintFormat(1, format, argptr); #else count = ::vprintf(format, argptr); @@ -125,7 +125,7 @@ void Debugger::onFrame() { } } -#if defined(USE_TEXT_CONSOLE) && defined(USE_READLINE) +#if defined(USE_TEXT_CONSOLE_FOR_DEBUGGER) && defined(USE_READLINE) namespace { Debugger *g_readline_debugger; @@ -140,7 +140,7 @@ void Debugger::enter() { // TODO: Having three I/O methods #ifdef-ed in this file is not the // cleanest approach to this... -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER if (_firstTime) { DebugPrintf("Debugger started, type 'exit' to return to the game.\n"); DebugPrintf("Type 'help' to see a little list of commands and variables.\n"); @@ -363,7 +363,7 @@ bool Debugger::tabComplete(const char *input, Common::String &completion) const return true; } -#if defined(USE_TEXT_CONSOLE) && defined(USE_READLINE) +#if defined(USE_TEXT_CONSOLE_FOR_DEBUGGER) && defined(USE_READLINE) char *Debugger::readlineComplete(const char *input, int state) { static CommandsMap::const_iterator iter; @@ -417,7 +417,7 @@ bool Debugger::Cmd_Exit(int argc, const char **argv) { // Print a list of all registered commands (and variables, if any), // nicely word-wrapped. bool Debugger::Cmd_Help(int argc, const char **argv) { -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER const int charsPerLine = _debuggerDialog->getCharsPerLine(); #elif defined(USE_READLINE) int charsPerLine, rows; @@ -520,7 +520,7 @@ bool Debugger::Cmd_DebugFlagDisable(int argc, const char **argv) { } // Console handler -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER bool Debugger::debuggerInputCallback(GUI::ConsoleDialog *console, const char *input, void *refCon) { Debugger *debugger = (Debugger *)refCon; diff --git a/gui/debugger.h b/gui/debugger.h index c6fce87107a4..6da569e0f8e0 100644 --- a/gui/debugger.h +++ b/gui/debugger.h @@ -29,7 +29,7 @@ namespace GUI { -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER class ConsoleDialog; #endif @@ -144,7 +144,7 @@ class Debugger { */ bool _firstTime; -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER GUI::ConsoleDialog *_debuggerDialog; #endif @@ -194,7 +194,7 @@ class Debugger { bool Cmd_DebugFlagEnable(int argc, const char **argv); bool Cmd_DebugFlagDisable(int argc, const char **argv); -#ifndef USE_TEXT_CONSOLE +#ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER private: static bool debuggerInputCallback(GUI::ConsoleDialog *console, const char *input, void *refCon); static bool debuggerCompletionCallback(GUI::ConsoleDialog *console, const char *input, Common::String &completion, void *refCon);