Permalink
Browse files

SCI32: Fix attacking necrotaurs with the sword in QFG4

Fixes bug #10419
  • Loading branch information...
bluegr committed Aug 22, 2018
1 parent 5e2db7a commit 4dc9f0e66d3a18f2906e9c2e8064a2a8de8b940f
Showing with 1 addition and 0 deletions.
  1. +1 −0 engines/sci/engine/workarounds.cpp
@@ -88,6 +88,7 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = {
{ GID_QFG2, 200, 200, 0, "astro", "messages", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // op_lsi: when getting asked for your name by the astrologer - bug #5152
{ GID_QFG3, 780, 999, 0, "", "export 6", NULL, 0, 0, { WORKAROUND_FAKE, 0 } }, // op_add: trying to talk to yourself at the top of the giant tree - bug #6692
{ GID_QFG4, 710,64941, 0, "RandCycle", "doit", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_gt: when the tentacle appears in the third room of the caves
{ GID_QFG4, -1, 870, 0, "hurtMyself", "changeState", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_or: when hitting a necrotaur with a sword as a paladin
{ GID_TORIN, 51400,64928, 0, "Blink", "init", NULL, 0, 0, { WORKAROUND_FAKE, 1 } }, // op_div: when Lycentia knocks Torin out after he removes her collar
SCI_WORKAROUNDENTRY_TERMINATOR
};

0 comments on commit 4dc9f0e

Please sign in to comment.