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SUPERNOVA: Fix telomat interaction in improved mode

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criezy committed Sep 8, 2019
1 parent 1b92de6 commit 5d75462967e6d7e172d4bc7db33d2dea4904a5ac
Showing with 1 addition and 0 deletions.
  1. +1 −0 engines/supernova/supernova1/state.cpp
@@ -439,6 +439,7 @@ void GameManager1::telomat(int nr) {

static byte rows2[4] = {1, 1, 1, 1};

_guiEnabled = false;
_vm->renderBox(0, 0, 320, 200, kColorBlack);
_vm->renderText(kStringTelomat7, 100, 70, kColorGreen);
_vm->renderText(kStringTelomat8, 100, 81, kColorGreen);

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