Skip to content

Commit

Permalink
TITANIC: Endgame sequence sound fixes
Browse files Browse the repository at this point in the history
  • Loading branch information
dreammaster committed Jul 15, 2017
1 parent 8d9c9a9 commit 6140305
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions engines/titanic/game/end_explode_ship.cpp
Expand Up @@ -96,9 +96,9 @@ bool CEndExplodeShip::MovieEndMsg(CMovieEndMsg *msg) {
}

bool CEndExplodeShip::MovieFrameMsg(CMovieFrameMsg *msg) {
if (getMovieFrame() == 58)
if (msg->_frameNumber == 58)
playSound("a#31.wav", 70);
else if (getMovieFrame() == 551)
else if (msg->_frameNumber == 551)
playSound("a#14.wav");

return true;
Expand Down

0 comments on commit 6140305

Please sign in to comment.