diff --git a/engines/access/amazon/amazon_logic.cpp b/engines/access/amazon/amazon_logic.cpp index 2e936177d19a..90bc29c32965 100644 --- a/engines/access/amazon/amazon_logic.cpp +++ b/engines/access/amazon/amazon_logic.cpp @@ -32,7 +32,7 @@ namespace Access { namespace Amazon { -PannedScene::PannedScene(AmazonEngine *vm): AmazonManager(vm) { +PannedScene::PannedScene(AmazonEngine *vm) : AmazonManager(vm) { for (int i = 0; i < PAN_SIZE; ++i) { _pan[i]._pObject = nullptr; _pan[i]._pImgNum = 0; @@ -559,7 +559,7 @@ void Opening::doTent() { /*------------------------------------------------------------------------*/ -Plane::Plane(AmazonEngine *vm): PannedScene(vm) { +Plane::Plane(AmazonEngine *vm) : PannedScene(vm) { _pCount = 0; _planeCount = 0; _propCount = 0; @@ -969,7 +969,7 @@ void Jungle::scrollJWalk() { /*------------------------------------------------------------------------*/ -Guard::Guard(AmazonEngine *vm): PannedScene(vm) { +Guard::Guard(AmazonEngine *vm) : PannedScene(vm) { _guardCel = 0; _gCode1 = _gCode2 = 0; _xMid = _yMid = 0; @@ -1359,7 +1359,7 @@ void Cast::doCast(int param1) { /*------------------------------------------------------------------------*/ -River::River(AmazonEngine *vm): PannedScene(vm) { +River::River(AmazonEngine *vm) : PannedScene(vm) { _chickenOutFl = false; _rScrollRow = 0; _rScrollCol = 0; diff --git a/engines/access/amazon/amazon_room.cpp b/engines/access/amazon/amazon_room.cpp index 82e6db61dcbb..8174969a3db8 100644 --- a/engines/access/amazon/amazon_room.cpp +++ b/engines/access/amazon/amazon_room.cpp @@ -31,7 +31,7 @@ namespace Access { namespace Amazon { -AmazonRoom::AmazonRoom(AccessEngine *vm): Room(vm) { +AmazonRoom::AmazonRoom(AccessEngine *vm) : Room(vm) { _game = (AmazonEngine *)vm; _antOutFlag = false; _icon = nullptr; diff --git a/engines/access/animation.cpp b/engines/access/animation.cpp index f030e32eea04..126f904a7f96 100644 --- a/engines/access/animation.cpp +++ b/engines/access/animation.cpp @@ -49,8 +49,7 @@ AnimationResource::~AnimationResource() { /*------------------------------------------------------------------------*/ -Animation::Animation(AccessEngine *vm, Common::SeekableReadStream *stream) : - Manager(vm) { +Animation::Animation(AccessEngine *vm, Common::SeekableReadStream *stream) : Manager(vm) { uint32 startOfs = stream->pos(); _type = stream->readByte(); diff --git a/engines/access/debugger.cpp b/engines/access/debugger.cpp index fb5c4d5b22f8..6cb2bb606cbe 100644 --- a/engines/access/debugger.cpp +++ b/engines/access/debugger.cpp @@ -137,7 +137,7 @@ bool Debugger::Cmd_Cheat(int argc, const char **argv) { namespace Amazon { -AmazonDebugger::AmazonDebugger(AccessEngine *vm): Debugger(vm) { +AmazonDebugger::AmazonDebugger(AccessEngine *vm) : Debugger(vm) { registerCmd("chapter", WRAP_METHOD(AmazonDebugger, Cmd_StartChapter)); } diff --git a/engines/access/events.cpp b/engines/access/events.cpp index f504c869ed8f..c314fe944494 100644 --- a/engines/access/events.cpp +++ b/engines/access/events.cpp @@ -35,7 +35,7 @@ namespace Access { -EventsManager::EventsManager(AccessEngine *vm): _vm(vm) { +EventsManager::EventsManager(AccessEngine *vm) : _vm(vm) { _cursorId = CURSOR_NONE; _normalMouse = CURSOR_CROSSHAIRS; _frameCounter = 10; diff --git a/engines/access/files.cpp b/engines/access/files.cpp index 1e81b7c4289a..42a791463807 100644 --- a/engines/access/files.cpp +++ b/engines/access/files.cpp @@ -79,7 +79,7 @@ byte *Resource::data() { /*------------------------------------------------------------------------*/ -FileManager::FileManager(AccessEngine *vm): _vm(vm) { +FileManager::FileManager(AccessEngine *vm) : _vm(vm) { switch (vm->getGameID()) { case GType_Amazon: if (_vm->isDemo()) diff --git a/engines/access/martian/martian_game.cpp b/engines/access/martian/martian_game.cpp index e534b6cc0378..6392206209ee 100644 --- a/engines/access/martian/martian_game.cpp +++ b/engines/access/martian/martian_game.cpp @@ -31,8 +31,7 @@ namespace Access { namespace Martian { -MartianEngine::MartianEngine(OSystem *syst, const AccessGameDescription *gameDesc) : - AccessEngine(syst, gameDesc) { +MartianEngine::MartianEngine(OSystem *syst, const AccessGameDescription *gameDesc) : AccessEngine(syst, gameDesc) { } MartianEngine::~MartianEngine() { diff --git a/engines/access/martian/martian_room.cpp b/engines/access/martian/martian_room.cpp index 22f456fd4cff..e9d1b9d8cfb6 100644 --- a/engines/access/martian/martian_room.cpp +++ b/engines/access/martian/martian_room.cpp @@ -31,7 +31,7 @@ namespace Access { namespace Martian { -MartianRoom::MartianRoom(AccessEngine *vm): Room(vm) { +MartianRoom::MartianRoom(AccessEngine *vm) : Room(vm) { _game = (MartianEngine *)vm; } diff --git a/engines/access/player.cpp b/engines/access/player.cpp index f56bd6953311..828be0135d87 100644 --- a/engines/access/player.cpp +++ b/engines/access/player.cpp @@ -38,7 +38,7 @@ Player *Player::init(AccessEngine *vm) { } } -Player::Player(AccessEngine *vm): Manager(vm), ImageEntry() { +Player::Player(AccessEngine *vm) : Manager(vm), ImageEntry() { Common::fill(&_walkOffRight[0], &_walkOffRight[PLAYER_DATA_COUNT], 0); Common::fill(&_walkOffLeft[0], &_walkOffLeft[PLAYER_DATA_COUNT], 0); Common::fill(&_walkOffUp[0], &_walkOffUp[PLAYER_DATA_COUNT], 0);