From 719f8f23ec1d3834f6bde3e1ff7300f52000c8d3 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 19 Feb 2014 21:43:39 +0100 Subject: [PATCH] WINTERMUTE: Some British to American English --- engines/wintermute/base/gfx/osystem/base_render_osystem.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp index 6f149f9a4f60..601fcc0ffafd 100644 --- a/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp +++ b/engines/wintermute/base/gfx/osystem/base_render_osystem.cpp @@ -376,7 +376,7 @@ void BaseRenderOSystem::addDirtyRect(const Common::Rect &rect) { void BaseRenderOSystem::drawTickets() { RenderQueueIterator it = _renderQueue.begin(); // Clean out the old tickets - // Note: We draw invalid tickets too, otherwise we wouldn't be honouring + // Note: We draw invalid tickets too, otherwise we wouldn't be honoring // the draw request they obviously made BEFORE becoming invalid, either way // we have a copy of their data, so their invalidness won't affect us. while (it != _renderQueue.end()) { @@ -402,7 +402,7 @@ void BaseRenderOSystem::drawTickets() { it = _renderQueue.begin(); _lastFrameIter = _renderQueue.end(); // A special case: If the screen has one giant OPAQUE rect to be drawn, then we skip filling - // the background colour. Typical use-case: Fullscreen FMVs. + // the background color. Typical use-case: Fullscreen FMVs. // Caveat: The FPS-counter will invalidate this. if (it != _lastFrameIter && _renderQueue.front() == _renderQueue.back() && (*it)->_transform._alphaDisable == true) { // If our single opaque rect fills the dirty rect, we can skip filling.