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SUPERNOVA: Removes unused variable
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engines/supernova/state.h
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@@ -159,7 +159,6 @@ class GameManager { |
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Object _nullObject; |
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Object *_currentInputObject; |
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Object *_inputObject[2]; |
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bool _waitEvent; |
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int32 _oldTime; |
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uint _timePaused; |
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bool _timerPaused; |
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