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STARTREK: Hopefully Fix Remaining Compilation Issues.

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digitall committed Aug 9, 2018
1 parent 42a1b57 commit 7e4faf2111ca7e563e550958c8ab4adc17513766
@@ -234,7 +234,7 @@ void Room::love0MccoyAccessedConsole() {
// Interact with computer console, by selecting topics for the computer to talk about
void Room::love0InteractWithConsole() {
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_COMPUTER,
TX_COMPA190,
TX_COMPA193,
@@ -157,7 +157,7 @@ void Room::love5TalkToPreax() {
if (!_awayMission->love.freedMarcusAndCheever)
showText(TX_LOV5N006);
else {
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_LOV5_008,
TX_LOV5_004,
@@ -153,7 +153,7 @@ void Room::mudd1SpockPressedRedButton() {
_awayMission->disableInput = false;
_awayMission->mudd.knowAboutTorpedo = true;
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_MUD1_004,
TX_MUD1_003,
@@ -249,7 +249,7 @@ void Room::mudd3Timer1Expired() { // Tricorders ready for use again
// Harry Mudd stumbled into the room
void Room::mudd3Timer2Expired() {
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_MUD3_010,
TX_MUD3_009,
@@ -357,7 +357,7 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
|| _awayMission->mudd.muddErasedDatabase
|| _awayMission->mudd.databaseDestroyed
|| !_awayMission->mudd.accessedAlienDatabase) { // NOTE: why this last line? Test this...
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_MUD4_009,
TX_MUD4_016,
@@ -418,7 +418,7 @@ void Room::mudd4KirkReachedPositionToTalkToMudd() {
endMission(_awayMission->mudd.missionScore, 0x1b, _awayMission->mudd.torpedoStatus);
}
} else {
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_MUD4_014,
TX_MUD4_021,
@@ -224,7 +224,7 @@ void Room::tug3TalkToElasi1() {
return;
_awayMission->tug.talkedToCereth = true;
const int choices[] = {
const TextRef choices[] = {
TX_SPEAKER_KIRK,
TX_TUG3_004,
TX_TUG3_003,

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