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@@ -403,7 +403,74 @@ void CBaseStar::draw3(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStar |
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} |
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void CBaseStar::draw4(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, CStarControlSub5 *sub5) { |
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// TODO |
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CStarControlSub6 sub6 = sub12->proc23(); |
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sub12->proc36(&_value1, &_value2, &_value3, &_value4); |
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const double MAX_VAL = 1.0e9 * 1.0e9; |
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FPoint centroid = surfaceArea->_centroid - FPoint(0.5, 0.5); |
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double threshold = sub12->proc25(); |
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double minVal = threshold - 9216.0; |
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int width1 = surfaceArea->_width - 1; |
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int height1 = surfaceArea->_height - 1; |
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double *v1Ptr = &_value1, *v2Ptr = &_value2, *v3Ptr = &_value3; |
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FVector vector; |
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double total; |
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for (uint idx = 0; idx < _data.size(); ++idx) { |
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CBaseStarEntry &entry = _data[idx]; |
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vector = entry._position; |
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total = vector._x * sub6._row1._z + vector._y * sub6._row2._z |
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+ vector._z * sub6._row3._z + sub6._vector._z; |
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if (total <= minVal) |
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continue; |
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double temp1 = vector._x * sub6._row1._y + vector._y * sub6._row2._y + vector._z * sub6._row3._y + vector._y; |
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double temp2 = vector._x * sub6._row1._x + vector._y * sub6._row2._x + vector._z * sub6._row3._x + vector._x; |
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double total2 = temp1 * temp1 + temp2 * temp2 + total * total; |
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if (total2 < 1.0e12) { |
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sub5->proc2(&sub6, &vector, centroid._x, centroid._y, total2, |
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surfaceArea, sub12); |
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continue; |
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} |
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if (total <= threshold || total2 >= MAX_VAL) |
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continue; |
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int xStart = (int)((temp2 + *v3Ptr) * *v1Ptr / total + centroid._x); |
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int yStart = (int)(temp1 * *v2Ptr / total + centroid._y); |
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if (xStart < 0 || xStart >= width1 || yStart < 0 || yStart >= height1) |
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continue; |
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double sVal = sqrt(total2); |
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sVal = (sVal < 100000.0) ? 1.0 : 1.0 - ((sVal - 100000.0) / 1.0e9); |
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sVal *= 255.0; |
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if (sVal > 255.0) |
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sVal = 255.0; |
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if (sVal > 2.0) { |
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uint16 *pixelP = (uint16 *)(surfaceArea->_pixelsPtr + surfaceArea->_pitch * yStart + xStart * 2); |
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int rgb = ((int)(sVal - 0.5) & 0xf8) << 8; |
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switch (entry._thickness) { |
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case 0: |
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*pixelP = rgb; |
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break; |
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case 1: |
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*pixelP = rgb; |
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*(pixelP + 1) = rgb; |
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*(pixelP + surfaceArea->_pitch / 2) = rgb; |
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*(pixelP + surfaceArea->_pitch / 2 + 1) = rgb; |
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break; |
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default: |
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break; |
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} |
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} |
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} |
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} |
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int CBaseStar::baseFn1(CSurfaceArea *surfaceArea, CStarControlSub12 *sub12, |
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