|
|
@@ -245,8 +245,7 @@ Party::Party(XeenEngine *vm) { |
|
|
Common::fill(&_gameFlags[0][0], &_gameFlags[0][256], false); |
|
|
Common::fill(&_gameFlags[1][0], &_gameFlags[1][256], false); |
|
|
Common::fill(&_worldFlags[0], &_worldFlags[128], false); |
|
|
Common::fill(&_questFlags[0][0], &_questFlags[0][30], false); |
|
|
Common::fill(&_questFlags[1][0], &_questFlags[1][30], false); |
|
|
Common::fill(&_questFlags[0], &_questFlags[60], false); |
|
|
Common::fill(&_questItems[0], &_questItems[85], 0); |
|
|
|
|
|
for (int i = 0; i < TOTAL_CHARACTERS; ++i) |
|
|
@@ -331,8 +330,7 @@ void Party::synchronize(Common::Serializer &s) { |
|
|
File::syncBitFlags(s, &_gameFlags[0][0], &_gameFlags[0][256]); |
|
|
File::syncBitFlags(s, &_gameFlags[1][0], &_gameFlags[1][256]); |
|
|
File::syncBitFlags(s, &_worldFlags[0], &_worldFlags[128]); |
|
|
File::syncBitFlags(s, &_questFlags[0][0], &_questFlags[0][30]); |
|
|
File::syncBitFlags(s, &_questFlags[1][0], &_questFlags[1][30]); |
|
|
File::syncBitFlags(s, &_questFlags[0], &_questFlags[60]); |
|
|
|
|
|
for (int i = 0; i < 85; ++i) |
|
|
s.syncAsByte(_questItems[i]); |
|
|
@@ -1108,7 +1106,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int |
|
|
_worldFlags[takeVal] = false; |
|
|
break; |
|
|
case 104: |
|
|
_questFlags[files._ccNum][takeVal] = false; |
|
|
_questFlags[(_vm->getGameID() == GType_Swords ? 0 : files._ccNum * 30) + takeVal] = false; |
|
|
break; |
|
|
case 107: |
|
|
_characterFlags[ps._rosterId][takeVal] = false; |
|
|
@@ -1442,7 +1440,7 @@ bool Party::giveTake(int takeMode, uint takeVal, int giveMode, uint giveVal, int |
|
|
break; |
|
|
case 104: |
|
|
assert(giveVal < 30); |
|
|
_questFlags[files._ccNum][giveVal] = true; |
|
|
_questFlags[(_vm->getGameID() == GType_Swords ? 0 : files._ccNum * 30) + giveVal] = true; |
|
|
break; |
|
|
case 107: |
|
|
assert(giveVal < 24); |
|
|
|