From 9530f0b151203e0a410966059068adee6bf8dbd3 Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Sat, 4 Oct 2014 01:10:08 +0100 Subject: [PATCH] I18N: Update all translations from source code --- po/be_BY.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/ca_ES.po | 134 +++++++++++++++++++++++++++++++++++++----------- po/cs_CZ.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/da_DA.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/de_DE.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/es_ES.po | 135 ++++++++++++++++++++++++++++++++++++++----------- po/eu.po | 127 ++++++++++++++++++++++++++++++++++++++-------- po/fi_FI.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/fr_FR.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/gl_ES.po | 134 +++++++++++++++++++++++++++++++++++++----------- po/hu_HU.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/it_IT.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/nb_NO.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/nl_NL.po | 128 ++++++++++++++++++++++++++++++++++++++-------- po/nn_NO.po | 128 ++++++++++++++++++++++++++++++++++++++-------- po/pl_PL.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/pt_BR.po | 126 +++++++++++++++++++++++++++++++++++++-------- po/ru_RU.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/scummvm.pot | 127 ++++++++++++++++++++++++++++++++++++++-------- po/se_SE.po | 133 ++++++++++++++++++++++++++++++++++++++---------- po/uk_UA.po | 133 ++++++++++++++++++++++++++++++++++++++---------- 21 files changed, 2207 insertions(+), 561 deletions(-) diff --git a/po/be_BY.po b/po/be_BY.po index a0ae61c9c73c..868ade94fba5 100644 --- a/po/be_BY.po +++ b/po/be_BY.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 17:22+0300\n" "Last-Translator: Ivan Lukyanov \n" "Language-Team: Ivan Lukyanov \n" @@ -110,12 +110,14 @@ msgstr " #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr " #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "·ÐÓàã×öæì ÓãÛìÝî:" @@ -463,7 +465,7 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "·ÐÓàã×öæì" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "ÂÐÚ" @@ -490,6 +493,7 @@ msgstr " #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "½Õ" @@ -1271,8 +1275,9 @@ msgstr " #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "·ÐåÐÒÐæì ÓãÛìÝî:" @@ -1282,9 +1287,10 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "·ÐåÐÒÐæì" @@ -1309,12 +1315,12 @@ msgstr "" "ÔÐßÐÜÞÓã." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~¾~º" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~°~ÔÜÕÝÐ" @@ -2080,26 +2086,28 @@ msgstr " #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã/çëâÐÝÝö ÓãÛìÝö" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "²ëÚÐàëáâÞþÒÐæì ÐàëÓöÝÐÛìÝëï íÚàÐÝë ×Ðßöáã ö ×ÐåÐÒÐÝÝï ÓãÛìÝö ×ÐÜÕáâ " "×àÞÑÛÕÝëå ã ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Ã×ÝÐÒöæì ÓãÛìÝî:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Ã×ÝÐÒöæì" @@ -2141,6 +2149,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "ÄÐÙÛ ×ÐáâÐþÚö '%s' ÝÕ ×ÝÞÙÔ×ÕÝë!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "ÀíÖëÜ ßáâàëçÚö" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2167,11 +2184,12 @@ msgid "Display graphics using the game's bright palette" msgstr "¼ÐÛîÕ ÓàÐäöÚã × ÒëÚÐàëáâÐÝÝÕÜ ïàÚÐÙ ßÐÛöâàë ÓãÛìÝö" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐÓàã×öæì ×ÐåÐÒÐÝãî ÓãÛìÝî × äÐÙÛÐ." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî þ äÐÙÛ." @@ -2191,6 +2209,14 @@ msgstr " msgid "Failed to save game" msgstr "½Õ ÐâàëÜÐÛÐáï ×ÐåÐÒÐæì ÓãÛìÝî" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2312,6 +2338,35 @@ msgstr "" "ÜÞÖÐ âÐÚ ÐâàëÜÐææÐ, èâÞ ÝÕÚÐâÞàëï âàíÚö ÑãÔãæì\n" "áëÓàÐÝëï ÝïßàÐÒöÛìÝÐ." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2439,6 +2494,14 @@ msgstr " msgid "Display/Hide Pause Menu" msgstr "¿ÐÚÐ×Ðæì/áåÐÒÐæì ÜÕÝî ßÐþ×ë" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "°ÛìâíàÝÐâëþÝë þáâãß" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD ÒÕàáöö ÓãÛìÝö)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA ÑÕ× àÐáâàã" @@ -3142,6 +3205,18 @@ msgstr "" "þÜÕÕ. ºÐÑ ×ÓãÛïæì, ÝÐæöáÝöæÕ '½ÞÒÐï ÓãÛìÝï' ã áâÐàâÐÒëÜ ÜÕÝî ScummVM, Ð " "×ÐâëÜ ÐÑïàëæÕ ÔëàíÚâÞàëî Maniac ã ÔëàíÚâÞàëö × ÓãÛìÝñÙ Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3255,6 +3330,14 @@ msgstr "" "ÄÐÙÛ teenagent.dat ×ÖÐâë, ÐÛÕ zlib ÝÕ þÚÛîçÐÝÐ þ Óíâã ßàÐÓàÐÜã. ºÐÛö ÛÐáÚÐ, " "àÐáßÐÚãÙæÕ ïÓÞ" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "·ÝÞÙÔ×ÕÝë ×ÐáâÐþÚö þ äÐàÜÐæÕ MPEG-2, ÐÛÕ ScummVM Ñëþ áÐÑàÐÝë ÑÕ× " @@ -3276,12 +3359,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "ÁâÐÝÔÐàâÝë àÐáâÐàë×ÐâÐà (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "°ÛìâíàÝÐâëþÝë þáâãß" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "²ëÚÐàëáâÞþÒÐæì ÐÛìâíàÝÐâëþÝë þáâãß (âÞÛìÚö ÔÛï CD ÒÕàáöö ÓãÛìÝö)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "·ÐáâÐþÚö þ äÐàÜÐæÕ MPEG2 ÑÞÛìè ÝÕ ßÐÔâàëÜÛöÒÐîææÐ" diff --git a/po/ca_ES.po b/po/ca_ES.po index c80564a6c31f..86f8bbed86c7 100644 --- a/po/ca_ES.po +++ b/po/ca_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2013-05-05 14:16+0100\n" "Last-Translator: Jordi Vilalta Prat \n" "Language-Team: Catalan \n" @@ -107,12 +107,14 @@ msgstr "Assigna" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "D'acord" @@ -454,7 +456,7 @@ msgstr "Cerca:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carrega partida:" @@ -463,7 +465,7 @@ msgstr "Carrega partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carrega" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sí" @@ -490,6 +493,7 @@ msgstr "S #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" @@ -1279,8 +1283,9 @@ msgstr "~R~etorna al Llan #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Desa la partida:" @@ -1290,9 +1295,10 @@ msgstr "Desa la partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Desa" @@ -1315,12 +1321,12 @@ msgstr "" "informació bàsica i les instruccions sobre com obtenir més assistència." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~D~'acord" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancel·la" @@ -2085,25 +2091,27 @@ msgstr "Clicat desactivat" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Utilitza les pantalles originals de desat/càrrega" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilitza les pantalles originals de desat/càrrega, en lloc de les de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Recupera la partida:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaura" @@ -2145,6 +2153,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "No s'ha trobat el fitxer d'escena '%s'!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Mode clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2172,11 +2189,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Mostra els gràfics utilitzant la paleta brillant del joc" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "No s'ha pogut carregar l'estat del joc del fitxer." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "No s'ha pogut desar l'estat del joc al fitxer." @@ -2196,6 +2214,14 @@ msgstr "Reprodueix les pel msgid "Failed to save game" msgstr "No s'ha pogut desar l'estat del joc" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2316,6 +2342,35 @@ msgstr "" "Roland MT32 als de General MIDI. És possible\n" "que algunes pistes no es reprodueixin correctament." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2444,6 +2499,14 @@ msgstr "Mostra/Oculta la pantalla d'informaci msgid "Display/Hide Pause Menu" msgstr "Mostra/Oculta el menú de pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Introducció alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Utilitza una introducció del joc alternativa (només per la versió CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Elimina el tramat d'EGA" @@ -3147,6 +3210,18 @@ msgstr "" "fa encara. Per jugar-hi, aneu a 'Afegir joc' al menú principal de ScummVM i " "seleccioneu el directori 'Maniac' de dins del directori del joc Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3263,6 +3338,14 @@ msgstr "" "El fitxer teenagent.dat està comprimit però aquest executable no conté zlib. " "Descomprimiu-lo, si us plau." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" @@ -3285,13 +3368,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Estàndard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Introducció alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "" -#~ "Utilitza una introducció del joc alternativa (només per la versió CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Les escenes MPEG2 ja no estan suportades" diff --git a/po/cs_CZ.po b/po/cs_CZ.po index 0eee65ba1c4d..0b5a3c88bfb7 100644 --- a/po/cs_CZ.po +++ b/po/cs_CZ.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.7.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-02-27 21:43+0100\n" "Last-Translator: Zbynìk Schwarz \n" "Language-Team: \n" @@ -111,12 +111,14 @@ msgstr "Mapovat" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "Hledat:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Nahrát hru:" @@ -462,7 +464,7 @@ msgstr "Nahr #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Nahrát" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ano" @@ -489,6 +492,7 @@ msgstr "Ano" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ne" @@ -1267,8 +1271,9 @@ msgstr "~N~ #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Ulo¾it hru:" @@ -1278,9 +1283,10 @@ msgstr "Ulo #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Ulo¾it" @@ -1304,12 +1310,12 @@ msgstr "" "informace a pokyny k získání dal¹í podpory." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~Z~ru¹it" @@ -2075,24 +2081,26 @@ msgstr "Kliknut #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Pou¾ít pùvodní obrazovky naètení/ulo¾ení místo ze ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Obnovit hru" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Obnovit" @@ -2134,6 +2142,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Soubor videa '%s' nenalezen'" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Re¾im kliknutí" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2161,11 +2178,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Zobrazit grafiku pomocí jasné palety hry" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Nelze naèíst stav hry ze souboru." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Nelze ulo¾it stav hry do souboru." @@ -2185,6 +2203,14 @@ msgstr "P msgid "Failed to save game" msgstr "Nelze ulo¾it hru." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2305,6 +2331,35 @@ msgstr "" "ty od General MIDI. Je stále mo¾né, ¾e\n" "nìkteré stopy nebudou znít správnì." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2432,6 +2487,14 @@ msgstr "Zobrazit/Skr msgid "Display/Hide Pause Menu" msgstr "Zobrazit/Skrýt " +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativní úvod" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Nerozkládání EGA" @@ -3130,6 +3193,18 @@ msgstr "" "Abyste toto mohli hrát, pøejdìte do 'Pøidat Hru' v poèáteèním menu ScummVM a " "vyberte adresáø 'Maniac' uvnitø herního adresáøe Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3238,6 +3313,14 @@ msgstr "" "Soubor teenagent.dat je komprimován a zlib není souèástí spustitelného " "souboru. Prosím dekomprimujte ho" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "Videa MPEG-2 nalezena, ale ScummVM byl sestaven bez MPEG-2" @@ -3256,12 +3339,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standardní (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativní úvod" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Pou¾ít jinou verzi úvodu (Pouze verze CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Videa MPGE2 ji¾ nejsou podporována" diff --git a/po/da_DA.po b/po/da_DA.po index 65abad2f9ea4..480e2005d01b 100644 --- a/po/da_DA.po +++ b/po/da_DA.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-09 17:34+0100\n" "Last-Translator: Steffen Nyeland \n" "Language-Team: Steffen Nyeland \n" @@ -109,12 +109,14 @@ msgstr "Kortl #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "S #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Indlæs spil:" @@ -462,7 +464,7 @@ msgstr "Indl #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Indlæs" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -489,6 +492,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nej" @@ -1267,8 +1271,9 @@ msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gemmer:" @@ -1278,9 +1283,10 @@ msgstr "Gemmer:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gem" @@ -1304,12 +1310,12 @@ msgstr "" "oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~F~ortryd" @@ -2074,24 +2080,26 @@ msgstr "Klik deaktiveret" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Brug original gem/indlæs skærme" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Brug de originale gem/indlæs skærme, istedet for dem fra ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gendan spil:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gendan" @@ -2133,6 +2141,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Filmsekvens fil '%s' ikke fundet!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klik tilstand" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Vis grafik ved hjælp af spillets lyse palette" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Mislykkedes at indlæse spil tilstand fra fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Mislykkedes at gemme spil tilstand til fil." @@ -2184,6 +2202,14 @@ msgstr "Afspil film med forh msgid "Failed to save game" msgstr "Mislykkedes at gemme spil" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2304,6 +2330,35 @@ msgstr "" "dem i Generel MIDI. Trods det kan det ske\n" "at nogle stykker ikke lyder korrekt." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Info sk msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pause menu" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativ intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Brug en alternativ spil intro (kun CD version)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA farveforøgelse" @@ -3132,6 +3195,18 @@ msgstr "" "endnu. For at spille det, gå til 'Tilføj spil' i ScummVM start-menuen og " "vælg 'Maniac' mappen inde i Tentacle spillets mappe." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3243,6 +3318,14 @@ msgstr "" "Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i dette " "program. Udpak den venligst" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2" @@ -3260,12 +3343,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativ intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Brug en alternativ spil intro (kun CD version)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmsekvenser understøttes ikke længere" diff --git a/po/de_DE.po b/po/de_DE.po index 3fb083d8a2cf..c127f109bfe0 100644 --- a/po/de_DE.po +++ b/po/de_DE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-06-14 19:34+0100\n" "Last-Translator: Simon Sawatzki \n" "Language-Team: Simon Sawatzki , Lothar Serra Mari (retired)\n" @@ -108,12 +108,14 @@ msgstr "Zuweisen" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Suchen:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Spiel laden:" @@ -463,7 +465,7 @@ msgstr "Spiel laden:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -490,6 +493,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nein" @@ -1284,8 +1288,9 @@ msgstr "Zur Spiele~l~iste" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Speichern:" @@ -1295,9 +1300,10 @@ msgstr "Speichern:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Speichern" @@ -1320,12 +1326,12 @@ msgstr "" "Datei für grundlegende Informationen und Anweisungen zu weiterer Hilfe." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~bbrechen" @@ -2095,25 +2101,27 @@ msgstr "Klicken deaktiviert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Originale Spielstand-Menüs" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Verwendet die originalen Menüs zum Speichern und Laden statt der von ScummVM." #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Spiel laden:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Laden" @@ -2155,6 +2163,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Zwischensequenz \"%s\" nicht gefunden!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klickmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2182,11 +2199,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Zeigt Grafiken über helle Spielpalette an." #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Konnte Spielstand aus Datei nicht laden." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Konnte Spielstand nicht in Datei speichern." @@ -2206,6 +2224,14 @@ msgstr "Spielt Filme mit erh msgid "Failed to save game" msgstr "Konnte Spielstand nicht speichern." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2328,6 +2354,35 @@ msgstr "" "möglich, dass ein paar Musikstücke nicht\n" "richtig abgespielt werden." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2459,6 +2514,14 @@ msgstr "Info-Bildschirm anzeigen/verbergen" msgid "Display/Hide Pause Menu" msgstr "Pause-Menü anzeigen/verbergen" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativer Vorspann" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)." + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Antifehlerdiffusion für EGA" @@ -3163,6 +3226,18 @@ msgstr "" "im Startmenü von ScummVM und wählen das Verzeichnis \"Maniac\" im " "Verzeichnis dieses Spiels aus." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3282,6 +3357,14 @@ msgstr "" "Die Datei teenagent.dat ist gepackt und zlib zum Entpacken wurde in dieser " "ausführbaren Datei nicht miteingebunden. Bitte entpacken Sie die Datei." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "MPEG-2-Zwischensequenzen gefunden, aber ScummVM wurde ohne Unterstützung " @@ -3303,12 +3386,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativer Vorspann" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Verwendet einen alternativen Vorspann (nur bei CD-Version)." - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2-Zwischensequenzen werden nicht mehr unterstützt." diff --git a/po/es_ES.po b/po/es_ES.po index 312eeed5f108..479747bb208e 100644 --- a/po/es_ES.po +++ b/po/es_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.4.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-06 20:39+0100\n" "Last-Translator: \n" "Language-Team: \n" @@ -108,12 +108,14 @@ msgstr "Asignar" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Aceptar" @@ -452,7 +454,7 @@ msgstr "Buscar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Cargar juego:" @@ -461,7 +463,7 @@ msgstr "Cargar juego:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Cargar" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sí" @@ -488,6 +491,7 @@ msgstr "S #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" @@ -1273,8 +1277,9 @@ msgstr "~V~olver al lanzador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Guardar partida" @@ -1284,9 +1289,10 @@ msgstr "Guardar partida" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Guardar" @@ -1311,12 +1317,12 @@ msgstr "" "obtener más ayuda." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~S~í" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -2082,25 +2088,27 @@ msgstr "Clic desactivado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Usar pantallas de guardar/cargar originales" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utilizar las pantallas de guardar/cargar originales, en vez de las de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Cargar partida:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Cargar" @@ -2142,6 +2150,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "No se ha encontrado el vídeo '%s'" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Modo clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2169,11 +2186,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Utilizar los niveles de brillo originales del juego" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Fallo al cargar el estado del juego desde el archivo." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Fallo al guardar el estado del juego en el archivo." @@ -2193,6 +2211,14 @@ msgstr "Reproducir v msgid "Failed to save game" msgstr "Fallo al guardar la partida" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2313,6 +2339,35 @@ msgstr "" "a los de General MIDI, pero es posible que algunas\n" "de las pistas no suenen correctamente." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2442,6 +2497,15 @@ msgstr "Mostrar/Ocultar pantalla de informaci msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menú de pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Introducción alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" +"Usa una introducción alternativa para el juego (solo para la versión CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Difuminado EGA" @@ -3142,6 +3206,18 @@ msgstr "" "permite. Para jugar, ve a 'Añadir juego' en el menú de inicio de ScummVM y " "selecciona el directorio 'Maniac', dentro del directorio de DOTT." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3259,6 +3335,14 @@ msgstr "" "El archivo teenagent.dat está comprimido y este ejecutable no incluye zlib. " "Por favor, descomprímelo" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Se han encontrado vídeos MPEG-2, pero se ha compilado ScummVM sin MPEG-2" @@ -3278,13 +3362,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Estándar (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Introducción alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "" -#~ "Usa una introducción alternativa para el juego (solo para la versión CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Los vídeos MPEG2 ya no son compatibles" diff --git a/po/eu.po b/po/eu.po index 383689758921..7babff50b637 100644 --- a/po/eu.po +++ b/po/eu.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2011-12-15 14:53+0100\n" "Last-Translator: Mikel Iturbe Urretxa \n" "Language-Team: Librezale \n" @@ -108,12 +108,14 @@ msgstr "Esleitu" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Ados" @@ -452,7 +454,7 @@ msgstr "Bilatu:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Jokoa kargatu:" @@ -461,7 +463,7 @@ msgstr "Jokoa kargatu:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Kargatu" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Bai" @@ -488,6 +491,7 @@ msgstr "Bai" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ez" @@ -1281,8 +1285,9 @@ msgstr "It~z~uli abiarazlera" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gorde jokoa:" @@ -1292,9 +1297,10 @@ msgstr "Gorde jokoa:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gorde" @@ -1317,12 +1323,12 @@ msgstr "" "informaziorako eta laguntza gehiago nola jaso jakiteko." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~A~dos" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~U~tzi" @@ -2089,24 +2095,26 @@ msgstr "Klikatzea desgaituta" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Jokoa kargatu:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Kargatu" @@ -2148,6 +2156,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "'%s' bideo fitxategia ez da aurkitu!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikatzeko modua" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" @@ -2177,11 +2194,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Ezin izan da fitxategitik jokoa kargatu." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Ezin izan da jokoa fitxategira gorde." @@ -2202,6 +2220,14 @@ msgstr "" msgid "Failed to save game" msgstr "Ezin izan da jokoa gorde" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2325,6 +2351,35 @@ msgstr "" "General MIDIkoetara egokitzen saiatuko gara,\n" "baina posible da pista batzuk egoki ez entzutea." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2454,6 +2509,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA lausotzea" @@ -3153,6 +3216,18 @@ msgstr "" "baimentzen oraindik. Jolasteko , joan 'Jokoa gehitu' hasierako menura eta " "aukeratu 'Maniac' direktorioa Tentacle-ren joko-direktorioaren barruan." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3264,6 +3339,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" diff --git a/po/fi_FI.po b/po/fi_FI.po index 4a34148f39df..1958be3139b7 100644 --- a/po/fi_FI.po +++ b/po/fi_FI.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2012-12-01 19:37+0200\n" "Last-Translator: Toni Saarela \n" "Language-Team: Finnish\n" @@ -109,12 +109,14 @@ msgstr "N #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Tallenna" @@ -453,7 +455,7 @@ msgstr "Etsi:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Lataa peli:" @@ -462,7 +464,7 @@ msgstr "Lataa peli:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Lataa" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Kyllä" @@ -489,6 +492,7 @@ msgstr "Kyll #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Ei" @@ -1281,8 +1285,9 @@ msgstr "Palaa p~e~livalitsimeen" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Tallenna peli:" @@ -1292,9 +1297,10 @@ msgstr "Tallenna peli:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Tallenna" @@ -1317,12 +1323,12 @@ msgstr "" "lisätietoa." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~H~yväksy" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~P~eruuta" @@ -2090,24 +2096,26 @@ msgstr "Klikkaus pois p #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Käytä alkuperäisiä tallenna/lataa valikkoja, ScummVM valikoiden sijaan" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Lataa pelitallenne:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Lataa tallenne" @@ -2149,6 +2157,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Videotiedostoa '%s' ei löytynyt!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkaus moodi" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" @@ -2175,11 +2192,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Näytä grafiikat käyttäen pelin kirkasta palettia" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Pelitallenteen lataaminen tiedostosta epäonnistui." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Pelin tallentaminen tiedostoon epäonnistui." @@ -2200,6 +2218,14 @@ msgstr "" msgid "Failed to save game" msgstr "Pelin tallentaminen epäonnistui." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2318,6 +2344,35 @@ msgstr "" "tukee vain Roland MT-32:sta. Jotkut ääniraidat\n" "eivät ehkä kuulosta siltä miltä niiden pitäisi." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2445,6 +2500,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Vaihtoehtoinen intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA unditteröinti" @@ -3144,6 +3207,18 @@ msgstr "" "Pelataksesi Maniac Mansionia, mene ScummVM:n päävalikkoon ja paina 'Lisää " "peli'. Valitse 'Maniac' hakemisto Tentacle hakemiston sisältä." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3255,6 +3330,14 @@ msgstr "" "Tiedosto teenagent.dat on pakattu, mutta zlib-kirjastoa ei ole käännetty " "ScummVM:ään. Pura teenagent.dat." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "PSX videoita löydetty, mutta ScummVM on käännetty ilman RGB tukea" @@ -3273,12 +3356,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standardi (16 bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Vaihtoehtoinen intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Käytä vaihtoehtoista pelin introa (vain CD versiossa)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 videotiedostoja ei enää tueta" diff --git a/po/fr_FR.po b/po/fr_FR.po index 300882ff9433..6e47183fe378 100644 --- a/po/fr_FR.po +++ b/po/fr_FR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-05 13:49-0000\n" "Last-Translator: Thierry Crozat \n" "Language-Team: French \n" @@ -109,12 +109,14 @@ msgstr "Affecter" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "Filtre:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Charger le jeu:" @@ -463,7 +465,7 @@ msgstr "Charger le jeu:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Charger" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Oui" @@ -490,6 +493,7 @@ msgstr "Oui" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Non" @@ -1280,8 +1284,9 @@ msgstr "Retour au ~L~anceur" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Sauvegarde:" @@ -1291,9 +1296,10 @@ msgstr "Sauvegarde:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Sauver" @@ -1317,12 +1323,12 @@ msgstr "" "de base et les instructions pour obtenir de l'aide supplémentaire." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuler" @@ -2088,26 +2094,28 @@ msgstr "Clic D #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Dialogues sauvegarde/chargement d'origine" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Utiliser les dialogues sauvegarde/chargement d'origine plutôt que ceux de " "ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Charger le jeu:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Charger" @@ -2149,6 +2157,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Fichier de séquence '%s' non trouvé!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Mode Clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2176,11 +2193,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Utiliser la palette lumineuse du jeu pour l'affichage" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Échec du chargement de l'état du jeu depuis le disque." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Échec de l'enregistrement de l'état du jeu sur le disque." @@ -2200,6 +2218,14 @@ msgstr "Joue les vid msgid "Failed to save game" msgstr "Échec de la sauvegarde." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2320,6 +2346,35 @@ msgstr "" "MIDI. Cependant il est possible que quelques pistes ne soient\n" " pas jouées correctement." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2449,6 +2504,14 @@ msgstr "Montrer/Cacher l' msgid "Display/Hide Pause Menu" msgstr "Montrer/Cacher le Menu de Pause" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Intro alternative" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Utiliser une intro alternative (version CD uniquement)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Détramage EGA" @@ -3152,6 +3215,18 @@ msgstr "" "choisissez 'Ajouter...' dans le Lanceur de ScummVM et sélectionnez le " "répertoire 'Maniac Mansion' dans le répertoire du jeu Day Of The Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3269,6 +3344,14 @@ msgstr "" "Le fichier teenagent.dat est compressé et cet exécutable n'inclus pas zlib. " "Veuillez le décompresser." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Scènes cinématiques MPEG-2 détectées mais ScummVM a été compilé sans le " @@ -3288,12 +3371,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Intro alternative" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Utiliser une intro alternative (version CD uniquement)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Les séquences MPEG2 ne sont plus supportées" diff --git a/po/gl_ES.po b/po/gl_ES.po index cb2b7b31c984..cc8569d2f10d 100644 --- a/po/gl_ES.po +++ b/po/gl_ES.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.6.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 09:51+0100\n" "Last-Translator: Santiago G. Sanz \n" "Language-Team: Santiago G. Sanz \n" @@ -108,12 +108,14 @@ msgstr "Asignar" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "Aceptar" @@ -450,7 +452,7 @@ msgstr "Buscar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Cargar partida:" @@ -459,7 +461,7 @@ msgstr "Cargar partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Cargar" @@ -477,6 +479,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Si" @@ -486,6 +489,7 @@ msgstr "Si" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Non" @@ -1267,8 +1271,9 @@ msgstr "~V~olver ao Iniciador" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Gardar partida:" @@ -1278,9 +1283,10 @@ msgstr "Gardar partida:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Gardar" @@ -1304,12 +1310,12 @@ msgstr "" "básica e máis instrucións para acadar asistencia adicional." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~A~ceptar" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -2073,25 +2079,27 @@ msgstr "Premer desactivado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Empregar pantallas orixinais de gardado e carga" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Empregar as pantallas orixinais de gardado e carga, no canto das de ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Restaurar xogo:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaurar" @@ -2133,6 +2141,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Non se atopou o ficheiro de secuencia %s!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Modo rato" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Mostrar os gráficos coa paletta intensa do xogo" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Erro ao cargar a partida do ficheiro." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Erro ao gardar a partida no ficheiro." @@ -2184,6 +2202,14 @@ msgstr "Reproducir v msgid "Failed to save game" msgstr "Erro ao gardar a partida" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2304,6 +2330,35 @@ msgstr "" "aos de General MIDI. No entanto, existe a posibilidade\n" "de que algunhas pistas non soen correctamente." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2432,6 +2487,14 @@ msgstr "Mostrar/Ocultar pantalla de informaci msgid "Display/Hide Pause Menu" msgstr "Mostrar/Ocultar menú de pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Intro alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Empregar unha introdución alternativa para o xogo (só versión en CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Non interpolación EGA" @@ -3134,6 +3197,18 @@ msgstr "" "facelo. Para xogar, vai a Engadir xogo no menú de inicio de ScummVM e " "selecciona o directorio Maniac que está dentro do directorio Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3249,6 +3324,14 @@ msgstr "" "O ficheiro teenagent.dat está comprimido e zlib non foi incluído neste " "executable. Descomprime o ficheiro" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "Atopáronse secuencias MPEG-2, mais ScummVM foi compilado sen MPEG-2" @@ -3266,13 +3349,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Estándar (16 bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Intro alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "" -#~ "Empregar unha introdución alternativa para o xogo (só versión en CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Xa non hai compatibilidade coas secuencias en MPEG2" diff --git a/po/hu_HU.po b/po/hu_HU.po index c0648e4602c4..ef3507be9807 100644 --- a/po/hu_HU.po +++ b/po/hu_HU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-02-18 06:30+0100\n" "Last-Translator: George Kormendi \n" "Language-Team: Hungarian\n" @@ -110,12 +110,14 @@ msgstr "Kioszt #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -452,7 +454,7 @@ msgstr "Keres #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Játék betöltése:" @@ -461,7 +463,7 @@ msgstr "J #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Betöltés" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Igen" @@ -488,6 +491,7 @@ msgstr "Igen" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nem" @@ -1264,8 +1268,9 @@ msgstr "Visszat #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Játék mentése:" @@ -1275,9 +1280,10 @@ msgstr "J #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Mentés" @@ -1300,12 +1306,12 @@ msgstr "" "információkról, és hogy hogyan segíthetsz a késõbbiekben." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "Mégse" @@ -2065,24 +2071,26 @@ msgstr "Kattint #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Eredeti ment/tölt képernyõk használata" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Az eredeti mentés/betöltés képernyõ használata a ScummVM képek helyett" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Játékmenet visszaállítása:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Visszaállítás" @@ -2124,6 +2132,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "'%s' átvezetõ fájl nem található" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Kattintás Mód" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2150,11 +2167,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Grafikus megjelenítésre használja a játék fényes palettáját" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Játékállás betöltése fájlból nem sikerült." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Játékállás mentése fájlba nem sikerült." @@ -2174,6 +2192,14 @@ msgstr "Filmek lej msgid "Failed to save game" msgstr "Játék mentés nem sikerült" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2294,6 +2320,35 @@ msgstr "" "General MIDIre. Továbbra is lehetséges hogy\n" "néhány hangsáv helytelenül hangzik." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2422,6 +2477,14 @@ msgstr "Inf msgid "Display/Hide Pause Menu" msgstr "Szünet menü Képre/Elrejt" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternatív intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Alternatív játékintro használata (csak CD verziónál)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA szinjavítás" @@ -3120,6 +3183,18 @@ msgstr "" "játszani akarsz vele menj a ScummVM fõmenüben a 'Játék hozzáadás' ra és " "válaszd a 'Maniac' mappát a 'Tentacle' könyvtárában." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3232,6 +3307,14 @@ msgstr "" "A teenagent.dat fájl tömörített és a zlib nem része ennek a futtatható " "állománynak. Kérlek tömörítsd ki" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "MPEG-2 átvezetõfilmet találtam, de a ScummVM MPEG-2 nélkül van lefordítva" @@ -3250,12 +3333,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternatív intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Alternatív játékintro használata (csak CD verziónál)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 átvezetõk már nem támogatottak" diff --git a/po/it_IT.po b/po/it_IT.po index 27c7ebe3eb51..a0192b29bbb7 100644 --- a/po/it_IT.po +++ b/po/it_IT.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-03 17:59-0600\n" "Last-Translator: Matteo 'Maff' Angelino \n" "Language-Team: Italian\n" @@ -107,12 +107,14 @@ msgstr "Mappa" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -450,7 +452,7 @@ msgstr "Cerca:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carica gioco:" @@ -459,7 +461,7 @@ msgstr "Carica gioco:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carica" @@ -477,6 +479,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sì" @@ -486,6 +489,7 @@ msgstr "S #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "No" @@ -1272,8 +1276,9 @@ msgstr "~V~ai a elenco giochi" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Salva gioco:" @@ -1283,9 +1288,10 @@ msgstr "Salva gioco:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Salva" @@ -1310,12 +1316,12 @@ msgstr "" "assistenza." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnulla" @@ -2080,26 +2086,28 @@ msgstr "Clic disattivato" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Usa schermate di salvataggio originali" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Usa le schermate originali di salvataggio e caricamento, al posto di quelle " "di ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Ripristina gioco:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Ripristina" @@ -2141,6 +2149,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "File della scena di intermezzo '%s' non trovato!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Modalità clic" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Visualizza la grafica con i colori brillanti del gioco" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Impossibile caricare il gioco dal file." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Impossibile salvare il gioco nel file." @@ -2192,6 +2210,14 @@ msgstr "Aumenta la velocit msgid "Failed to save game" msgstr "Impossibile salvare il gioco" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2312,6 +2338,35 @@ msgstr "" "Roland MT32 in quelli General MIDI. Alcune tracce\n" "potrebbero avere un suono non corretto." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2440,6 +2495,14 @@ msgstr "Mostra/nascondi schermana info" msgid "Display/Hide Pause Menu" msgstr "Mostra/nascondi menu pausa" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Intro alternativa" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Usa un'intro del gioco alternativa (solo versione CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Undithering EGA" @@ -3142,6 +3205,18 @@ msgstr "" "principale di ScummVM e seleziona la cartella \"Maniac\" all'interno della " "cartella di Day Of The Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3257,6 +3332,14 @@ msgstr "" "Il file teenagent.dat è compresso e zlib non è stata inclusa in questo " "eseguibile. Si prega di decomprimerlo" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Sono state trovare scene di intermezzo MPEG-2 ma ScummVM è stato " @@ -3278,12 +3361,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Intro alternativa" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Usa un'intro del gioco alternativa (solo versione CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Le scene di intermezzo MPEG2 non sono più supportate" diff --git a/po/nb_NO.po b/po/nb_NO.po index 172b4023247e..cf211a46a4d1 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-11 00:02+0100\n" "Last-Translator: Einar Johan Trøan Sømåen \n" "Language-Team: somaen \n" @@ -110,12 +110,14 @@ msgstr "Koble" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "S #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Åpne spill:" @@ -463,7 +465,7 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Åpne" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -490,6 +493,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" @@ -1267,8 +1271,9 @@ msgstr "~T~ilbake til oppstarter" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagret spill:" @@ -1278,9 +1283,10 @@ msgstr "Lagret spill:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -1304,12 +1310,12 @@ msgstr "" "grunnleggende informasjon og instruksjon om hvordan du får ytterligere hjelp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -2074,24 +2080,26 @@ msgstr "Klikking deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Bruk originale lagre/laste-skjermer" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Bruk de originale lagre/laste-skjermene, istedenfor ScummVM-variantene" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjennopprett spill:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" @@ -2133,6 +2141,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Fant ikke cutscenefil '%s'!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2160,11 +2177,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Vis grafikk med spillets lyse palett" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Klarte ikke åpne spilltilstand fra fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikke lagre spilltilstand fra fil." @@ -2184,6 +2202,14 @@ msgstr "Spill filmer med msgid "Failed to save game" msgstr "Klarte ikke å lagre spill." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2305,6 +2331,35 @@ msgstr "" "General MIDI-instrumentene. Allikevel, kan det\n" "skje at enkelte spor ikke vil spilles riktig." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2433,6 +2488,14 @@ msgstr "Vis/Skjul Infoskjerm" msgid "Display/Hide Pause Menu" msgstr "Vis/Skjul Pausemeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativ intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Bruk en alternativ intro (Kun for CD-versjon)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA av-dithering" @@ -3132,6 +3195,18 @@ msgstr "" "ennå. Så, for å spille Maniac Mansion, gå til 'Legg til spill' i ScummVM-" "hovedmenyen og velg 'Maniac'-undermappa i Tentacle-mappa." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3240,6 +3315,14 @@ msgstr "" "teenagent.dat-fila er komprimert og zlib har ikke blitt inkludert i denne " "programfilen. Vennligst pakk den ut" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG2-cutscener funnet men ScummVM er bygd uten MPEG2-støtte" @@ -3257,12 +3340,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativ intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Bruk en alternativ intro (Kun for CD-versjon)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2-cutscener støttes ikke lengre" diff --git a/po/nl_NL.po b/po/nl_NL.po index 2d43470fd54c..43ac274ac575 100644 --- a/po/nl_NL.po +++ b/po/nl_NL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-09-03 07:42+0100\n" "Last-Translator: Ben Castricum \n" "Language-Team: Ben Castricum \n" @@ -110,12 +110,14 @@ msgstr "Koppel" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -456,7 +458,7 @@ msgstr "Zoeken:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Laad spel:" @@ -465,7 +467,7 @@ msgstr "Laad spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Laden" @@ -483,6 +485,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -492,6 +495,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nee" @@ -1282,8 +1286,9 @@ msgstr "~T~erug naar startmenu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Spel opslaan:" @@ -1293,9 +1298,10 @@ msgstr "Spel opslaan:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Opslaan" @@ -1320,12 +1326,12 @@ msgstr "" "assistentie." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nnuleer" @@ -2093,25 +2099,27 @@ msgstr "Klikken Uitgeschakeld" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Gebruik originele opslaan/laad schermen" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "Gebruik de originele opslaan/laden schermen, in plaats van die van ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Laad opgeslagen spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Laad" @@ -2153,6 +2161,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Cutscene bestand '%s' niet gevonden!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klik Modus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2180,11 +2197,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Gebruik het heldere palet van het spel voor grafische zaken." #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Laden van opgeslagen spel mislukt." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Opslaan van spel in bestand is mislukt." @@ -2204,6 +2222,14 @@ msgstr "Speel films sneller af" msgid "Failed to save game" msgstr "Opslaan van spel mislukt." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2323,6 +2349,35 @@ msgstr "" "We zullen proberen te Roland MT32 instrumenten te vertalen naar General MIDI " "instrumenten. Het is mogelijk dat somige tracks niet goed klinken." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2453,6 +2508,15 @@ msgstr "Toon/Verberg Infoscherm" msgid "Display/Hide Pause Menu" msgstr "Toon/Verberg Pauze-Menu" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +#, fuzzy +msgid "Use an alternative game intro (CD version only)" +msgstr "Gebruik de floppy versie van de intro (alleen voor de CD versie)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA undithering" @@ -3155,6 +3219,18 @@ msgstr "" "niet. Om het te spelen, ga naar \"Spel Toevoegen\" in het ScummVM start menu " "en selecteer de map 'Maniac' in de Tentacle map." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3267,3 +3343,11 @@ msgid "" msgstr "" "Het \"teenagent.dat\" bestand is gecomprimeerd en zlib is niet meegenomen in " "deze versie van ScummVM. Decomprimeer a.u.b. het bestand." + +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" diff --git a/po/nn_NO.po b/po/nn_NO.po index 496b00703b9b..de5698e61d44 100644 --- a/po/nn_NO.po +++ b/po/nn_NO.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-11 00:04+0100\n" "Last-Translator: Einar Johan Trøan Sømåen \n" "Language-Team: somaen \n" @@ -110,12 +110,14 @@ msgstr "Kople" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -455,7 +457,7 @@ msgstr "S #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Åpne spel:" @@ -464,7 +466,7 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Åpne" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -489,6 +492,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nei" @@ -1266,8 +1270,9 @@ msgstr "Tilbake til Oppsta~r~tar" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Lagra spel:" @@ -1277,9 +1282,10 @@ msgstr "Lagra spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Lagre" @@ -1298,12 +1304,12 @@ msgid "" msgstr "" #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~vbryt" @@ -2068,24 +2074,26 @@ msgstr "Klikking Deaktivert" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Nytt opprinnelege skjermar for lagring/lasting" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Gjenopprett spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Gjenopprett" @@ -2118,6 +2126,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klikkmodus" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2139,11 +2156,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunne ikkje laste lagra spel frå fil." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Klarte ikkje lagre speltilstand til fil." @@ -2165,6 +2183,14 @@ msgstr "Spel filmar med auka hastighet" msgid "Failed to save game" msgstr "Lagra spel:" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2293,6 +2319,35 @@ msgid "" "some tracks sound incorrect." msgstr "" +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2413,6 +2468,15 @@ msgstr "Skjul/Vis infoskjerm" msgid "Display/Hide Pause Menu" msgstr "Skjul/Vis pausemeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +#, fuzzy +msgid "Use an alternative game intro (CD version only)" +msgstr "Nytt diskettversjonens åpning (Kun CD-versjon)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "" @@ -3111,6 +3175,18 @@ msgstr "" "det enno. For å spele Maniac Mansion, gå til 'Legg til spel' i ScummVM-" "menyen og vel 'Maniac'-undermappa i 'Tentacle'-mappa." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3207,6 +3283,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgctxt "lowres" #~ msgid "Mass Add..." #~ msgstr "Legg til fleire..." diff --git a/po/pl_PL.po b/po/pl_PL.po index bc789092349a..83df595da5be 100644 --- a/po/pl_PL.po +++ b/po/pl_PL.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 12:28+0100\n" "Last-Translator: Micha³ Zi±bkowski \n" "Language-Team: Grajpopolsku.pl \n" @@ -111,12 +111,14 @@ msgstr "Przypisz" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr "Szukaj" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Wczytaj grê:" @@ -462,7 +464,7 @@ msgstr "Wczytaj gr #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Wczytaj" @@ -479,6 +481,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Tak" @@ -488,6 +491,7 @@ msgstr "Tak" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nie" @@ -1266,8 +1270,9 @@ msgstr "~P~owr #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Zapis:" @@ -1277,9 +1282,10 @@ msgstr "Zapis:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Zapisz" @@ -1303,12 +1309,12 @@ msgstr "" "dowiedzieæ jak szukaæ dalszej pomocy, sprawd¼ plik README." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~A~nuluj" @@ -2066,24 +2072,26 @@ msgstr "Klikanie wy #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "U¿yj oryginalnych ekranów odczytu/zapisu" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "U¿yj oryginalnych ekranów odczytu/zapisu zamiast tych ze ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Wznów grê:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Wznów" @@ -2125,6 +2133,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Nie znaleziono pliku przerywnika '%s'!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Tryb klikania" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2151,11 +2168,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Wy¶wietlaj grafikê za pomoc± jasnej palety gry" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Nie uda³o siê wczytaæ stanu gry z pliku." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Nie uda³o siê zapisaæ stanu gry do pliku." @@ -2175,6 +2193,14 @@ msgstr "Odtwarzaj filmy ze zwi msgid "Failed to save game" msgstr "Nie uda³o siê zapisaæ stanu gry" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2294,6 +2320,35 @@ msgstr "" "Próbujemy przypisaæ instrumenty Rolanda MT32 do instrumentów General MIDI. " "Niektóre utwory mog± byæ ¼le odtwarzane." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2421,6 +2476,14 @@ msgstr "Poka msgid "Display/Hide Pause Menu" msgstr "Poka¿/schowaj menu pauzy" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternatywne intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "Anty-dithering EGA" @@ -3121,6 +3184,18 @@ msgstr "" "tego nie obs³uguje. Aby zagraæ, u¿yj \"Dodaj grê...\" z menu startowego " "ScummVM i wybierz podkatalog \"Maniac\" z katalogu gry Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3237,6 +3312,14 @@ msgstr "" "Plik teenagent.dat jest skompresowany, a ScummVM nie zawiera obs³ugi zlib. " "Rozpakuj plik." +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "Znaleziono przerywniki w formacie MPEG-2, ale ScummVM jest skompilowany " @@ -3257,12 +3340,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standardowy (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternatywne intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "U¿yj alternatywnego intra (tylko dla wersji CD)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "Przerywniki w formacie MPEG2 nie s± ju¿ obs³ugiwane" diff --git a/po/pt_BR.po b/po/pt_BR.po index 64d7ff893322..71161bde143a 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2011-10-21 21:30-0300\n" "Last-Translator: Saulo Benigno \n" "Language-Team: ScummBR (www.scummbr.com) \n" @@ -113,12 +113,14 @@ msgstr "Mapear" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -457,7 +459,7 @@ msgstr "Pesquisar:" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Carregar jogo:" @@ -466,7 +468,7 @@ msgstr "Carregar jogo:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Carregar" @@ -484,6 +486,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Sim" @@ -493,6 +496,7 @@ msgstr "Sim" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Não" @@ -1291,8 +1295,9 @@ msgstr "~V~oltar ao menu" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Salvar jogo:" @@ -1302,9 +1307,10 @@ msgstr "Salvar jogo:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Salvar" @@ -1329,12 +1335,12 @@ msgstr "" "instruções sobre como obter assistência adicional." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "~C~ancelar" @@ -2104,24 +2110,26 @@ msgstr "Clicando Desabilitado" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Restaurar jogo:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Restaurar" @@ -2163,6 +2171,14 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Arquivo de vídeo '%s' não encontrado!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +msgid "Color Blind Mode" +msgstr "" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 #, fuzzy msgid "" @@ -2192,14 +2208,15 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "" "Falha ao carregar o estado do jogo a partir do arquivo:\n" "\n" "%s" -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "" "Falha ao salvar o estado do jogo para o arquivo:\n" @@ -2223,6 +2240,14 @@ msgstr "" msgid "Failed to save game" msgstr "Falha ao salvar o jogo" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2352,6 +2377,35 @@ msgstr "" "o modelo General MIDI. Talvez possa acontecer\n" "que algumas faixas não sejam corretamente tocadas." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2481,6 +2535,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA sem dithering" @@ -3182,6 +3244,18 @@ msgstr "" "adicione o jogo normalmente no ScummVM. Ele se encontra em um diretório " "dentro da pasta do jogo Day of the Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3296,6 +3370,14 @@ msgid "" "executable. Please decompress it" msgstr "" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #, fuzzy #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" diff --git a/po/ru_RU.po b/po/ru_RU.po index 5c5690a7468c..89ee15e7ce8a 100644 --- a/po/ru_RU.po +++ b/po/ru_RU.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 17:20+0300\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Russian\n" @@ -110,12 +110,14 @@ msgstr " #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -453,7 +455,7 @@ msgstr " #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "·ÐÓàã×Øâì ØÓàã:" @@ -462,7 +464,7 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "·ÐÓàã×Øâì" @@ -480,6 +482,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "´Ð" @@ -489,6 +492,7 @@ msgstr " #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "½Õâ" @@ -1273,8 +1277,9 @@ msgstr "~ #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "ÁÞåàÐÝØâì ØÓàã:" @@ -1284,9 +1289,10 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "ÁÞåàÐÝØâì" @@ -1311,12 +1317,12 @@ msgstr "" "ßÞÜÞéì." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "¾~â~ÜÕÝÐ" @@ -2080,26 +2086,28 @@ msgstr " #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ/çâÕÝØï ØÓàë" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "¸áßÞÛì×ÞÒÐâì ÞàØÓØÝÐÛìÝëÕ íÚàÐÝë ×ÐßØáØ Ø áÞåàÐÝÕÝØï ØÓàë ÒÜÕáâÞ áÔÕÛÐÝÝëå Ò " "ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "²ÞááâÐÝÞÒØâì ØÓàã:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "²ÞááâÐÝÞÒØâì" @@ -2141,6 +2149,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "ÄÐÙÛ ×ÐáâÐÒÚØ '%s' ÝÕ ÝÐÙÔÕÝ!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "ÀÕÖØÜ éÕÛçÚÐ" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2168,11 +2185,12 @@ msgid "Display graphics using the game's bright palette" msgstr "ÀØáãÕâ ÓàÐäØÚã á ØáßÞÛì×ÞÒÐÝØÕÜ ïàÚÞÙ ßÐÛØâàë ØÓàë" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "½Õ ãÔÐÛÞáì ×ÐÓàã×Øâì áÞåàÐÝñÝÝãî ØÓàã Ø× äÐÙÛÐ." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã Ò äÐÙÛ." @@ -2192,6 +2210,14 @@ msgstr " msgid "Failed to save game" msgstr "½Õ ãÔÐÛÞáì áÞåàÐÝØâì ØÓàã" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2313,6 +2339,35 @@ msgstr "" "ÜÞÖÕâ âÐÚ ßÞÛãçØâìáï, çâÞ ÝÕÚÞâÞàëÕ âàÕÚØ ÑãÔãâ\n" "áëÓàÐÝë ÝÕÒÕàÝÞ." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2440,6 +2495,14 @@ msgstr " msgid "Display/Hide Pause Menu" msgstr "¿ÞÚÐ×Ðâì/ÁßàïâÐâì ÜÕÝî ßÐã×ë" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "°ÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD ÒÕàáØØ ØÓàë)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA ÑÕ× àÐáâàÐ" @@ -3144,6 +3207,18 @@ msgstr "" "ãÜÕÕâ. ÇâÞÑë áëÓàÐâì, ÝÐÖÜØâÕ '½ÞÒÐï ØÓàÐ' Ò áâÐàâÞÒÞÜ ÜÕÝî ScummVM, Ð ×ÐâÕÜ " "ÒëÑÕàØâÕ ÔØàÕÚâÞàØî Maniac ÒÝãâàØ ÔØàÕÚâÞàØØ á ØÓàÞÙ Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3256,6 +3331,14 @@ msgstr "" "ÄÐÙÛ teenagent.dat áÖÐâ, ÝÞ zlib ÝÕ ÒÚÛîçÕÝÞ Ò íâã ßàÞÓàÐÜÜã. ¿ÞÖÐÛãÙáâÐ, " "àÐáßÐÚãÙâÕ ÕÓÞ" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "½ÐÙÔÕÝë ×ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG-2, ÝÞ ScummVM ÑëÛ áÞÑàÐÝ ÑÕ× ßÞÔÔÕàÖÚØ " @@ -3277,12 +3360,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "ÁâÐÝÔÐàâÝëÙ àÐáâÕàØ×ÐâÞà (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "°ÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "¸áßÞÛì×ÞÒÐâì ÐÛìâÕàÝÐâØÒÝÞÕ ÒáâãßÛÕÝØÕ (âÞÛìÚÞ ÔÛï CD ÒÕàáØØ ØÓàë)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "·ÐáâÐÒÚØ Ò äÞàÜÐâÕ MPEG2 ÑÞÛìèÕ ÝÕ ßÞÔÔÕàÖØÒÐîâáï" diff --git a/po/scummvm.pot b/po/scummvm.pot index 073ddeb02986..72600ff994fc 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,10 +8,11 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" +"Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" @@ -107,12 +108,14 @@ msgstr "" #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "" @@ -447,7 +450,7 @@ msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "" @@ -456,7 +459,7 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "" @@ -472,6 +475,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "" @@ -481,6 +485,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "" @@ -1247,8 +1252,9 @@ msgstr "" #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "" @@ -1258,9 +1264,10 @@ msgstr "" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "" @@ -1279,12 +1286,12 @@ msgid "" msgstr "" #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "" @@ -2021,24 +2028,26 @@ msgstr "" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "" @@ -2071,6 +2080,14 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +msgid "Color Blind Mode" +msgstr "" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2091,11 +2108,12 @@ msgid "Display graphics using the game's bright palette" msgstr "" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "" -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "" @@ -2115,6 +2133,14 @@ msgstr "" msgid "Failed to save game" msgstr "" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2230,6 +2256,35 @@ msgid "" "some tracks sound incorrect." msgstr "" +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2345,6 +2400,14 @@ msgstr "" msgid "Display/Hide Pause Menu" msgstr "" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "" @@ -3036,6 +3099,18 @@ msgid "" "directory inside the Tentacle game directory." msgstr "" +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3128,3 +3203,11 @@ msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" + +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" diff --git a/po/se_SE.po b/po/se_SE.po index b2da26bc8a94..d08f6962c928 100644 --- a/po/se_SE.po +++ b/po/se_SE.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.5.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-02 16:30+0100\n" "Last-Translator: Hampus Flink \n" "Language-Team: \n" @@ -110,12 +110,14 @@ msgstr "St #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr "S #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "Ladda spel:" @@ -463,7 +465,7 @@ msgstr "Ladda spel:" #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "Ladda" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "Ja" @@ -490,6 +493,7 @@ msgstr "Ja" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "Nej" @@ -1272,8 +1276,9 @@ msgstr " #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "Spara spelet:" @@ -1283,9 +1288,10 @@ msgstr "Spara spelet:" #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "Spara" @@ -1309,12 +1315,12 @@ msgstr "" "information och instruktioner för hur du kan få mer hjälp." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "A~v~bryt" @@ -2079,24 +2085,26 @@ msgstr "Klickning deaktiverad" #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "Använd originalskärmar för spara/ladda" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "Använder originalskärmarna för spara/ladda istället för ScummVM:s" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "Återställ spel:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "Återställ" @@ -2138,6 +2146,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "Filmscensfilen '%s' hittades ej!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "Klickläge" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2165,11 +2182,12 @@ msgid "Display graphics using the game's bright palette" msgstr "Visa grafik med spelets ljusa palett" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "Kunde inte läsa spardata från filen" -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "Kunde inte skriva spardata till filen." @@ -2189,6 +2207,14 @@ msgstr "Spela filmer i h msgid "Failed to save game" msgstr "Kunde inte spara spelet." +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2309,6 +2335,35 @@ msgstr "" "General MIDI-instrument. Det kan trots allt hända\n" "att ett fåtal ljudspår inte spelas korrekt." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2437,6 +2492,14 @@ msgstr "Visa/d msgid "Display/Hide Pause Menu" msgstr "Visa/dölj pausmeny" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "Alternativt intro" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "Använd alternativt spelintro (endast CD-version)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA anti-gitter" @@ -3137,6 +3200,18 @@ msgstr "" "än. För att spela spelet, gå till \"Lägg till spel\" i ScummVM:s huvudmeny " "och välj \"Maniac\"-katalogen inuti \"Tentacle\" katalogen." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3245,6 +3320,14 @@ msgstr "" "Teenagent.dat-filen är komprimerad och zlib har inte inkluderats i det här " "programmet. Var god dekomprimera den" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2-filmscener hittades men ScummVM har byggts utan MPEG-2" @@ -3263,12 +3346,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16 bpp)" -#~ msgid "Alternative intro" -#~ msgstr "Alternativt intro" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "Använd alternativt spelintro (endast CD-version)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmscener stöds inte längre" diff --git a/po/uk_UA.po b/po/uk_UA.po index 52427ce3c534..5a7554189e06 100644 --- a/po/uk_UA.po +++ b/po/uk_UA.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2014-09-03 07:39+0200\n" +"POT-Creation-Date: 2014-10-04 00:58+0100\n" "PO-Revision-Date: 2014-07-01 02:34+0300\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Ukrainian\n" @@ -110,12 +110,14 @@ msgstr " #: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 #: engines/groovie/script.cpp:399 engines/parallaction/saveload.cpp:274 #: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1825 -#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 -#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 -#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 -#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 -#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 -#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 +#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 +#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 +#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 +#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 +#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 +#: engines/sword2/animation.cpp:471 msgid "OK" msgstr "OK" @@ -454,7 +456,7 @@ msgstr " #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 #: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 -#: engines/pegasus/pegasus.cpp:353 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 msgid "Load game:" msgstr "·ÐÒÐÝâÐÖØâØ Óàã:" @@ -463,7 +465,7 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 #: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 +#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 msgid "Load" msgstr "·ÐÒÐÝâÐÖØâØ" @@ -481,6 +483,7 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "Yes" msgstr "ÂÐÚ" @@ -490,6 +493,7 @@ msgstr " #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 #: backends/platform/wince/CELauncherDialog.cpp:83 +#: engines/kyra/saveload_eob.cpp:557 engines/kyra/saveload_eob.cpp:590 msgid "No" msgstr "½ö" @@ -1272,8 +1276,9 @@ msgstr "~ #: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 #: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:758 engines/toltecs/menu.cpp:281 +#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:873 +#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save game:" msgstr "·ÑÕàÕÓâØ Óàã: " @@ -1283,9 +1288,10 @@ msgstr " #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 #: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:873 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:758 -#: engines/scumm/dialogs.cpp:188 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 +#: engines/neverhood/menumodule.cpp:873 engines/pegasus/pegasus.cpp:377 +#: engines/sci/engine/kfile.cpp:758 engines/scumm/dialogs.cpp:188 +#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 msgid "Save" msgstr "·ÐßØáÐâØ" @@ -1309,12 +1315,12 @@ msgstr "" "ÞáÝÞÒÝÞ÷ öÝÞàÜÐæö÷, Ð âÐÚÞÖ öÝáâàãÚæöÙ, ïÚ ÞâàØÜÐâØ ßÞÔÐÛìèã ÔÞßÞÜÞÓã." #: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 +#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 +#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 msgid "~C~ancel" msgstr "²ö~Ô~ÜöÝÐ" @@ -2078,25 +2084,27 @@ msgstr " #: engines/agi/detection.cpp:142 engines/drascula/detection.cpp:302 #: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 +#: engines/zvision/detection.cpp:103 msgid "Use original save/load screens" msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓ. ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ" #: engines/agi/detection.cpp:143 engines/drascula/detection.cpp:303 #: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/zvision/detection.cpp:104 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" "²ØÚÞàØáâÞÒãÒÐâØ ÞàØÓöÝÐÛìÝö ×ÑÕàÕÖÕÝÝï/×ÐÒÐÝâÐÖÕÝÝï ÕÚàÐÝØ, ×ÐÜöáâì ScummVM" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore game:" msgstr "²öÔÝÞÒØâØ Óàã:" #: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/neverhood/menumodule.cpp:886 engines/sci/engine/kfile.cpp:857 -#: engines/toltecs/menu.cpp:256 +#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:886 +#: engines/sci/engine/kfile.cpp:857 engines/toltecs/menu.cpp:256 msgid "Restore" msgstr "²öÔÝÞÒØâØ" @@ -2138,6 +2146,15 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "ÄÐÙÛ àÞÛØÚã '%s' ÝÕ ×ÝÐÙÔÕÝÞ!" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:81 +#, fuzzy +msgid "Color Blind Mode" +msgstr "ÀÕÖØÜ ÚÛöÚöÒ" + +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:82 +msgid "Enable Color Blind Mode by default" +msgstr "" + #: engines/drascula/saveload.cpp:47 msgid "" "ScummVM found that you have old savefiles for Drascula that should be " @@ -2164,11 +2181,12 @@ msgid "Display graphics using the game's bright palette" msgstr "²öÔÞÑàÐÖÕÝÝï ÓàÐäöÚØ × ÒØÚÞàØáâÐÝÝïÜ ïáÚàÐÒÞ÷ ßÐÛöâàØ öÓà" #: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/tinsel/saveload.cpp:532 +#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 msgid "Failed to load game state from file." msgstr "½Õ ÒÔÐÛÞáï ×ÐÒÐÝâÐÖØâØ áâÐÝ ÓàØ × äÐÙÛã." -#: engines/gob/inter_v2.cpp:1540 engines/tinsel/saveload.cpp:545 +#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 +#: engines/tinsel/saveload.cpp:545 msgid "Failed to save game state to file." msgstr "½Õ ÒÔÐÛÞáï ×ÑÕàÕÓâØ áâÐÝ ÓàØ ã äÐÙÛ." @@ -2188,6 +2206,14 @@ msgstr " msgid "Failed to save game" msgstr "½Õ ÒÔÐÛÞáï ×ÐßØáÐâØ Óàã" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" +msgstr "" + +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" +msgstr "" + #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/detection.cpp:62 @@ -2308,6 +2334,35 @@ msgstr "" "MT32 ÝÐ General MIDI. °ÛÕ Ò àÕ×ãÛìâÐâö ÜÞÖÕ\n" "áâÐâØáï, éÞ ÔÕïÚö âàÕÚØ ÑãÔãâì ÓàÐâØ ÝÕßàÐÒØÛìÝÞ." +#: engines/kyra/saveload_eob.cpp:557 +#, c-format +msgid "" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:590 +#, c-format +msgid "" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" +msgstr "" + +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" +msgstr "" + #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 msgid "~Z~ip Mode Activated" @@ -2435,6 +2490,14 @@ msgstr " msgid "Display/Hide Pause Menu" msgstr "¿ÞÚÐ×ãÒÐâØ/ÁåÞÒÐâØ ÜÕÝî ßÐã×Ø" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" +msgstr "°ÛâÕàÝÐâØÒÝØÙ Òáâãß" + +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" +msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)" + #: engines/sci/detection.cpp:374 msgid "EGA undithering" msgstr "EGA ÑÕ× àÐáâàãÒÐÝÝï" @@ -3135,6 +3198,18 @@ msgstr "" "ÒÜöô. ÉÞÑ ÓàÐâØ ã ÝìÞÓÞ, ÞÑÕàöâì '´ÞÔÐâØ Óàã' ã ßÞçÐâÚÞÒÞÜã ÜÕÝî ScummVM, ö " "ÒØÑÕàöâì ßÐßÚã Maniac ÒáÕàÕÔÕÝö ßÒßÚØ × ÓàÞî Tentacle." +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." +msgstr "" + #: engines/sky/compact.cpp:130 msgid "" "Unable to find \"sky.cpt\" file!\n" @@ -3245,6 +3320,14 @@ msgstr "" "ÄÐÙÛ teenagent.dat ×ÐßÐÚÞÒÐÝÞ, ÐÛÕ zlib ÝÕ ÑãÛÞ ÒÚÛîçÕÝÞ Ò æî ßàÞÓàÐÜÜã.±ãÔì-" "ÛÐáÚÐ àÞ×ßÐÚãÙâÕ ÙÞÓÞ" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" +msgstr "" + +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" +msgstr "" + #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "" #~ "·ÝÐÙÔÕÝö àÞÛØÚØ MPEG-2, ÐÛÕ ScummVM ÑãÒ ×öÑàÐÝØÙ ÑÕ× ßöÔâàØÜÚØ MPEG-2" @@ -3264,12 +3347,6 @@ msgstr "" #~ msgid "Standard (16bpp)" #~ msgstr "ÁâÐÝÔÐàâÝØÙ àÐáâÕàØ×ÐâÞà (16bpp)" -#~ msgid "Alternative intro" -#~ msgstr "°ÛâÕàÝÐâØÒÝØÙ Òáâãß" - -#~ msgid "Use an alternative game intro (CD version only)" -#~ msgstr "²ØÚÞàØáâÞÒãÒÐâØ ÐÛìâÕàÝÐâØÒÝØÙ Òáâãß ÓàØ (âöÛìÚØ CD ÒÕàáöï)" - #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "ÀÞÛØÚØ MPEG2 ÑöÛìèÕ ÝÕ ßöÔâàØÜãîâìáï"